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{{learned|file=stakeholder1.jpg|what a Stakeholder is|about Stakeholders in the Tygron Engine|about the differences between Stakeholders|which types of Stakeholder are available|how to add or remove stakeholders from the project|about the properties of stakeholders and how to change them}}
{{learned|file=stakeholder1.jpg|what a Stakeholder is|about Stakeholders in the {{software}}|about the differences between Stakeholders|which types of Stakeholder are available|how to add or remove stakeholders from the project|about the properties of stakeholders and how to change them}}
{{old references}}


==What is a stakeholder?==
: A stakeholder is a person, group or organization that has interest or concern in a project or area.
: Stakeholders can affect or can be affected by the project's actions, objectives and policies. Some examples of key stakeholders are municipal and other authorities, companies, project developers, the water board and the community in an area. Not all stakeholders are equal; the municipality is usually in charge of livability in an area, which is often no concern for a project developer or waterboard.


: An example of impact on stakeholders in an area is when a company needs to cut costs and plans a round of layoffs. This negatively affects the community of workers, the inhabitants in the area, and therefore the local economy. A project developer that plans a large commercial building may run into objections from the inhabitants as they are concerned about the lack of parking areas in their neighborhood. The municipality may require heat stress compensation in the plans, and the water board would like to see such a large concrete structure to better cope with excess rainfall to avoid any flooding.
A stakeholder is a person, group or organization that has interest or concern in a project or area. Stakeholders can affect or can be affected by the project's actions, objectives and policies.


==How do stakeholders relate to the Tygron Engine?==
==How do stakeholders relate to the {{software}}?==
: The Tygron Engine streamlines the planning process by bringing the actual stakeholder roles from the real world into our multi user environment. Users can then select which role they want to represent, in order to experiment, plan and negotiate better solutions for spatial planning, urban designs and development projects. Users can select the role they fulfill in real life, or select any of the other available stakeholders to learn about the 'other side's' interests and concerns.
: The {{software}} streamlines the planning process by bringing the actual stakeholder roles from the real world into our multi user environment. In the [[Future Design]] and [[Multi-stakeholder]] tab, users can select which role they want to represent, in order to experiment, plan and negotiate better solutions for spatial planning, urban designs and development projects. Users can select the role they fulfill in real life, or select any of the other available stakeholders to learn about the 'other side's' interests and concerns.
: In the Tygron engine, the stakeholder’s interests and concerns are reflected in the [[indicators]]. With [[actions]] a stakeholder can affect the [[indicators]] and thus the project's outcome in a [[total score]].
: In the {{software}}, the stakeholder’s interests and concerns are reflected in the [[indicators]]. With [[actions]] and [[measures]] a stakeholder can affect the [[indicators]] and thus the project's outcome in a [[total score]].


==Different stakeholders have different interests and concerns==
==Different stakeholders have different interests and concerns==
: As mentioned above, different stakeholders have different interests ([[indicators]]) and concerns ([[Indicator_Weights|indicator weights]]). In the Tygron Engine each stakeholder is defined by its [[indicators]], [[Indicator_Weights|indicator weights]] and available [[actions]]. A Project Developer will prioritize its profit margin, while a Housing Corporation will focus on reaching its housing target and will be less (or not at all) focused on making any profit. Some stakeholders have a large budget but lack ([[ownership]] of) property to perform their actions on, others have the tools ([[actions]]) and property but lack the financial means to fulfill their objectives. By negotiating with each other, stakeholders are to search for any common grounds, in order to fulfill their individual and collective [[Indicators#Indicator targets|targets]].
: As mentioned above, different stakeholders have different interests ([[indicators]]) and concerns ([[Indicator_Weights|indicator weights]]). In the {{software}} each stakeholder is defined by its [[indicators]], [[Indicator_Weights|indicator weights]] and available [[actions]]. A Project Developer will prioritize its profit margin, while a Housing Corporation will focus on reaching its housing target and will be less (or not at all) focused on making any profit. Some stakeholders have a large budget but lack ([[ownership]] of) property to perform their actions on, others have the tools ([[actions]]) and property but lack the financial means to fulfill their objectives. By negotiating with each other, stakeholders are to search for any common grounds, in order to fulfill their individual and collective [[Indicators#Indicator targets|targets]].


==Playable vs. Non playable==
==Playable vs. Non playable==
: The Tygron Engine has Playable and Non playable stakeholders.  
: The {{software}} has Playable and Non playable stakeholders.  


