Geo Data tutorial

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Please note: This page is currently being updated.

Getting Started

In this tutorial, you will learn the different ways to import and export data in your project. For this tutorial you can use your own project.

Importing data from Web services

In this section we are going to import data from a WFS (Web Feature Service) and a WMS (Web Map Service) to create an archeological value map.

Import data from a WFS

  1. Firstly, if you don’t have a WFS URL available, search for an open dataset on the Web. For the Netherlands, you can go for example to: het Nationaal Georegister. On this website you can search for open datasets.
  2. Type in: “archeologie” and click on the first hit: Archeologie Catalogus. Take a moment to read what this dataset is about. Then copy the WFS URL: this is the URL that contains WFS in the URL link.
  3. Log in to the Tygron Engine, open your Project and start the Geo Data Wizard by clicking in the Editor on Geo import.

Template:Editor ribbon

  1. Start the wizard and choose the correct type for importing the data. Since we are going to create a map which is equivalent to an overlay, choose as type: AREAS. See the Geo_Data_Wizard for more information about the differences between the imported types.
  2. In step 1 of the wizard, choose for add WFS service.
  3. Click on, add a new Feature Service and provide a name, Service Type and URL of the WFS. For URLS where ArcGIS is part of the URL, choose as Service type ESRI_JSON. Otherwise you can choose for WFS_JSON. If the data is filled in correctly and you click on add, you can click on next.
  4. In step 1.2; all the datasets that are published through this URL are shown (these are called layers). Choose the first layer: archeo_monumenten. If this dataset is not in your project: an error message is given. What could be a reason that the data is not in your project? If this is the case, try one of the other layers. If none of these layers are in your project area, go back one step and use another WFS URL.
  5. In step 2 the location of the objects in your project area is shown. Remember that point and line features should be buffered to create polygons. If your datasets is not consistent of polygons, buffer them.
  6. In step 3 we can filter the features and in step 4 adding as new areas or updating areas. Click 2 times on next.
  7. In step 5 we name the features. Click on: Based on specific Attribute and choose for the attribute TOPONIEM. Now the features will be named after their geographic entity.
  8. In step 6 the attributes can be selected. Only numerical attributes are imported in the Engine. These are by default checked. Notice that therefore the list of attributes is much smaller than the list of attributes was in step 5. Click on next.
  9. In step 7 click on Finish. Now the Geo data wizard is finished and the data is imported.