Budget

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Template:Learned

An example of a budget overview
Adding the Finance overview
Changing the budget of a stakeholder

The budget of a stakeholder is the amount of money it can spend during a session, budgetary considerations and targets can guide the stakeholder in its spendings. The amount of money a stakeholder has during a game is influenced by income and cost. The cost a player makes consists out of the expenses, actions exceeding the budget of a stakeholder are not possible.

Budgets in the Tygron Platform

Every stakeholder has a predetermined budget, which can be used during a session. There are various ways to get an insight into the financial status and thereby the made costs of a stakeholder during a session. One method to access the budgetis to use the financial system, this option can be added via the action menu.

Editor → Future Design (Ribbon tab) → Actions (Ribbon bar)

The budget overview can be added to a stakeholder by first adding a new action and subsequently selecting finance in the Special Options dropdown menu. This overview gives a convenient and quick insight in the Expenses and Income of a stakeholder. The Budget (Indicator) is another useful tool to gain insight into the cost balance of a stakeholder.

Adjusting Budget System in the Tygron Platform

Editor → Multi Scenario (Ribbon tab) → Stakeholders (Ribbon bar)

The budget a stakeholder has during a session can be adjusted for each level via the Stakeholder ribbon. When clicking on a stakeholder, the start budget is visible in the right bar of the Tygron Platfrom. By default the start budget of a stakeholder is '0', although this can be adjusted to a desired amount. During each level an Additional Budget can be added

See also