Layer: Difference between revisions

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A layer in the {{software}} is a conceptual subdivision in elevation.  
A layer in the {{software}} is a conceptual subdivision in elevation.  


The values supported are:
==Layer Types==
*BRIDGE
<onlyinclude>{|class=wikitable
*SURFACE
!Name
*UNDERGROUND
!Description
|-
|SURFACE  
|Default layer
|-
|UNDERGROUND
|Layer below surface
|-
|BRIDGE
|Layer above surface
|}</onlyinclude>


==Relation to Items==
[[Item]]s that are assigned to a layer are:
[[Item]]s that are assigned to a layer are:
* [[Building]]s (BRIDGE, SURFACE, UNDERGROUND)
* [[Building]]s: A Building's main [[Category]] determines the layer it belongs to.
* [[Terrain]]s (SURFACE, UNDERGROUND)
* [[Terrain]]s: The Terrain Type of a terrain determines the layer it belongs to, either SURFACE or UNDERGROUND.
* Special Action: Demolish (SURFACE)
* Special Action: Demolish (SURFACE)
* Special Action: Demolish Underground (UNDERGROUND)
* Special Action: Demolish Underground (UNDERGROUND)

Latest revision as of 13:49, 13 May 2026

A layer in the Tygron Platform is a conceptual subdivision in elevation.

Layer Types

Name Description
SURFACE Default layer
UNDERGROUND Layer below surface
BRIDGE Layer above surface

Relation to Items

Items that are assigned to a layer are:

  • Buildings: A Building's main Category determines the layer it belongs to.
  • Terrains: The Terrain Type of a terrain determines the layer it belongs to, either SURFACE or UNDERGROUND.
  • Special Action: Demolish (SURFACE)
  • Special Action: Demolish Underground (UNDERGROUND)