Pump (Water Overlay): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 13: Line 13:
|defaultvalue2={{novalue}}
|defaultvalue2={{novalue}}
|icon2=[[File:waterwizard_icon_lower_threshold.png]]
|icon2=[[File:waterwizard_icon_lower_threshold.png]]
|attribute3=[[Upper_threshold(Water_Overlay)|UPPER_THRESHOLD]]
|attribute3=[[Upper_threshold_(Water_Overlay)|UPPER_THRESHOLD]]
|unit3=m
|unit3=m
|description3=he threshold of the higher entry of the Pump. Water flows from the lower entry to the higher entry until the water level at the higher entry has reached the threshold. If not selected, the Upper Threshold will be ignored as a mechanic.
|description3=he threshold of the higher entry of the Pump. Water flows from the lower entry to the higher entry until the water level at the higher entry has reached the threshold. If not selected, the Upper Threshold will be ignored as a mechanic.

Revision as of 08:15, 4 April 2019

Pumps are constructions which can move water against its natural flow. Specifically, a pump with a positive pump speed will pump water from the entry point with the lowest initial water level to the entry point with the highest water level. If no water level is defined for an entry point, the surface height is taken.

Waterwizard icon pump q.png A pump is a line-based constructions. Template:Overlay attribute

Notes

  • A negative value for the PUMP_Q attribute is also allowed, in which case water can be pumped in the reverse direction.