Traffic Noise Overlay: Difference between revisions

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{{learned|what the Traffic Noise overlay is|which information is displayed on the Traffic Noise overlay|which additional information is displayed in the hover panel|how to add or remove the Traffic Noise overlay|}}
[[File:Traffic_Noise-Overlay.jpg|thumb|left|Optional Traffic Noise overlay]]
==What is the Traffic Noise overlay?==
The Traffic Noise Overlay is an [[Grid overlay|overlay]] which displays the impact of traffic noise in DB(A) for the project area. Based on [[Traffic Flow (Overlay)|traffic flow]], distance and several computation parameters a grid is calculated for the project area. Note, this overlay only shows the impact of traffic noise on top of a background value of 48 dB(A). Influence of other sources (e.g. windmills, air traffic, factories, etc) is excluded.<br>
 
It becomes available for all stakeholders when added to a project.  
[[File:Traffic_Noise-Overlay.jpg|thumb|420px|left|Active Traffic Noise overlay]]
 
The Traffic Noise overlay is an [[Overlay]] which displays the impact of traffic noise in different colors for the project area. Based on [[Traffic Flow (Overlay)|traffic flow]], distance and several computation parameters a grid is calculated for the project area. Note, this overlay only shows the impact of traffic noise on top of a background value of 48 dB(A). Influence of other sources (e.g. windmills, air traffic, factories, etc) is excluded.
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[[File:Geluidsoverlast.png|600px]]
[[File:Geluidsoverlast.png|600px]]


==Adding and removing==
==References==
To add a traffic noise overlay go to the Overlays menu in the GEO DATA ribbon and select Add Traffic Noise. To remove the overlay, press remove below the overlays list.
The overlay calculations are based on Standard Calculation Method 1 (SRM1) as defined by the dutch government: [http://wetten.overheid.nl/BWBR0031722/2015-07-01#BijlageIII wetten.overheid.nl]


[[File:Noice_overlay_01.PNG|700px]] [[File:Noice_overlay_02.PNG|700px]]
==How-to's==
* [[How-to add and remove an overlay|Add and remove an overlay]]
* [[How-to edit an overlay legend|Edit an overlay legend]]


==References==
{{Template:Overlay nav}}
The overlay calculations are based on Standard Calculation Method 1 (SRM1) as defined by the dutch government: [http://wetten.overheid.nl/BWBR0031722/2016-10-11#BijlageIII wetten.overheid.nl]

Revision as of 11:41, 3 April 2019

Optional Traffic Noise overlay

The Traffic Noise Overlay is an overlay which displays the impact of traffic noise in DB(A) for the project area. Based on traffic flow, distance and several computation parameters a grid is calculated for the project area. Note, this overlay only shows the impact of traffic noise on top of a background value of 48 dB(A). Influence of other sources (e.g. windmills, air traffic, factories, etc) is excluded.
It becomes available for all stakeholders when added to a project.

Calculations

The calculations follow the standard rekenmethode 1 (SRM 1), as described on [1]:

LAeq = E + Co + Cr - Da - Dl - Db - Dm

where:

  • LAeq: equivalent noise level (dB(A))
  • E: emission
  • Co: acceleration term (default = XXX dB(A))
  • Cr: reflection term (omitted)
  • Da: distance reduction
  • Dl: air reduction (default = XXX dB(A))
  • Db: surface reduction (default = XXX dB(A))
  • Dm: meteorological reduction (default = XXX dB(A))

Default values are taken from InfoMil [2]

Emission

Emission is computed as:

E = 10 * log(10^(Elv/10)+10^(Emv/10)+10^(Ezv/10)

Per vehicle category, the emission is computed as:

Em = am + bm * log(m/v0) + 10 * log(Q/vm)+Cw;m

and

Cw;m = σm + τm x log(vm/v0,m)

where:

  • m: vehicle category (light weihgt, medium weight and heavy)
  • a and b: factors to be found at InfoMil [3]
  • Cw = road surface correction
  • σ = correction factor at reference traffic speed
  • τ = correction factor per 10 km/hour deviation from reference traffic speed

Distance reduction

Distance reduction is computed as:

Da = 10 * log(r)

where:

  • Da: distance reduction
  • r: shortest distance between the source and point of evaluation

Geluidsoverlast.png

References

The overlay calculations are based on Standard Calculation Method 1 (SRM1) as defined by the dutch government: wetten.overheid.nl

How-to's