: '''Playable stakeholders''' are stakeholders with a large influence sphere in the issues discussed in the area. Examples of stakeholders who have a large influence are the municipality which can accept or decline permits and the project developer who can realize new apartments.
: '''Playable stakeholders''' are stakeholders with a large influence sphere in the issues discussed in the area. Examples of stakeholders who have a large influence are the municipality which can accept or decline permits and the project developer who can realize new apartments.
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: '''Non playable stakeholders''' also have their role. They can be non playable because their impact on the issues in the area is minimal, or they are only marginally involved/ concerned. Inhabitants for example are often a non-playable stakeholder, since there's little they can do to really influence the issues (besides protesting and sending messages off course). Those non playable stakeholders can still be of value to the project. Those can be represented by a [[user#facilitator|facilitator]] during a [[Project Session]]. The facilitator can use those non playable stakeholders to send messages, in this way representing those parties and making their voice heard. The facilitator can also use those non playable stakeholders to send messages. For example, when participants are not focusing on certain subjects, the facilitator have the government (which is often a non playable stakeholder) to one or more participants.
: '''Non playable stakeholders''' also have their role. They can be non playable because their impact on the issues in the area is minimal, or they are only marginally involved/ concerned. Inhabitants for example are often a non-playable stakeholder, since there's little they can do to really influence the issues (besides protesting and sending messages off course). Those non playable stakeholders can still be of value to the project. Those can be represented by a [[user#facilitator|facilitator]] during a [[Project Session]]. The facilitator can use those non playable stakeholders to send messages, in this way representing those parties and making their voice heard. The facilitator can also use those non playable stakeholders to send messages. For example, when participants are not focusing on certain subjects, the facilitator have the government (which is often a non playable stakeholder) to one or more participants.


==Which types of stakeholder are available in the Tygron Engine?==
==Which types of stakeholder are available in the {{software}}?==


: Predefined stakeholders are available in the Tygron Engine, however, not all of these stakeholders have to be present and not all have to be playable either. As described above, stakeholders can be present in the [[3D World]] without actually being playable. These non-playable Stakeholders can be represented by the [[facilitator]] during a session.
: Predefined stakeholders are available in the {{software}}, however, not all of these stakeholders have to be present and not all have to be playable either. As described above, stakeholders can be present in the [[3D World]] without actually being playable. These non-playable Stakeholders can be represented by the [[facilitator]] during a session.


: The following predefined stakeholders are available for users to add to their project:
: The following predefined stakeholders are available for users to add to their project:


===Civilian===
===Inhabitants===
: ''These are the inhabitants of the [[3D World]]. As individual they have a limited impact and concern, however, to have a project carried from the bottom up, participation from the inhabitants is essential.''
: ''These are the people living in the [[3D World]]. As individuals they have a limited impact and concern, however, to have a project carried from the bottom up, participation from the inhabitants is essential.''
 
===Company===
===Company===
: ''This private entity has a profit objective, and is also growing and expanding its market.''
: ''This private entity has a profit objective, and is also growing and expanding its market.''


===Education===
===Education===
: ''Educational organizations can have a huge impact on the [[3D World]], with, for example, a rising demand for Student Housing and the impact on Quality of Life.''
: ''Educational organizations can have a huge impact on the [[3D World]], with, for example, a rising demand for Student Housing and the impact on livability.''


===Expert===
: ''Sometimes expert advise and participation is required to resolve a complex spatial planning challenge.''
===Farmer===
: ''Farms usually occupy a large area and they also have a big impact on their surroundings.''
===Healthcare===
===Healthcare===
: ''Hospitals and clinics have a direct impact on their surroundings; they are usually big employers and have a huge demand for special supplies.''
: ''Hospitals and clinics have a direct impact on their surroundings; they are usually big employers and have a huge demand for special supplies.''
===Housing Corporation===
===Housing Corporation===
: ''Being responsible for enough housing units in the [[3D World]], the housing corporation plays a big role in spatial planning.''
: ''Being responsible for enough housing units in the [[3D World]], the housing corporation plays a big role in spatial planning.''


===Municipality===
===Municipality===
: ''The municipality is the stakeholder with the main responsibility for [[zoning]] and approval of building permits. They are also in charge of the livability in the [[3D World]] and management of the public spaces, including sewers and roads.
: ''The municipality is the stakeholder with the main responsibility for [[zoning]] and approval of building permits. They are also in charge of the livability in the [[3D World]] and management of the public spaces, including sewers and roads. The name of this stakeholder changes automatically corresponding to the municipality active in the area of the [[3D World]].


===Media===
: ''Newspapers and other media play a big part in communicating plans to other playable and non playable stakeholders.''
===Project Developer===
===Project Developer===
: ''The Project Developer has to make profit by building commercial constructions, such as shops and industry.''
: ''The Project Developer has to make profit by building commercial constructions, such as shops and industry.''
===Waterboard===
: ''This semi governmental body is responsible for water management in the [[3D World]]. Usually the waterboard has no property in [[ownership]] and needs to negotiate with other stakeholders to be able to perform any [[actions]].''


