Geometry color (Building Attribute): Difference between revisions
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*Identify buildings by energy label | *Identify buildings by energy label | ||
**Give each building an energy label as attribute. | **Give each building an energy label as attribute. | ||
*Identify trees with disease/ animal plague | *Identify trees with disease/ animal plague | ||
**Mark each infested tree with a suitable attribute. | **Mark each infested tree with a suitable attribute. | ||
*Colorize [[Custom Geometry|3D models]] that lack textures ([[I3S]]/ 3D BAG/ [[CityGML]]) | *Colorize [[Custom Geometry|3D models]] that lack textures ([[I3S]]/ 3D BAG/ [[CityGML]]) | ||
{{article end | {{article end | ||
Revision as of 09:43, 1 May 2026
| Icon | Attribute | Unit | Range | Description |
|---|---|---|---|---|
| GEOMETRY_COLOR | Color | A building color that takes precedence over other color function values and 3D Custom Geometries colors. |
The GEOMETRY_COLOR Attribute allows for specifying a single visualization color of a building. Removing this attribute restores the visualization back to either the colors defined by the 3D Custom Geometry, in case it has any, or to the color function values of that Building.