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- 14:53, 2 February 2024 Red result type (WMS Overlay) (hist | edit) [284 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=WMS |name=RED |icon=overlay_icon_wms_red.png |unit=byte |description=Value of the red color channel. |mode=0-255 (0 is no red, 255 is maximum red) }}</onlyinclude>}} {{article end |notes= |seealso= * WMS Overlay }}")
- 14:50, 2 February 2024 Alpha result type (WMS Overlay) (hist | edit) [291 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=WMS |name=ALPHA |icon=overlay_icon_wms_alpha.png |unit= |description=Value of the opacity channel. |valuerange=0-255 (0 is transparent, 255 is fully opaque) }}</onlyinclude>}} {{article end |notes= |seealso= * Distance Overlay }}")
- 13:54, 2 February 2024 Zone result type (Distance Overlay) (hist | edit) [729 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Distance |name=SIGHT |icon=overlay_icon_distance_zone.png |unit=m |description=The distance to the closest Item when it is within its defined Distance zone m. }}</onlyinclude>}} {{article end |notes= |seealso= * Distance Overlay }}")
- 13:50, 2 February 2024 Sight result type (Sight Distance Overlay) (hist | edit) [369 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Sight Distance |name=SIGHT |icon=overlay_icon_sight_distance_sight.png |unit=m; |description=The sight distance to an source when it is within sight. }}</onlyinclude>}} {{article end |notes= |seealso= * Sight Distance Overlay }}")
- 16:07, 31 January 2024 Model attributes (Sight Distance Overlay) (hist | edit) [763 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The Sight Distance Overlay's model calculations depend on a number of keys, properties and attributes. ==Keys== {{Overlay keys|suppresscategory=true| {{:Attribute (Sight Distance Overlay)}} }} ==Properties== {{Overlay property|suppresscategory=true| {{:Rasterization (Sight Distance Overlay)}} {{:Maplink (Sight Distance Overlay)}} }} ==Prequels== {{Overlay prequels|suppresscategory=true| {{:Input prequel (Sight Distance Overlay)}} }} ==Attributes== {{overlay attribu...")
- 16:05, 31 January 2024 Prequels (Sight Distance Overlay) (hist | edit) [382 bytes] Frank@tygron.nl (talk | contribs) (Created page with "Prequel overlays can be linked to the Sight Distance Overlay to initiate particular parts of the model with more accuracy and detail. {{Overlay prequels|suppresscategory=true|allowselflinks=true| {{:Input prequel (Sight Distance Overlay)}} }} {{Article end |seealso= * Grid model (Sight Distance Overlay) * Sight Distance Overlay }} Category:Rasterization Overlay")
- 16:05, 31 January 2024 Input prequel (Sight Distance Overlay) (hist | edit) [599 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|<onlyinclude> {{Overlay prequels|type=row|overlay=Sight Distance |prequel=Input |unit= |description=The Grid Overlay that provides the Sight Distance Overlay with its initial values. |defaultvalue= |icon=averagewizard_icon_input.png }}</onlyinclude>}} {{article end |notes= * The values in this prequel should represent distances. * When using this prequel for an Distance Overlay, Attribute values from vector data are not rasterized. |...")
- 16:04, 31 January 2024 Grid model (Sight Distance Overlay) (hist | edit) [773 bytes] Frank@tygron.nl (talk | contribs) (Created page with "thumb|right|Grid model selected in the wizard of the [[Sight Distance Overlay]] Grid model is an option in the Distance Overlay wizard. Choosing this option configures a Sight Distance Overlay to select and rasterize a prequel Grid Overlay for this Distance Overlay. When selected, the Rasterization property of the Distance Overlay is set to '''GRID'''; {{article end |notes=...")
- 16:03, 31 January 2024 Attribute model (Sight Distance Overlay) (hist | edit) [875 bytes] Frank@tygron.nl (talk | contribs) (Created page with "thumb|right|Attribute model selected in the wizard of the [[Sight Distance Overlay]] Attribute model is an option in the Sight Distance Overlay wizard. Choosing this option configured a Sight Distance Overlay to select and rasterize an Attribute (Sight Distance Overlay) of one or more Layers. When selected, the Rasterization property of the Sight Distance Overlay is set to '''FI...")
