Sun angle: Difference between revisions

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[[File:Environment-bottom.jpg|thumb|600px|left|The bottom panel shows the environment settings]]
[[File:Environment-bottom.jpg|thumb|600px|left|The bottom panel shows the environment settings]]
{{Editor steps|title=Edit the Environment settings|Select Visuals in the ribbon header|Select Environment in the ribbon bar|Select Show Environment in the drop-down menu of the ribbon bar| Notice that the settings have appeared in the bottom panel}}
{{Editor steps|title=Edit the Environment settings|Select Visuals in the ribbon header|Select Environment in the ribbon bar|Select Show Environment in the drop-down menu of the ribbon bar| Notice that the settings have appeared in the bottom panel}}
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===Water===
===Water===
In the Environemnt panel you can choose different settings for the visualization of the water. Depending on the use case and the type of water you have in your project, one of the following styles can be more suitable. Changing to another style will mean that all the water in the 3D model will have that style.  
In the Environemnt panel you can choose different settings for the visualization of the water. Depending on the use case and the type of water you have in your project, one of the following styles can be more suitable. Changing to another style will mean that all the water in the 3D model will have that style.  

Revision as of 12:36, 16 November 2018

Template:Learned

What is an Environment

The term Environment refers to the collection of properties of the 3D World surrounding the project area. These properties enhance the realism of the 3D World, without functionally affecting anything.

How does the Environment relate to the Tygron Platform

In the Tygron Platform, the Environment is the visualization of certain elements in and surrounding the 3D model. This includes different water and sky types, different building model styles and more. The appearance of these objects can be adjusted based on the user's preferences and the use case for the project you are creating.

Editing the Environment

Most Environment settings can be edited in the bottom panel of the Editor. Template:Editor ribbon

The bottom panel shows the environment settings
How to Edit the Environment settings:
  1. Select Visuals in the ribbon header
  2. Select Environment in the ribbon bar
  3. Select Show Environment in the drop-down menu of the ribbon bar
  4. Notice that the settings have appeared in the bottom panel


Water

In the Environemnt panel you can choose different settings for the visualization of the water. Depending on the use case and the type of water you have in your project, one of the following styles can be more suitable. Changing to another style will mean that all the water in the 3D model will have that style.

  • CANAL: default style of the water
  • SEA: darker style for the water with waves, best suitable for modelling a large water body
  • DELTAVIEWER: similar to the above style, is used in the Deltaviewer.

Sky

  • Sky Type with options: DEFAULT, SUNNY, CLOUDED, EVENING;

Building style

  • Building model style with options: TEXTURED, COLORED, PLAIN, DISCO, WIREFRAME;

Sunand shadow

  • Fixed Sun Angle
  • Day Angle
  • Position/Year Angle

Satellite map

  • Satellite Brightness