Pump (Water Overlay): Difference between revisions

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Pumps are constructions which can move water against its natural flow. Specifically, it moves water from the lower end of the pump to the higher end of the pump. The terrain height is used to determine the low end and the high end of the pump.
Pumps are constructions which can move water against its natural flow. Specifically, it moves water from the lower end of the pump to the higher end of the pump. The terrain height is used to determine the low end and the high end of the pump.


A pump is a {{inlink|lcase=1|Line-based constructions}}.
[[File:waterwizard_icon_pump_q.png]] A pump is a {{inlink|lcase=1|Line-based constructions}}.
{{Overlay attribute
{{Overlay attribute
|attribute=[[Pump_q_(Water_Overlay)|PUMP_Q]]
|attribute=[[Pump_q_(Water_Overlay)|PUMP_Q]]

Revision as of 16:21, 3 April 2019

Pumps are constructions which can move water against its natural flow. Specifically, it moves water from the lower end of the pump to the higher end of the pump. The terrain height is used to determine the low end and the high end of the pump.

Waterwizard icon pump q.png A pump is a line-based constructions. Template:Overlay attribute

Notes

  • A pump with a positive PUMP_Q attribute will pump water from the entry point with the lowest initial water level to the entry point with the highest water level. If no water level is defined for an entry point, the surface height is taken. A negative value for the PUMP_Q attribute is also allowed, in which case water can be pumped in the reverse direction.