Root depth m (Water Overlay): Difference between revisions

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====Crops and foliage====
====Crops and foliage====
Constructions representing crops and foliage can draw water from the {{inlink|Underground model|underground}}, allowing it to evaporate. This behaves in the same way as terrain which is configured as {{inlink|lcase=1|Plants}}.
Constructions representing crops and foliage can draw water from the [[Underground model (Water Overlay)|underground]], allowing it to evaporate. This behaves in the same way as terrain which is configured as [[Water evaporation factor (Water Overlay)#Crops and foliage|Plants]].


==How-to's==
==How-to's==
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===Notes===
===Notes===
* When a construction is present in any given location, the values for evaporation will overrule any values set by {{inlink|Hydrological properties of terrain|terrain}} in the same location. To model underground evaporation without a construction, set these attributes on the applicable terrain type instead.
* When a construction is present in any given location, the values for evaporation will overrule any values set by [[Hydrologic features (Water Overlay)|terrain]] in the same location. To model underground evaporation without a construction, set these attributes on the applicable terrain type instead.


{{Template:WaterOverlay_attribute_nav}}
{{Template:WaterOverlay_attribute_nav}}

Revision as of 08:22, 5 April 2019

Template:Overlay attribute

Crops and foliage

Constructions representing crops and foliage can draw water from the underground, allowing it to evaporate. This behaves in the same way as terrain which is configured as Plants.

How-to's

Notes

  • When a construction is present in any given location, the values for evaporation will overrule any values set by terrain in the same location. To model underground evaporation without a construction, set these attributes on the applicable terrain type instead.

Template:WaterOverlay attribute nav