===Other Authority===
===Other===
: ''Sometimes a provincial or national/ federal (or even international) body of authority is also active in the [[3D World]].''
: In addition to the default stakeholder above, any other stakeholder can be added. Stakeholder for specific use-cases can be added, such as; farmers, media or the water authority active in the area.


===Other===
==Accessing stakeholder properties in the {{software}}==
: ''In case a specific unlisted stakeholder is required, this option can be customized.''
{{Editor location|Stakeholders}}
[[File:StakeholderTab.jpg|850px|thumb|left|]]<br clear=all>
: This tab gives access to the static stakeholder properties, the actions a stakeholder can take can be found under [[Future Design]]: [[Actions]], [[Measures]], [[Levee types]], [[Upgrade types]] and [[Event Bundles]]. <br>


==Accessing stakeholder properties in the Tygron Engine?==
: There is a distinction in two different properties of a stakeholder, static properties and dynamic properties.
{{Editor ribbon|header=Stakeholders}}
[[File:Editor_ribbon_header_stakeholders.jpg|850px|thumb|left|]]<br clear=all>
: This tab contains the options related to stakeholders: [[Stakeholders#Stakeholder_properties|stakeholders]], [[actions]], [[measures]] and [[messages]].All the properties that can be adjusted for stakeholders can be found on the Stakeholder tab in the Tygron Engine Editor. <br>
===Stakeholder properties===
: There is a distinction in two different properties of a stakeholder, static properties and dynamic properties.  
===Static properties===
===Static properties===
The static properties include the stakeholder name, the short name and the color.  
The static properties include the stakeholder name, the short name and the color.<br>
: ''For more information on static properties, please see [[Stakeholders#Left_Panel:_Editing_stakeholder_properties_(Static)|static properties]]''
===Dynamic properties===
===Dynamic properties===
The dynamic properties can change per level. The dynamic properties include budget, the assignment and the indicator weights.
The dynamic properties can change per level. The dynamic properties include budget, the assignment and the indicator weights.
[[File:editor_stakeholders_tab.jpg|thumb|left|200px|Left Panel: Available Stakeholders. Right Panel: Selected Stakeholder properties.]]<br clear=all>
: ''For more information on dynamic properties, please see [[Stakeholders#Left_Panel:_Stakeholders:_Levels_(Dynamic_properties)|dynamic properties]]''
[[File:Stakeholders_left_right_panel.jpg|thumb|left|200px|Left Panel: Available Stakeholders. Right Panel: Selected Stakeholder properties.]]<br clear=all>


==Adding, duplicating and removing stakeholders==
==Adding, duplicating and removing stakeholders==
{{Editor ribbon|header=Stakeholders|bar=Stakeholders}}
{{Editor location|Stakeholders}}
===Adding stakeholders===
===Adding stakeholders===
In the editor, new stakeholders can be added to your project in two ways: using the ribbon bar dropdown menu, or using the left panel
In the editor, new stakeholders can be added to your project in two ways: using the ribbon bar dropdown menu, or using the left panel
====Adding stakeholders using the ribbon bar dropdown menu====
====Adding stakeholders using the ribbon bar dropdown menu====
[[File:Editor_ribbon_bar_stakeholders_dropdown.jpg|150px|thumb|left|The ribbon bar dropdown menu]]
[[File:Stakeholder_dropdown_menu.jpg|150px|thumb|left|The ribbon bar dropdown menu]]
{{Editor steps|title=add a new stakeholder using the ribbon bar dropdown menu|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select "Add..." from the [[Ribbon#Ribbon_bar_dropdown_menu|dropdown menu]].}}<br clear=all>
{{Editor steps|title=add a new stakeholder using the ribbon bar dropdown menu|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select "Add..." from the [[Ribbon#Ribbon_bar_dropdown_menu|dropdown menu]].}}<br clear=all>


