Rasters (Subsidence Overlay): Difference between revisions

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Raster data in the form of [[GeoTiff]]s can be provided to the Subsidence model to initiate ground water levels and clay thickness.  
Raster data in the form of [[GeoTIFF Overlay]]s or other [[Grid Overlay]]s can be configured as prequels for the Subsidence model to initiate [[High ground water level prequel (Subsidence Overlay)|ground water level]]s and [[Clay thickness prequel (Subsidence Overlay)|clay thickness]].  


==Geotiffs==
==Prequels==
* [[High ground water level geotiff (Subsidence Overlay)|High ground water level GeoTiff]]
* [[High ground water level prequel (Subsidence Overlay)]]
* [[Low ground water level geotiff (Subsidence Overlay)|Low ground water level GeoTiff]]
* [[Low ground water level prequel (Subsidence Overlay)]]
* [[Clay thickness geotiff (Subsidence Overlay)|Clay thickness GeoTiff]]
* [[Clay thickness prequel (Subsidence Overlay)]]


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|notes=
|notes=
* In case a [[GeoTiff]] is used, respective feature data is ignored. For example, when a clay thickness GeoTiff is configured, clay thickness values from terrain and areas are ignored. They do not override values in the GeoTiff, even when the GeoTiff data values are ''no data'' values.
* In case a [[prequel]] is used, respective feature data is ignored. For example, when a [[Clay thickness prequel (Subsidence Overlay)|clay thickness prequel]] is configured, [[Clay thickness (Subsidence Overlay)|clay thickness value]]s from terrain and areas are ignored. They do not override values in the prequel, even when the prequel's raster values are {{nodata}} values.
}}
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{{SubsidenceOverlay raster nav}}
{{SubsidenceOverlay raster nav}}

Latest revision as of 13:54, 23 February 2023

Raster data in the form of GeoTIFF Overlays or other Grid Overlays can be configured as prequels for the Subsidence model to initiate ground water levels and clay thickness.

Prequels

Notes

  • In case a prequel is used, respective feature data is ignored. For example, when a clay thickness prequel is configured, clay thickness values from terrain and areas are ignored. They do not override values in the prequel, even when the prequel's raster values are NO_DATA values.