Area Overlay

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Revision as of 12:34, 16 August 2016 by Rudolf@tygron.com (talk | contribs) (Rudolf@tygron.com moved page Terrains (Overlay) to Areas (Overlay): Renamed in engine)
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What is the terrains overlay

File:Editor overlay terrains.jpg
Active terrains overlay, named "Special Terrain", configured to highlight one of the active Flooding Terrains.

The terrains overlay is an overlay which is used for displaying multiple terrains in one overlay. When this overlay is added to a project, it can be activated by selecting the corresponding icon on the minimap. When activated, it displays the active terrains as selected in the terrains list. The terrains appear in the color as selected in the Terrains properties.

It has 2 properties which can be adjusted.

Name

The Name of the Overlay

Selected / Unselected Terrains

Terrains to be displayed. An empty checkbox means that terrain won't be displayed, checked means the terrain is displayed on this overlay.

Configuring the overlay

The Right Panel when the terrains overlay is selected.

By default, the overlay does not display anything. The terrains to be displayed must be configured first, by selecting or deselecting terrains.

Name

File:Editor overlay terrains name.jpg
The field for the "name".
The name of the overlay. This is the name that will appear as the title of the overlay, displayed when hovering over the related icon in the minimap. It is also the text in the legend of the overlay. You can change this by altering the text in the "Name" field.

Selecting terrains

Active and inactive terrains.
A list of available terrains in the current project. Activating a terrain for display on the terrains overlay is done by selecting the checkbox. Deactivating the terrain is done by deselecting the checkbox.

Adding and removing a Terrain overlay

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How to add a Terrain overlay:
  1. Select in the editor '3D World' from the ribbon
  2. Select 'Overlays' > 'Edit overlays' from the ribbon bar
  3. Select the Terrain overlay from the drop down menu on the bottom of the left panel
  4. Select 'Add' from the bottom of the left panel
  5. Select and configure available terrains on the right panel, to be added to the overlay
  6. The overlay icon will now appear under the mini map
How to remove an overlay:
  1. Select in the editor '3D World' from the ribbon
  2. Select 'Overlays' > 'Edit overlays' from the ribbon bar
  3. Select the desired overlay from the list of active overlays on the left panel
  4. Select 'remove' from the bottom of the left panel
  5. Confirm the removal in the pop up confirmation message

Sometimes it can be convenient to duplicate an already existing overlay. To do so, follow the steps for removal, but select 'Duplicate' in stead of 'Remove'.