- 16:03, 31 January 2024 Maplink (Sight Distance Overlay) (hist | edit) [935 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay property|<onlyinclude> {{Overlay property|type=row|group=Sight Distance Overlay |property=Maplink |description=The attribute maplink (layer) used to select an Attribute when rasterizing a Sight Distance Overlay |defaultvalue=None (null) |icon=distancewizard_icon_maplink.png }}</onlyinclude>}} Possible values: * None (null) * ADDRESSES * AREAS * Building|BUI...")
- 16:01, 31 January 2024 Rasterization (Sight Distance Overlay) (hist | edit) [863 bytes] Frank@tygron.nl (talk | contribs) (Created page with "right|thumb|Layer step in the Sight Distance Overlay Wizard when you can select the method of rasterization. {{Overlay property|<onlyinclude> {{Overlay property|type=row|group=Sight Distance Overlay |property=Rasterization |description=The rasterization method of a Sight Distance Overlay |defaultvalue='''First''' |icon=distancewizard_icon_rasterization.png }}</onlyinclude>}} Possible values: # '''FIRST''': Attrib...")
- 16:00, 31 January 2024 Attribute (Sight Distance Overlay) (hist | edit) [661 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay keys|<onlyinclude> {{Overlay keys|type=row|group=Sight Distance Overlay |key=DISTANCE_ZONE_M |unit=m |range=0 to {{Grid Overlay max value}} |description=Attribute used to retrieve a value from one or more Layers for a specific grid cell. Grid cell value will be averaged over the selected distance. |defaultvalue=0 |icon=distancewizard_icon_distance_zone_m.png }}</onlyinclude>}} {{article end |notes= * When using the API, this attribute can be set for a Dist...")
- 15:59, 31 January 2024 Attribute timeframes (Sight Distance Overlay) (hist | edit) [543 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Sight Distance |attribute=ATTRIBUTE_TIMEFRAMES |unit=integer |range=1 to 1000 |description=Amount of timeframes requested for the selected attribute.. |icon=Timeframes.png |defaultvalue=1 }}</onlyinclude>}} {{article end |notes= * Not used when Sight Distance Overlay is configured with a Grid Overlay prequel. The timeframes then determined by the timeframes of that prequel. |seealso= * A...")
- 15:29, 31 January 2024 Model attributes (Average Overlay) (hist | edit) [729 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The Average Overlay's model calculations depend on a number of keys, properties and attributes. ==Keys== {{Overlay keys|suppresscategory=true| {{:Attribute (Average Overlay)}} }} ==Properties== {{Overlay property|suppresscategory=true| {{:Rasterization (Average Overlay)}} {{:Maplink (Average Overlay)}} }} ==Prequels== {{Overlay prequels|suppresscategory=true| {{:Input prequel (Average Overlay)}} }} ==Attributes== {{overlay attributes|suppresscategory=true|allowself...")
- 15:27, 31 January 2024 Attribute (Average Overlay) (hist | edit) [668 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay keys|<onlyinclude> {{Overlay keys|type=row|group=Average Overlay |key=DISTANCE_ZONE_M |unit=m |range=0 to {{Grid Overlay max value}} |description=Attribute used to retrieve a value from one or more Layers for a specific grid cell. Grid cell value will be averaged over the selected distance. |defaultvalue=0 |icon=distancewizard_icon_distance_zone_m.png }}</onlyinclude>}} {{article end |notes= * When using the API, this attribute can be set for a Average Ove...")
- 15:25, 31 January 2024 Rasterization (Average Overlay) (hist | edit) [778 bytes] Frank@tygron.nl (talk | contribs) (Created page with "right|thumb|Layer step in the Average Overlay Wizard when you can select the method of rasterization. {{Overlay property|<onlyinclude> {{Overlay property|type=row|group=Average Overlay |property=Rasterization |description=The rasterization method of a Average Overlay |defaultvalue=n/a |icon=distancewizard_icon_rasterization.png }}</onlyinclude>}} Possible values: # '''FIRST''': Attribute: First layer # '''MIN''':...")