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{{Editor steps|title=remove a stakeholder using the left panel|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select an existing stakeholder in your project| Select "Remove" from the bottom of the left panel|The selected stakeholder is removed from your project.}}
{{Editor steps|title=remove a stakeholder using the left panel|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select an existing stakeholder in your project| Select "Remove" from the bottom of the left panel|The selected stakeholder is removed from your project.}}
<gallery mode=nolines>
<gallery mode=nolines>
File:Editor_left_panel_stakeholders.jpg|The left panel allows you to select stakeholders
File:Select_stakeholder.jpg|The left panel allows you to select stakeholders
File:editor_left_panel_add_duplicate_remove.jpg|The buttons on the bottom of the left panel enable you to add, remove and duplicate stakeholders
File:Add_remove_duplicate_stakeholder.jpg|The buttons on the bottom of the left panel enable you to add, remove and duplicate stakeholders
</gallery>
</gallery>
===Transferring ownership from one stakeholder to another===
[[File:Ownership_transfer.jpg|300px|thumb|left|The bottom panel allows you to transfer ownership]]
{{Editor steps|title=transfer ownership from one stakeholder to another|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select "Transfer ownership" from the ribbon bar Stakeholders dropdown menu|Select the current stakeholder in the "Stakeholder from" field from the bottom panel| Select the desired stakeholder in the "Stakeholder to" field from the bottom panel|Select the "Transfer Ownership" button from the bottom panel| The ownership is transferred to the selected stakeholder.}}


==Left Panel: Editing stakeholder properties (Static)==
==Left Panel: Editing stakeholder properties (Static)==
{{Editor ribbon|header=Stakeholders|bar=Stakeholders}}
{{Editor location|stakeholders|stakeholder}}
[[File:Editor_left_panel_stakeholders.jpg|200px|thumb|left|Selecting a stakeholder makes its static properties adjustable in the Right Panel.]]
[[File:Select_stakeholder.jpg|200px|thumb|left|Selecting a stakeholder makes its static properties adjustable in the Right Panel.]]
: ''Selecting a stakeholder in the left panel makes its properties adjustable in the right panel.''
: ''Selecting a stakeholder in the left panel makes its properties adjustable in the right panel.''
<br clear=all>
<br clear=all>


===Right panel: Stakeholder properties===
===Right panel: Stakeholder properties===
[[File:Editor_stakeholders_tab_right_panel_properties.jpg|250px|right|Stakeholder properties]]
[[File:Stakeholder_right_panel.jpg|250px|thumb|right|Stakeholder properties]]


====Name====
====Name====
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====Type====
====Type====


: ''There are different types [[#Which types of stakeholder are available in the Tygron Engine?|(See also)]] of stakeholders available in the Tygron Engine. In this field the type of stakeholder can be changed by selecting an option from the drop down menu.''
: ''There are different types [[#Which types of stakeholder are available in the {{software}}?|(See also)]] of stakeholders available in the {{software}}. In this field the type of stakeholder can be changed by selecting an option from the drop down menu.''


====Image====
====Image====
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====Color====
====Color====
: ''The color is used besides the name to differentiate between different stakeholders present in the project. The selected color will indicate the stakeholder's property on the [[ownership]] [[overlay]]. By clicking and holding the left mouse button on this field, another color can be selected from a context menu.''
: ''The color is used besides the name to differentiate between different stakeholders present in the project. The selected color will indicate the stakeholder's property on the [[ownership]] [[overlay]]. You can change this selecting the color field. A panel will appear in which you can specify the desired color.''


====Playable====
====Playable====
Line 123: Line 118:


====Draw Ownership====
====Draw Ownership====
: ''Ownership of property is an important aspect in the Tygron Engine. By selecting this option, the area of [[ownership]] of property of the stakeholder can be drawn into the [[3D World]] using the selected color.''<br clear=all>
: ''Ownership of property is an important aspect in the {{software}}. By selecting this option, the area of [[ownership]] of property of the stakeholder can be drawn into the [[3D World]] using the selected color.''<br clear=all>


==Left Panel: Stakeholders: Levels (Dynamic properties) ==
==Left Panel: Stakeholders: Levels (Dynamic properties) ==
{{Editor ribbon|header=Stakeholders|bar=Stakeholders}}
{{Editor location|stakeholders level}}
[[File:Editor_left_panel_stakeholders_levels_info.jpg|200px|thumb|left|Selecting a level from a stakeholder makes its dynamic properties adjustable in the right panel.]]
[[File:Select_level_.jpg|200px|thumb|left|Selecting a level from a stakeholder makes its dynamic properties adjustable in the right panel.]]
: ''Selecting a level from the stakeholder properties makes its properties adjustable in the right panel.''<br clear=all>
: ''Selecting a level from the stakeholder properties makes its properties adjustable in the right panel.''<br clear=all>


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====Level====
====Level====
[[File:Editor_stakeholders_tab_right_panel_level_info.jpg|250px|right|Stakeholder properties]]
[[File:Level_right_panel.jpg|250px|right|Stakeholder properties]]
: ''The name of the selected level is displayed here.
: ''The name of the selected level is displayed here.


