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| A height sector is a data item which store the height data in meters. Each height sector is a square tile of 500m x 500m. Height values are stored with a precision of 3 decimals. The amount of points per height sector depend on the DEM resolution configured in advanced options of the [[New Project Wizard]], before project creation, and cannot be increased or decreased later on.
| | {{Overlay keys|<onlyinclude> |
| | {{Overlay keys|type=row|overlay=Travel Distance |
| | |key=BLOCKED |
| | |unit=boolean |
| | |description=Road with this attribute are ignored for travelling. |
| | |icon= |
| | }}</onlyinclude>}} |
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| Height sectors are not directly accessed in the editor, but can be manipulated indirectly using the [[Terrain height tool]] or [[applying Geotiffs to the DEM]].
| | This attribute can be used to simulate blocked roads for roadworks, street markets, etc. The attribute can be added to a [[building]] or a [[function]]. |
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| | {{article end |
| | |notes= |
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| {{Template:Editor_current_situation_nav}}
| | |howtos= |
| [[Category:Items]] | | |
| | |seealso= |
| | *[[Travel_Distance_Overlay|Travel distance overlay]] |
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| | }} |
Revision as of 12:51, 11 March 2021
Icon |
Key |
Unit |
Range |
Description |
Default value |
| BLOCKED |
boolean |
|
Road with this attribute are ignored for travelling. |
n/a |
This attribute can be used to simulate blocked roads for roadworks, street markets, etc. The attribute can be added to a building or a function.