Version 2021.10.5: Difference between revisions

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'''Water'''
'''Water'''
* Improved positioning of Water objects (culverts, weirs, etc).
* Wizard has multiple checks to validate object data (areas, weirs, etc).
* Reduced memory usage, allows larger areas to be calculated.
* Wizard provides automated solutions for invalid data.
 
'''Geo'''
* BETA: Import CityGML & CityJSON data via Geo Wizard.
 
'''Overlays'''
* Grid size increased to 4 billion cells, (may be less for complex calculations).
* Source height is now an attribute for the Line of Sight Overlay.
 
'''Other'''
* Improved Network Distance Overlay.
* Several smaller bug fixes.
 
'''Water'''
* Water objects visualize the water levels on both ends of e.g. the culvert.
* Water objects visualize the water levels on both ends of e.g. the culvert.
* Water objects also store the levels in attribute: OBJECT_DATUM_OUTPUT.
* Compiler optimizations improve calculation time by 10-20%.
* New visualization for the Water System (activate via Interaction in Wizard).
* New visualization for the Water System (activate via Interaction in Wizard).
* Flood arrival time (child) overlay.
* New flood arrival time and rise rate overlays.
 
'''Water Wizard'''
* Includes more checks for valid data (areas, weirs, etc).
* Provides possible fixes for invalid data.
* Supports more multi actions (e.g. upload multiple csv values) and fixes.
* Object naming is more consistent throughout the Interface.
* Faster error calculations provide real-time feedback.
 
'''Geo'''
* Improved performance for untextured CityJSON/GML.
 
'''Other'''
* Performance optimizations resulting in e.g. faster rasterization.
* New classic Windmill 3D model.
* Several smaller bug fixes.


'''Overlays'''
'''Overlays'''
* New Water Rise Rate result overlay.
* Combo: Added IF and ERF (error) functions and NO_DATA support.
* Line of Sight Overlay: Source height is now an attribute.
* New Animated GIF creator for timeframe overlays.
* New Animated GIF creator for timeframe overlays.
* Added additional checks in Water Wizard.
* Added button to directly go to last timeframe.
* Added button to directly go to last timeframe.


'''Combo'''
* Added IF and ERF (error) functions.
* Added NO_DATA support.
'''Other'''
* Updated community hub video tutorials.
* Bugfix for Unsaturated Water Zone.
* Bugfix for OSM Bay areas.
* Several smaller bug fixes.
'''Geo'''
'''Geo'''
* Import CityGML & CityJSON data via Geo Wizard.
* Improved performance for untextured CityJSON/GML.
* Improved support for detecting underground parking garages in the BAG.
* Improved support for detecting underground parking garages in the BAG.
* Support for the new AHN4 (warning not complete).
* Support for the new AHN4 (warning not complete).
* Bugfix for height offset and floor count in CityJSON & I3S models.
* Bugfix for NO_DATA value in ASCII file export.
'''Water'''
* Added extra wizard checks.
* Bugfix for watershed direction around culverts.
* Bugfix for direction when no surface water is active.


'''Other'''
* Support for next generation GPU devices.
* Several smaller bug fixes.


[[Category:Version 2021]]
[[Category:Version 2021]]

Revision as of 11:16, 16 June 2021

Version 2021.10.5 is a small LTS update released on engine.tygron.com on July 2th 2021.

Water

  • Wizard has multiple checks to validate object data (areas, weirs, etc).
  • Wizard provides automated solutions for invalid data.
  • Water objects visualize the water levels on both ends of e.g. the culvert.
  • New visualization for the Water System (activate via Interaction in Wizard).
  • New flood arrival time and rise rate overlays.

Overlays

  • Combo: Added IF and ERF (error) functions and NO_DATA support.
  • Line of Sight Overlay: Source height is now an attribute.
  • New Animated GIF creator for timeframe overlays.
  • Added button to directly go to last timeframe.

Geo

  • Import CityGML & CityJSON data via Geo Wizard.
  • Improved performance for untextured CityJSON/GML.
  • Improved support for detecting underground parking garages in the BAG.
  • Support for the new AHN4 (warning not complete).