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====Assignment for this level====
====Assignment for this level====
: ''The assignment describes in text the assignment of the selected stakeholder for the selected level. All stakeholders can be given a specific assignment related to the [[indicators]] and [[indicator_weights|indicator weights]]. The assignment for the current level can be accessed by the stakeholders by clicking the "Progress" panel.
: ''The assignment describes in text the assignment of the selected stakeholder for the selected level. All stakeholders can be given a specific assignment related to the [[indicators]] and [[Indicator_Weights|indicator weights]]. The assignment for the current level can be accessed by the stakeholders by clicking the "Progress" panel.


====Stakeholder Indicators & Indicator Weights ====
====Stakeholder Indicators & Indicator Weights ====
[[File:Editor_right_panel_stakeholders_indicatorweights.jpg|200px|thumb|left|The "Indicator Weights" table.]]
[[File:Indicator_weights.jpg|200px|thumb|left|The "Indicator Weights" table.]]
: ''Main article: [[Indicator_Weights|Indicator Weights]].
: ''Main article: [[Indicator Weights|Indicator Weights]].
: ''To link stakeholders with indicators, indicators can be added to and removed from stakeholders. Specific [[indicators]] can be activated or deactivated for the selected stakeholder per level. The table below the "Indicator Weights" displays the indicators which are active for the selected Level. The "Name" corresponds to an indicator name, the "Value" corresponds to the weight which a stakeholder attaches to a certain indicator. A higher weight means more important. The second column of the indicator weights table enables adjusting the weight of the selected [[indicators|indicator]]. The [[indicator_weights|indicator weight]] is the weight the [[indicators|indicator]] has on the [[total score]].''<br clear=all>
: ''To link stakeholders with indicators, indicators can be added to and removed from stakeholders. Specific [[indicators]] can be activated or deactivated for the selected stakeholder per level. The table below the "Indicator Weights" displays the indicators which are active for the selected Level. The "Name" corresponds to an indicator name, the "Value" corresponds to the weight which a stakeholder attaches to a certain indicator. A higher weight means more important. The second column of the indicator weights table enables adjusting the weight of the selected [[indicators|indicator]]. The [[Indicator Weights|indicator weight]] is the weight the [[indicators|indicator]] has on the [[total score]].''<br clear=all>


====Adding a stakeholder Indicator====
====Adding a stakeholder Indicator====
{{Editor steps|title=add a stakeholder indicator|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select a Stakeholder in the left panel|Select a Level from the "Levels Info"|Select an indicator from the dropdown list in the right panel|Select "Add"|The selected indicator is added to the "Indicator Weights" table and appears in the interface}}
{{Editor steps|title=add a stakeholder indicator|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select a Stakeholder in the left panel|Select a Level from the "Levels Info"|Select an indicator from the dropdown list in the right panel|Select "Add"|The selected indicator is added to the "Indicator Weights" table and appears in the interface}}
<gallery mode=nolines>
<gallery mode=nolines>
File:Editor_right_panel_stakeholders_indicatorweights_dropdown.jpg|The dropdown list in the right panel displays available indicators
File:Available_indicators.jpg|The dropdown list in the right panel displays available indicators
File:Editor_right_panel_stakeholders_indicatorweights_add.jpg|Select the "Add button"
File:Add_indicator_levels.jpg|Select the "Add button"
File:Editor_right_panel_stakeholders_indicatorweights_added_result.jpg|The selected indicator is added to the "Indicator Weights" table and appears in the interface
File:Added_new_indicator.jpg|The selected indicator is added to the "Indicator Weights" table and appears in the interface
</gallery>
</gallery>


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{{Editor steps|title=remove a stakeholder indicator|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select a Stakeholder in the left panel|Select a Level from the "Levels Info" in the left panel|Select an indicator inside the "Indicator Weights" table in the right panel|Select "Remove"|Select "Confirm" or "Cancel" from the Warning Panel|The selected indicator is removed from the "Indicator Weights" table and from the interface}}
{{Editor steps|title=remove a stakeholder indicator|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select a Stakeholder in the left panel|Select a Level from the "Levels Info" in the left panel|Select an indicator inside the "Indicator Weights" table in the right panel|Select "Remove"|Select "Confirm" or "Cancel" from the Warning Panel|The selected indicator is removed from the "Indicator Weights" table and from the interface}}
<gallery mode=nolines>
<gallery mode=nolines>
File:Editor_right_panel_stakeholders_indicatorweights_remove.jpg|Select an indicator inside the "Indicator Weights" table
File:Select_indicator.jpg|Select an indicator inside the "Indicator Weights" table
File:Editor_right_panel_stakeholders_indicatorweights_removed.jpg|Select "Remove"
File:Select_remove_button.jpg|Select "Remove"
File:Editor_right_panel_stakeholders_indicatorweights_remove_confirm.jpg|Select "Confirm" or "Cancel" from the Warning Panel
File:Select_yes.jpg|Select "Confirm" or "Cancel" from the Warning Panel
File:Editor_right_panel_stakeholders_indicatorweights_remove_result.jpg|The selected indicator is removed from the "Indicator Weights" table and is removed from the interface
File:Indicator_removed.jpg|The selected indicator is removed from the "Indicator Weights" table and is removed from the interface
</gallery>
</gallery>


