Prequels (Traffic Noise Overlay): Difference between revisions

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Prequel overlays can be linked to the [[Traffic Noise Overlay]] to base traffic intensities for calculations on, rather than basing it on [[Construction|road]]s and their [[Attribute]]s in the [[3D World]].
Prequel overlays can be linked to the [[Traffic Noise Overlay]] to base traffic intensities for calculations on, rather than basing it on [[Building|road]]s and their [[Attribute]]s in the [[project]].


{{Overlay prequels|suppresscategory=true|allowselflinks=true|
{{Overlay prequels|suppresscategory=true|allowselflinks=true|
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{{article end
|notes=
* A [[Prequel]] with a single [[timeframe]] will mean that value applies to all hours of the day. A [[Prequel]] with multiple timeframes is assumed to have 24 timeframes, with each timeframe representing a single hour of the day.
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{{TrafficNoiseOverlay nav}}
{{TrafficNoiseOverlay nav}}

Latest revision as of 17:44, 27 January 2023

Prequel overlays can be linked to the Traffic Noise Overlay to base traffic intensities for calculations on, rather than basing it on roads and their Attributes in the project.


Notes

  • A Prequel with a single timeframe will mean that value applies to all hours of the day. A Prequel with multiple timeframes is assumed to have 24 timeframes, with each timeframe representing a single hour of the day.