Demo San Francisco Project FAQ & More: Difference between revisions

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==Create a video or screenshot==
==Create a video or screenshot==
If you would like to create a Video or Screenshot of the Demo San Francisco project, see the links below for the steps:
If you would like to create a video or screenshot of the Demo San Francisco project, see the links below for the steps:
*[[Video|How to create a Video]]
*[[How to record a video]]
*[[Screenshot|How to create a Screenshot]]
*[[Screenshot|How to create a screenshot]]


==FAQ==
==FAQ==
'''How can I change the texture, color or shape of a 3D model?
'''How can I change the texture, color or shape of a 3D model?
:You can change the look of most 3D models manually in the editor. You can select the model you would like to change in the 3D world or from the list of present buildings, and change color and texture on the right side of the editor window. You can also change the shape of most models by using the brush functionality.<br> See also [[Constructions#Changing_constructions|changing constructions]]. When you have used I3S data, such as shown in the Demo San Francisco project, you have to change the [[SLPK]] data file and import the data again in to the {{software}}.   
:You can change the look of most 3D models manually in the editor. You can select the model you would like to change in the [[3D Visualization]] or from the list of present buildings, and change color and texture on the right side of the editor window. You can also change the shape of most models by using the brush functionality.<br> See also [[Buildings#Changing_buildings|changing buildings]]. When you have used I3S data, such as shown in the Demo San Francisco project, you have to change the [[SLPK]] data file and import the data again in to the {{software}}.   
'''How do I import new 3D models?
'''How do I import new 3D models?
:You can upload Geo data to the Tygron Platform with the [[Geo Data Wizard]]. The data can either be imported as a 2D map (an [[Overlays|Overlay]] or as a 3D model. For 3D models there are two options: choosing one of our 3D models for the different building type functions we have created or by uploading your own realistic model with textures. See the following page for more information on [[Import_Geo_data|importing Geo data]].
:You can upload [[Geo Data]] to the {{software}} with the [[Geo Data Wizard]]. The data can either be imported as a 2D map (an [[Overlay]]) or as a 3D model. For 3D models there are two options: choosing one of our 3D models for the different building type functions we have created or by uploading your own realistic model with textures. See the following page for more information on [[Import_Geo_data|importing Geo data]].
'''How do I delete a 3D model?
'''How do I delete a 3D model?
:You can select the model to be deleted in the 3D world or from the list of buildings. You can then select to remove the building.<br> See also: [[Constructions#Removing constructions|Removing constructions]]
:You can select the model to be deleted in the [[3D Visualization]] or from the list of [[building]]s. You can then select to remove the building.<br> See also: [[Buildings#Removing buildings|Removing buildings]]
'''Why do the 3D models float in the 3D world?
'''Why do some 3D models appear to float in the [[3D Visualization]]?
:If imported buildings float, usually the floor/ ground level attribute is not correctly configured in the Geo data file used for the import. When the building is already generated by the Tygron Platform, the most common cause is that the building is close to an edge or other difference in terrain elevation and due to rounding off of grid cells or height sectors the building (partially) floats.
:If imported buildings float, usually the floor/ ground level attribute is not correctly configured in the Geo data file used for the import. When the building is already generated by the Tygron Platform, the most common cause is that the building is close to an edge or other difference in terrain elevation and due to rounding off of grid cells or height sectors the building (partially) floats.


===See also===
==See also==
#[[Wizard|How to create a new project]]
#[[New Project Wizard]]
#[https://www.tygron.com/nl/2018/08/06/new-project/| Video tutorial on creating a new project]
#[https://www.tygron.com/nl/2018/08/06/new-project/| Video tutorial on creating a new project]
#[[How_to_import_i3s_scene_layer_in_new_project|How to use existing I3S data for creating a new project]]
#[[How_to_import_i3s_scene_layer_in_new_project|How to use existing I3S data for creating a new project]]
#[https://community.tygron.com/forum/discussion/234/is-it-possible-to-create-new-functions-with-their-own-visualisation-in-the-3d-world| Options for importing or changing 3D models]
#[https://community.tygron.com/forum/discussion/234/is-it-possible-to-create-new-functions-with-their-own-visualisation-in-the-3d-world| Options for importing or changing 3D models]
<br>


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Latest revision as of 15:06, 21 February 2023

Create a video or screenshot

If you would like to create a video or screenshot of the Demo San Francisco project, see the links below for the steps:

FAQ

How can I change the texture, color or shape of a 3D model?

You can change the look of most 3D models manually in the editor. You can select the model you would like to change in the 3D Visualization or from the list of present buildings, and change color and texture on the right side of the editor window. You can also change the shape of most models by using the brush functionality.
See also changing buildings. When you have used I3S data, such as shown in the Demo San Francisco project, you have to change the SLPK data file and import the data again in to the Tygron Platform.

How do I import new 3D models?

You can upload Geo Data to the Tygron Platform with the Geo Data Wizard. The data can either be imported as a 2D map (an Overlay) or as a 3D model. For 3D models there are two options: choosing one of our 3D models for the different building type functions we have created or by uploading your own realistic model with textures. See the following page for more information on importing Geo data.

How do I delete a 3D model?

You can select the model to be deleted in the 3D Visualization or from the list of buildings. You can then select to remove the building.
See also: Removing buildings

Why do some 3D models appear to float in the 3D Visualization?

If imported buildings float, usually the floor/ ground level attribute is not correctly configured in the Geo data file used for the import. When the building is already generated by the Tygron Platform, the most common cause is that the building is close to an edge or other difference in terrain elevation and due to rounding off of grid cells or height sectors the building (partially) floats.

See also

  1. New Project Wizard
  2. Video tutorial on creating a new project
  3. How to use existing I3S data for creating a new project
  4. Options for importing or changing 3D models