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{{Editor steps|title=adjust indicator weights|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select a Stakeholder in the left panel|Select a Level from the "Levels Info"|Select an indicator in the "Indicator Weights" table in the right panel|Double-click the numeric value in the second column|Type in the desired indicator weight|Confirm by pressing "Enter"}}
{{Editor steps|title=adjust indicator weights|Select "Stakeholders" in the ribbon header.|Select "Stakeholders" in the ribbon bar.|Select a Stakeholder in the left panel|Select a Level from the "Levels Info"|Select an indicator in the "Indicator Weights" table in the right panel|Double-click the numeric value in the second column|Type in the desired indicator weight|Confirm by pressing "Enter"}}
<gallery mode=nolines>
<gallery mode=nolines>
File:Editor_right_panel_stakeholders_indicatorweights_change.jpg|Numeric value double-clicked for changing
File:Value_selected.jpg|Numeric value double-clicked for changing
File:Editor_right_panel_stakeholders_indicatorweights_changed.jpg|Changed value
File:Value_changed.jpg|Changed value
File:Editor_right_panel_stakeholders_indicatorweights_change_result.jpg|Confirmed end-result
File:Value_confirmed.jpg|Confirmed end-result
</gallery>
</gallery>
==Editing Stakeholders==
<youtube>YtiYh4KZO8c</youtube>
In case the video is not working from the Internal Browser, use the link below to copy and paste it to a new browser window.
[https://www.youtube.com/watch?v=YtiYh4KZO8c?title=on Stakeholder Tutorial on YouTube]

Revision as of 15:13, 17 June 2019

Template:Learned

This article may contain references or images in the style of the old Tygron Platform.


A stakeholder is a person, group or organization that has interest or concern in a project or area. Stakeholders can affect or can be affected by the project's actions, objectives and policies.

How do stakeholders relate to the Tygron Platform?

The Tygron Platform streamlines the planning process by bringing the actual stakeholder roles from the real world into our multi user environment. In the Future Design and Multi-stakeholder tab, users can select which role they want to represent, in order to experiment, plan and negotiate better solutions for spatial planning, urban designs and development projects. Users can select the role they fulfill in real life, or select any of the other available stakeholders to learn about the 'other side's' interests and concerns.
In the Tygron Platform, the stakeholder’s interests and concerns are reflected in the indicators. With actions and measures a stakeholder can affect the indicators and thus the project's outcome in a total score.

Different stakeholders have different interests and concerns

As mentioned above, different stakeholders have different interests (indicators) and concerns (indicator weights). In the Tygron Platform each stakeholder is defined by its indicators, indicator weights and available actions. A Project Developer will prioritize its profit margin, while a Housing Corporation will focus on reaching its housing target and will be less (or not at all) focused on making any profit. Some stakeholders have a large budget but lack (ownership of) property to perform their actions on, others have the tools (actions) and property but lack the financial means to fulfill their objectives. By negotiating with each other, stakeholders are to search for any common grounds, in order to fulfill their individual and collective targets.

Playable vs. Non playable

The Tygron Platform has Playable and Non playable stakeholders.
Playable stakeholders are stakeholders with a large influence sphere in the issues discussed in the area. Examples of stakeholders who have a large influence are the municipality which can accept or decline permits and the project developer who can realize new apartments.
Non playable stakeholders also have their role. They can be non playable because their impact on the issues in the area is minimal, or they are only marginally involved/ concerned. Inhabitants for example are often a non-playable stakeholder, since there's little they can do to really influence the issues (besides protesting and sending messages off course). Those non playable stakeholders can still be of value to the project. Those can be represented by a facilitator during a Project Session. The facilitator can use those non playable stakeholders to send messages, in this way representing those parties and making their voice heard. The facilitator can also use those non playable stakeholders to send messages. For example, when participants are not focusing on certain subjects, the facilitator have the government (which is often a non playable stakeholder) to one or more participants.

Which types of stakeholder are available in the Tygron Platform?

