Blocked road (Travel Distance Overlay): Difference between revisions
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A blocked road is a building with a function of the category Road, which supports traffic of any of the [[traffic types]] configured in the [[Travel Distance Overlay]], but is considered blocked by the Travel Distance Model. | A blocked road is a building with a function of the category Road, which supports traffic of any of the [[Unit Type|traffic types]] configured in the [[Travel Distance Overlay]], but is considered blocked by the Travel Distance Model. | ||
{{Overlay keys|suppresscategory=true| | {{Overlay keys|suppresscategory=true| | ||
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* In case a grid cell contains more than one road, travel-able roads take priority above blocked roads. | * In case a grid cell contains more than one road, travel-able roads take priority above blocked roads. | ||
}} | }} | ||
{{ | {{TravelDistanceOverlay travel features nav}} |
Latest revision as of 14:15, 23 January 2024
A blocked road is a building with a function of the category Road, which supports traffic of any of the traffic types configured in the Travel Distance Overlay, but is considered blocked by the Travel Distance Model.
Icon | Key | Unit | Range | Description | Default value |
---|---|---|---|---|---|
BLOCKED | boolean | Road with this attribute are ignored for travelling. | n/a |
Notes
- A blocked road is identified using the BLOCKED attribute.
- In case a grid cell contains more than one road, travel-able roads take priority above blocked roads.