Geo Data: Difference between revisions
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==How does Geo data relate to the Tygron Engine== | ==How does Geo data relate to the Tygron Engine== | ||
The Tygron Engine uses geo data (vector and raster) for creating the [[3D World|3D model world]]. For this, the engine automatically connects to Dutch open data sets, such as the base registers. For this process the following general principle applies: if your 3D World lacks certain information, it is not available in the database (as all available spatial information is automatically present in the 3D World). To add missing Geo data you can either update the information in the database and regenerate the 3D world, or you can add additional Geo data manually. More information about | The Tygron Engine uses geo data (vector and raster) for creating the [[3D World|3D model world]]. For this, the engine automatically connects to Dutch open data sets, such as the base registers. For this process the following general principle applies: if your 3D World lacks certain information, it is not available in the database (as all available spatial information is automatically present in the 3D World). To add missing Geo data you can either update the information in the database and regenerate the 3D world, or you can add additional Geo data manually. More information about importing data is provided on the [[Geo Data Wizard#How_to_import_Geo_Data|Geo Data Wizard]] page. | ||
==Which Geo datasets are used?== | ==Which Geo datasets are used?== |
Revision as of 13:41, 30 July 2018
What is Geo data
Geographical data or geo data is data which has a location component. Almost all data is linked to a location or a place and is therefore geo data. Geo data is for example a paper map, a digital web map but also just a simple text file with coordinates. Geo datasets are either vector (features which are points, lines or polygons) or raster data (data in grid cells). The features in vector data can have multiple attributes with values. Raster data mostly has a value and a color.
How does Geo data relate to the Tygron Engine
The Tygron Engine uses geo data (vector and raster) for creating the 3D model world. For this, the engine automatically connects to Dutch open data sets, such as the base registers. For this process the following general principle applies: if your 3D World lacks certain information, it is not available in the database (as all available spatial information is automatically present in the 3D World). To add missing Geo data you can either update the information in the database and regenerate the 3D world, or you can add additional Geo data manually. More information about importing data is provided on the Geo Data Wizard page.
Which Geo datasets are used?
The following table contains the data sources that are automatically used when selecting a location in The Netherlands and creating a new project. When selecting a location outside The Netherlands some geo data has to be provided manually. The table below shows the datasets which are used for creating a project in the Netherlands. The data is At the bottom of the table an integrated data source connection is mentioned. More information about his option is explained in the next topic about when to use your own Geo data.
Name | Data format | Source | Description |
---|---|---|---|
BGT | GML-File | PDOK | Basisregistratie Grootschalige Topografie: Contains information regarding street objects. For instance roads, parks, trees, water surfaces, etc. (specifically for the Netherlands). |
BAG | OGC-service | PDOK | Basisregistraties Adressen en Gebouwen: Contains building information. For instance building contours, building type definitions, construction year, etc. (specifically for the Netherlands). |
Aerial View | ESRI service | ESRI / CycloMedia | Satellite/aerial photos used to define the basic texture of landscapes and rooftop colors. |
DEM | ESRI service | ESRI | Digital Elevation Model: the terrain height (excluding buildings). |
AHN 2/3 | ESRI service | ESRI | Actueel Hoogte bestand Nederland: Contains detailed elevation information (specifically for the Netherlands). |
Neighborhoods | OGC service | PDOK / CBS | Area information: Used to determine relevant communities/municipalities and neighborhoods and their specific characteristics.(specifically for the Netherlands). |
Zoning information | GML service | Ruimtelijke Plannen | Land-use/Zoning plans: Containins information about authorized dimensions and -functions of buildings. Also contains additional feature attributes such as Monumental status.(specifically for the Netherlands). |
Top10NL | OGC service | Tygron / PDOK | Contains geographical information. Used for location where BGT information is not available. (specifically for the Netherlands). |
NWB | OGC service | PDOK | Nationaal Wegen Bestand: Contains detailed information about the road infrastructure. For instance number of lanes and road type. Also contains a road ID used in conjunction with INWEVA (see below). (specifically for the Netherlands). |
INWEVA | Excel | Rijkswaterstaat | Inschatting Wegvakintensiteit: Contains general traffic information for all major roads in the Netherlands (information is based on a traffic model which is yearly updated). |
BRP | OGC service | PDOK | Basis Registratie Percelen: Used to determine information about agricultural land use (specifically for the Netherlands). |
Cadastral map | OGC service | PDOK | Information about parcel boundaries (specifically for the Netherlands). |
CycloMedia | CycloMedia | CycloMedia | Detailed building information about locations of windows, floors, wall color of buildings. (specifically for the Netherlands). |
Risk map | GML service | Risicokaart.nl | Information on hazardous- and / or nuisance buildings (for example LPG station). Also contains additional information on vulnerable buildings (hotels, pension, etc.).(specifically for the Netherlands). |
Natura 2000 | OGC service | PDOK | Information about areas that are designated as a Natura2000 location (an EU wide project linking nature areas to one network).(specifically for the Netherlands). |
Build in possibility to add additional GEO Data from the Tygron Engine | |||
ArcGIS Online maps | ESRI service | ESRI | Ability to add additional ArcGIS Online maps if desired. |
Manual possibility to add additional GEO Data to the Tygron Engine | |||
ArcGIS Online maps | ESRI service/ ESRI JSON | ESRI | Ability to add additional ArcGIS Online maps if desired. |
OGC-service | GeoJSON | Open Geo Consortium | Make use of PDOK services. |
GML-service | CityGML (simple) | i.a. Risicokaart.nl | Make use of data via web-services. |
GML-files | CityGML (simple) | i.a. BGT | Make use of downloadable data. |
Excel | Microsoft XLSX | personal | Use custom excel sheets to link data to geographical objects. |
Cyclomedia | Cyclomedia service | Cyclomedia | For example information about textures of walls and rooftypes. |
When to use your own GEO Data?
When a project takes place outside The Netherlands only ESRI data is (automatically) used to configure a 3D world. Besides landtype (i.e. water of land) and elevation, this does not contain any information about constructions and/or environmental characteristics. Therefore it is advised to make use of additional GEO data to complement your 3D world instead of creating the 3D world from scratch. Adding additional data can be done in different ways. First of all you can add GeoJSON files. In use case 3 an example is given of the Geo Data needed to built up a 3D environment. It is also possible to implement your own additional Geo data by using the inter-grade function of ArcGis. For this function you need to have an ArcGis account or make use of available open data.