How to configure the Water Overlays: Difference between revisions
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===Flooding=== | ===Flooding=== | ||
These use-cases can be implemented best using the [[Flooding (Overlay)|Flooding Overlay]]. | These use-cases can be implemented best using the [[Flooding (Overlay)|Flooding Overlay]]. | ||
* [[ | * [[Visualize levee breach from water body inside project area use case (Water Overlay)|Visualize levee breach from water body inside project area (river, small lake)]] | ||
* [[Levee_breach_water_body_outside_project_area_use_case_(Water_Overlay)|Levee breach with water from outside the project area (large lake, sea)]] | * [[Levee_breach_water_body_outside_project_area_use_case_(Water_Overlay)|Levee breach with water from outside the project area (large lake, sea)]] | ||
* [[Multiple_sequential_breaches_use_case_(Water_Overlay)|Multiple sequential breaches]] | * [[Multiple_sequential_breaches_use_case_(Water_Overlay)|Multiple sequential breaches]] |
Revision as of 09:04, 15 April 2019
Please note: This page is currently being updated.
This page describes several use cases and examples of configurations in different water overlays based on the water module.
Basics
Enhancements
Excessive water
Flooding
These use-cases can be implemented best using the Flooding Overlay.
- Visualize levee breach from water body inside project area (river, small lake)
- Levee breach with water from outside the project area (large lake, sea)
- Multiple sequential breaches
Rain
These use-cases can be implemented best using the Rainfall Overlay.
Water shortage
These use-cases can be implemented best using the Groundwater Overlay.
- Drought from excessive drains in the project area
- Drought from excessive evaporation in the project area