Skip no data (Grid Overlay): Difference between revisions
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|unit={{boolean}} | |unit={{boolean}} | ||
|range= | |range= | ||
|description= | |description=This method allows for calculation larger than the GPU grid would allow by splitting the map up in Limit map boxes. | ||
|defaultvalue=0 (ignored) | |defaultvalue=0 (ignored) | ||
|icon=skip_nodata.png | |icon=skip_nodata.png | ||
Revision as of 12:09, 7 July 2026
| Icon | Attribute | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| File:Skip nodata.png | SKIP_NO_DATA | boolean | This method allows for calculation larger than the GPU grid would allow by splitting the map up in Limit map boxes. | 0 (ignored) |
When updating Grid Overlays with a Limit Map, only the box is updated and the rest contains NO_DATA values. Adding SKIP_NO_DATA=1 as an attribute to any Grid Overlay, keeps the original values in place.
This method allows for calculation larger than the GPU grid would allow by splitting the map up in Limit map boxes.
See also