Skip no data (Grid Overlay): Difference between revisions
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When updating Grid Overlays with a [[Limit Map]], only the box is updated and the rest contains NO_DATA values. Adding <code>SKIP_NO_DATA=1</code> as an attribute to any Grid Overlay, keeps the | When updating Grid Overlays with a [[Limit Map]], only the box is updated and the rest contains NO_DATA values. Adding <code>SKIP_NO_DATA=1</code> as an attribute to any Grid Overlay, keeps the original values in place. | ||
This method allows for calculation larger | This method allows for calculation larger than the GPU grid would allow by splitting the map up in Limit map boxes. | ||
{{article end | {{article end | ||
Latest revision as of 11:21, 3 July 2026
| Icon | Attribute | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| File:Skip nodata.png | SKIP_NO_DATA | boolean | When value is 1 NO_DATA values are skipped when updating the model result to the grid overlay contents. | 0 (ignored) |
When updating Grid Overlays with a Limit Map, only the box is updated and the rest contains NO_DATA values. Adding SKIP_NO_DATA=1 as an attribute to any Grid Overlay, keeps the original values in place.
This method allows for calculation larger than the GPU grid would allow by splitting the map up in Limit map boxes.
See also