Predefined stakeholders are available in the Tygron Platform, however, not all of these stakeholders have to be present and not all have to be playable either. As described above, stakeholders can be present in the 3D World without actually being playable. These non-playable Stakeholders can be represented by the facilitator during a session.
The following predefined stakeholders are available for users to add to their project:

Inhabitants

These are the people living in the 3D World. As individuals they have a limited impact and concern, however, to have a project carried from the bottom up, participation from the inhabitants is essential.

Company

This private entity has a profit objective, and is also growing and expanding its market.

Education

Educational organizations can have a huge impact on the 3D World, with, for example, a rising demand for Student Housing and the impact on livability.

Healthcare

Hospitals and clinics have a direct impact on their surroundings; they are usually big employers and have a huge demand for special supplies.

Housing Corporation

Being responsible for enough housing units in the 3D World, the housing corporation plays a big role in spatial planning.

Municipality

The municipality is the stakeholder with the main responsibility for zoning and approval of building permits. They are also in charge of the livability in the 3D World and management of the public spaces, including sewers and roads. The name of this stakeholder changes automatically corresponding to the municipality active in the area of the 3D World.

Project Developer

The Project Developer has to make profit by building commercial constructions, such as shops and industry.

Other

In addition to the default stakeholder above, any other stakeholder can be added. Stakeholder for specific use-cases can be added, such as; farmers, media or the water authority active in the area.

Accessing stakeholder properties in the Tygron Platform

Editor → Multi Scenario (Ribbon tab) → Stakeholders (Ribbon bar)
StakeholderTab.jpg


This tab gives access to the static stakeholder properties, the actions a stakeholder can take can be found under Future Design: Actions, Measures, Levee types, Upgrade types and Event Bundles.
There is a distinction in two different properties of a stakeholder, static properties and dynamic properties.

Static properties

The static properties include the stakeholder name, the short name and the color.

For more information on static properties, please see static properties

Dynamic properties

The dynamic properties can change per level. The dynamic properties include budget, the assignment and the indicator weights.

For more information on dynamic properties, please see dynamic properties
Left Panel: Available Stakeholders. Right Panel: Selected Stakeholder properties.


Adding, duplicating and removing stakeholders

Editor → Multi Scenario (Ribbon tab) → Stakeholders (Ribbon bar)

Adding stakeholders

In the editor, new stakeholders can be added to your project in two ways: using the ribbon bar dropdown menu, or using the left panel

Adding stakeholders using the ribbon bar dropdown menu

The ribbon bar dropdown menu
How to add a new stakeholder using the ribbon bar dropdown menu:
  1. Select "Stakeholders" in the ribbon header.
  2. Select "Stakeholders" in the ribbon bar.
  3. Select "Add..." from the dropdown menu.


Adding stakeholders using the left panel

How to add a new stakeholder using the left panel:
  1. Select "Stakeholders" in the ribbon header.
  2. Select "Stakeholders" in the ribbon bar.
  3. Select "Add" from the bottom of the left panel
  4. An "Inhabitants" Stakeholder is added to the list.

Removing and Duplicating stakeholders using the left panel

How to duplicate a stakeholder using the left panel:
  1. Select "Stakeholders" in the ribbon header.
  2. Select "Stakeholders" in the ribbon bar.
  3. Select an existing stakeholder in your project in the left panel
  4. Select "Duplicate" from the bottom of the left panel
  5. The selected stakeholder is duplicated and added to the list.
How to remove a stakeholder using the left panel:
  1. Select "Stakeholders" in the ribbon header.
  2. Select "Stakeholders" in the ribbon bar.
  3. Select an existing stakeholder in your project
  4. Select "Remove" from the bottom of the left panel
  5. The selected stakeholder is removed from your project.

Transferring ownership from one stakeholder to another

The bottom panel allows you to transfer ownership
How to transfer ownership from one stakeholder to another:
  1. Select "Stakeholders" in the ribbon header.
  2. Select "Stakeholders" in the ribbon bar.
  3. Select "Transfer ownership" from the ribbon bar Stakeholders dropdown menu
  4. Select the current stakeholder in the "Stakeholder from" field from the bottom panel
  5. Select the desired stakeholder in the "Stakeholder to" field from the bottom panel
  6. Select the "Transfer Ownership" button from the bottom panel
  7. The ownership is transferred to the selected stakeholder.

Left Panel: Editing stakeholder properties (Static)

Editor → Multi Scenario (Ribbon tab) → Stakeholders (Ribbon bar) → stakeholder
Selecting a stakeholder makes its static properties adjustable in the Right Panel.
Selecting a stakeholder in the left panel makes its properties adjustable in the right panel.


Right panel: Stakeholder properties

Stakeholder properties

Name

Each stakeholder has a name in order to differentiate between the different stakeholders. In this field the full name of a stakeholder can be entered.

