Geo Data: Difference between revisions

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The Tygron Engine has automatic connections to multiple databases to extract Geo data. Based on the available data the 3D world is generated.
The Tygron Engine has automatic connections to multiple databases to extract Geo data. Based on the available data the 3D world is generated.


==What GEO Data sources are used?==
==What GEO Data bases are used?==
The Tygron Engine uses automatically connected Geo Data sources for The Netherlands to generate the [[3D World]]. When the selection is made on the map in the wizard the [[3D World]] is built up based on the available GEO Data in the connected data sources. For all the different environmental elements the data base with the most complete and relevant Geo data is connected. All together this forms the [[3D World]]. For this proces the principle applies: If you miss something in your [[3D World]] it is not available in the data base otherwise it would be present in the [[3D World]]. To complete the Geo data you can either update the information in the data base, or you enter additional Geo data manually. More infomation about how you can enter the data manually is also explaind on the [[GeoJSON]].
The Tygron Engine uses automatically connected Geo Data sources for The Netherlands to generate the [[3D World]]. When the selection is made on the map in the wizard the [[3D World]] is built up based on the available GEO Data in the connected data sources. For all the different environmental elements the data base with the most complete and relevant Geo data is connected. All together this forms the [[3D World]]. For this proces the principle applies: If you miss something in your [[3D World]] it is not available in the data base otherwise it would be present in the [[3D World]]. To complete the Geo data you can either update the information in the data base, or you enter additional Geo data manually. More infomation about how you can enter the data manually is also explaind on the [[GeoJSON]].



Revision as of 08:58, 7 February 2017

This article is a stub.

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What is GEO Data

How does GEO Data relate to the Tygron Engine?

The Tygron Engine has automatic connections to multiple databases to extract Geo data. Based on the available data the 3D world is generated.

What GEO Data bases are used?

The Tygron Engine uses automatically connected Geo Data sources for The Netherlands to generate the 3D World. When the selection is made on the map in the wizard the 3D World is built up based on the available GEO Data in the connected data sources. For all the different environmental elements the data base with the most complete and relevant Geo data is connected. All together this forms the 3D World. For this proces the principle applies: If you miss something in your 3D World it is not available in the data base otherwise it would be present in the 3D World. To complete the Geo data you can either update the information in the data base, or you enter additional Geo data manually. More infomation about how you can enter the data manually is also explaind on the GeoJSON.

The following table contains the automatically connected data sources that are used for The Netherlands. For abroad counties this can give some exapmles of the desired Geo Data you want to collect and connect to build the 3D World for your own project. At the bottom of the table an integrated data source connection is mentioned. More information about his option is explained in the next topic about when to use your own Geo data.


Add pic of loading.

Name File Type Source Description
BGT GML-File PDOK Information about street objects, roads, parks, trees, water surface, etc.
BAG OGC-service PDOK Information about building contours, building type definitions, construction year, etc.
Aerial View ESRI service ESRI / CycloMedia For basic texture of landscape, color of the roofs.
DEM ESRI service ESRI Digital Elevation Model: the terrain height (excluding buildings).
AHN2 / 3 ESRI service ESRI For service area including building height. Determination of roof types, building sections and elevations.
Neighborhoods OGC service PDOK / CBS For determination of communities and neighborhood information.
Zoning GML service Ruimtelijke Plannen Information about i.a. authorized dimensions and -functions of buildings. Also additional feature attributes such as Monumental status.
Top10NL OGC service Tygron / PDOK Backup for BGT, among others locations of ocean surface, highways, railways.
NWB OGC service PDOK Names of roads and ID information for INWEVA.
INWEVA Excel Rijkswaterstaat Information on all major roads in The Netherlands including the intensity of the road sections.
BRP OGC service PDOK Information on what kind of crop fields (corn, potatoes, etc).
Cadastral map OGC service PDOK Information about land ownership.
CycloMedia CycloMedia CycloMedia Information about locations of windows, floors, wall color of buildings.
Risk map GML service Risicokaart.nl Information on hazardous- and / or nuisance buildings, for exapmle LPG station. Also additional information on vulnerable buildings like hotels, pension, etc.
Natura 2000 OGC service PDOK Information about nature.
Build in possibility to add additional GEO Data from the Tygron Engine
ArcGIS Online maps ESRI service ESRI Ability to add ArcGIS Online additional cards if desired.

When to use your own GEO Data?

When a project is situated outside of The Netherlands only ESRI data is connected and will load automatically when the 3D world is generated. Beside water and elovation of land, this does not contain any information about constructions and/or environmental characteristics. In use case 3 an exapmle is given of how to connect the needed Geo Data to built up a 3D environment. It is also possible to implement your own Geo data for a project that is situated within the Netherlands but the diffrence is that this will be additional geo data instead of basic geo data in order to generate the 3D world.

Using intergrade function of ArcGis