Height offset (Function Value): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
(Created page with "{{Function values table start}} <onlyinclude>{{Function value |icon= |functionvalue=Height offset |attribute=HEIGHT_OFFSET_M |unit=m |category= |description=How many meters ab...")
 
No edit summary
 
(11 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Function values table start}}
{{Function values
<onlyinclude>{{Function value
|<onlyinclude>{{Function values|type=row
|icon=
|functionvalue=Height offset
|functionvalue=Height offset
|attribute=HEIGHT_OFFSET_M
|attribute=HEIGHT_OFFSET_M
|unit=m
|unit=m
|category=
|category=No
|description=How many meters above or below the calculated ground this construction should be visualized. This is intended for bridges, so that they can be lined up appropriately with the surrounding land.
|range=-{{doublemaxvalue}} to {{doublemaxvalue}}
|description=How many meters above or below the {{datum}} this [[building]] should be visualized. This is intended for bridges or other buildings on water, so that they can be lined up appropriately with the surrounding land, or float at an appropriate height.
}}</onlyinclude>
}}</onlyinclude>
{{table end}}
}}
 
{{Function value details
| static=conductive for a generic graphical styling
| overwritten=based on the height of surrounding terrain, so that bridges connect to the appropriate parts of the terrain.
| usages=
| specifics=
| notes=
| references=
}}
{{article end
|notes=
* Also influences the {{datum}} height a [[Building]]'s [[Custom Geometry]] is situated.
* The [[Water Overlay]] includes the height offset of buildings when computing the [[Elevation model (Water Overlay)|elevation model]]. For example, bridges with a height offset will be considered as high as their height offset.
|seealso=
* [[Building]]
* [[Custom Geometry]]
}}

Latest revision as of 14:36, 26 January 2024

Values

  • The default values for this Function Value are conductive for a generic graphical styling
  • Buildings generated during project creation can have their values overwritten based on the height of surrounding terrain, so that bridges connect to the appropriate parts of the terrain.

Notes

See also