Short Name

When a stakeholder's name is very long, a short version can be entered here, which will be used in instances with limited space. This occurs in places such as the top bar and in drop down lists.

Type

There are different types (See also) of stakeholders available in the Tygron Platform. In this field the type of stakeholder can be changed by selecting an option from the drop down menu.

Image

Each stakeholder has an image or icon assigned to it for better identification. These images are used on the stakeholder summary on the top bar and in messages. By clicking on the image on the stakeholder panel, a second panel will open from where another image for the stakeholder can be selected. This can be a generic image or users can add custom assets - such as a company's logo - to their project, as long as the image (.png/.jpg) adheres to the size requirement of 100x100 pixels.

Color

The color is used besides the name to differentiate between different stakeholders present in the project. The selected color will indicate the stakeholder's property on the ownership overlay. You can change this selecting the color field. A panel will appear in which you can specify the desired color.

Playable

Selected stakeholders can be made playable, which means that participants can select the stakeholder and represent that role during a session. This selection box marks whether the stakeholder is playable or not. Non playable stakeholders can be represented by a facilitator. See also: Playable vs. Non playable

Description

The description text informs a user about the Stakeholder. In this field the introduction text can be entered for the selected stakeholder. This text is then displayed as introduction at the start of a session, when a user highlights the stakeholder.

Draw Ownership

Ownership of property is an important aspect in the Tygron Platform. By selecting this option, the area of ownership of property of the stakeholder can be drawn into the 3D World using the selected color.

Left Panel: Stakeholders: Levels (Dynamic properties)

Editor → Multi Scenario (Ribbon tab) → Stakeholders (Ribbon bar) → The Stakeholder to edit (Left panel) → Levels Info, and then a specific Level (Sub-option)
Selecting a level from a stakeholder makes its dynamic properties adjustable in the right panel.
Selecting a level from the stakeholder properties makes its properties adjustable in the right panel.

Right panel: Stakeholder level properties

This panel configures the dynamic properties for a stakeholder per level. A project can contain multiple levels

Level

The name of the selected level is displayed here.

Additional Budget gained in this Level

Stakeholders are assigned a budget to be able to perform any actions. On the 'Level 1' tab the option is available to give a stakeholder a starting budget. Please enter the amount as starting budget. The budget can be incremented each level.

Assignment for this level

The assignment describes in text the assignment of the selected stakeholder for the selected level. All stakeholders can be given a specific assignment related to the indicators and indicator weights. The assignment for the current level can be accessed by the stakeholders by clicking the "Progress" panel.

Stakeholder Indicators & Indicator Weights

File:Indicator weights.jpg
The "Indicator Weights" table.
Main article: Indicator Weights.
To link stakeholders with indicators, indicators can be added to and removed from stakeholders. Specific indicators can be activated or deactivated for the selected stakeholder per level. The table below the "Indicator Weights" displays the indicators which are active for the selected Level. The "Name" corresponds to an indicator name, the "Value" corresponds to the weight which a stakeholder attaches to a certain indicator. A higher weight means more important. The second column of the indicator weights table enables adjusting the weight of the selected indicator. The indicator weight is the weight the indicator has on the total score.

Adding a stakeholder Indicator

How to add a stakeholder indicator:
  1. Select "Stakeholders" in the ribbon header.
  2. Select "Stakeholders" in the ribbon bar.
  3. Select a Stakeholder in the left panel
  4. Select a Level from the "Levels Info"
  5. Select an indicator from the dropdown list in the right panel
  6. Select "Add"
  7. The selected indicator is added to the "Indicator Weights" table and appears in the interface

Removing a stakeholder Indicator

How to remove a stakeholder indicator:
  1. Select "Stakeholders" in the ribbon header.
  2. Select "Stakeholders" in the ribbon bar.
  3. Select a Stakeholder in the left panel
  4. Select a Level from the "Levels Info" in the left panel
  5. Select an indicator inside the "Indicator Weights" table in the right panel
  6. Select "Remove"
  7. Select "Confirm" or "Cancel" from the Warning Panel
  8. The selected indicator is removed from the "Indicator Weights" table and from the interface

Adjusting Indicator Weights

How to adjust indicator weights:
  1. Select "Stakeholders" in the ribbon header.
  2. Select "Stakeholders" in the ribbon bar.
  3. Select a Stakeholder in the left panel
  4. Select a Level from the "Levels Info"
  5. Select an indicator in the "Indicator Weights" table in the right panel
  6. Double-click the numeric value in the second column
  7. Type in the desired indicator weight
  8. Confirm by pressing "Enter"