Version 2021.10.2: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 6: Line 6:
* Compiler optimizations improve calculation time by 10-20%.
* Compiler optimizations improve calculation time by 10-20%.
* New visualization for the Water System (activate via Interaction in Wizard).
* New visualization for the Water System (activate via Interaction in Wizard).
* Flood arrival time (child) overlay.


'''Water Wizard'''
'''Water Wizard'''
Line 12: Line 13:
* Supports more multi actions (e.g. upload multiple csv values) and fixes.
* Supports more multi actions (e.g. upload multiple csv values) and fixes.
* Object naming is more consistent throughout the Interface.
* Object naming is more consistent throughout the Interface.
* Faster error calculations provide real-time feedback.


'''Geo'''
'''Geo'''
Line 17: Line 19:


'''Other'''
'''Other'''
* Performance optimizations resulting in e.g. faster rasterization.
* New classic Windmill 3D model.
* New classic Windmill 3D model.
* Several smaller bug fixes.
* Several smaller bug fixes.


[[Category:Version 2021]]
[[Category:Version 2021]]

Latest revision as of 11:54, 7 May 2021

Version 2021.10.2 is released on preview.tygron.com on May 7th 2021.

Water

  • Water objects visualize the water levels on both ends of e.g. the culvert.
  • Water objects also store the levels in attribute: OBJECT_DATUM_OUTPUT.
  • Compiler optimizations improve calculation time by 10-20%.
  • New visualization for the Water System (activate via Interaction in Wizard).
  • Flood arrival time (child) overlay.

Water Wizard

  • Includes more checks for valid data (areas, weirs, etc).
  • Provides possible fixes for invalid data.
  • Supports more multi actions (e.g. upload multiple csv values) and fixes.
  • Object naming is more consistent throughout the Interface.
  • Faster error calculations provide real-time feedback.

Geo

  • Improved performance for untextured CityJSON/GML.

Other

  • Performance optimizations resulting in e.g. faster rasterization.
  • New classic Windmill 3D model.
  • Several smaller bug fixes.