- 15:25, 31 January 2024 Attribute model (Average Overlay) (hist | edit) [793 bytes] Frank@tygron.nl (talk | contribs) (Created page with "thumb|right|Attribute model selected in the wizard of the [[Average Overlay]] Attribute model is an option in the Average Overlay wizard. Choosing this option configured a Average Overlay to select and rasterize an Attribute (Average Overlay) of one or more Layers. When selected, the Rasterization property of the Average Overlay is set to '''FIRST'''; {{article end |notes= * If the sel...")
- 15:24, 31 January 2024 Grid model (Average Overlay) (hist | edit) [756 bytes] Frank@tygron.nl (talk | contribs) (Created page with "thumb|right|Grid model selected in the wizard of the [[Average Overlay]] Grid model is an option in the Average Overlay wizard. Choosing this option configures a Average Overlay to select and rasterize a prequel Grid Overlay for this Distance Overlay. When selected, the Rasterization property of the Average Overlay is set to '''GRID'''; {{article end...")
- 15:02, 31 January 2024 Result type (Average Overlay) (hist | edit) [538 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|suppresscategory=true|allowselflinks=true| {{:Avg result type (Water Overlay)}} {{:Min result type (Water Overlay)}} {{:Max result type (Water Overlay)}} {{:Avg interpolated result type (Water Overlay)}} }}")
- 14:58, 31 January 2024 Avg interpolated result type (Average Overlay) (hist | edit) [288 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Average |name=AVG_INTERPOLATED |unit= |icon=overlay_icon_average_avg_interpolated.png |description=Replace NODATA cells using its surrounding cells. }}</onlyinclude>}} {{article end |notes= |seealso= * Result type (Average Overlay) * Average Overlay }}") originally created as "Avg interpolation result type (Average Overlay)"
- 14:55, 31 January 2024 Avg result type (Average Overlay) (hist | edit) [280 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Average |name=AVG |unit= |icon=overlay_icon_average_avg.png |description=A cell's value is the average of itself and its surrounding cells. }}</onlyinclude>}} {{article end |notes= |seealso= * Result type (Average Overlay) * Average Overlay }}")
- 14:54, 31 January 2024 Min result type (Average Overlay) (hist | edit) [280 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Average |name=MIN |unit= |icon=overlay_icon_average_min.png |description=A cell's value is the minimum of itself and its surrounding cells. }}</onlyinclude>}} {{article end |notes= |seealso= * Result type (Average Overlay) * Average Overlay }}")
- 14:52, 31 January 2024 Max result type (Average Overlay) (hist | edit) [280 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Average |name=MAX |icon=overlay_icon_average_max.png |unit=; |description=A cell's value is the maxiumum of itself and its surrounding cells. }}</onlyinclude>}} {{article end |notes= |seealso= * Result type (Average Overlay) * Average Overlay }}")
- 14:01, 31 January 2024 Model attributes (Distance Overlay) (hist | edit) [665 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The Distance Overlay's model calculations depend on a number of properties and attributes. {{overlay attributes|suppresscategory=true|allowselflinks=true| {{:Hit count (Distance Overlay)}} }}")
- 12:38, 31 January 2024 Hit count (Distance Overlay) (hist | edit) [1,121 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Distance |attribute=HIT_COUNT |unit=boolean |range=0 to 1 |description=Instead of the closest distance, the resulting overlay contains hit counts. |icon=distancewizard_icon_hit_count.png |defaultvalue=1 }}</onlyinclude>}} {{article end |seealso= * Distance Overlay * Attribute (Distance Overlay) }}")
- 12:11, 31 January 2024 Prequels (Distance Overlay) (hist | edit) [358 bytes] Frank@tygron.nl (talk | contribs) (Created page with "Prequel overlays can be linked to the Distance Overlay to initiate particular parts of the model with more accuracy and detail. {{Overlay prequels|suppresscategory=true|allowselflinks=true| {{:Input prequel (Distance Overlay)}} }} Category:Rasterization Overlay")
- 12:07, 31 January 2024 Input prequel (Distance Overlay) (hist | edit) [571 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|<onlyinclude> {{Overlay prequels|type=row|overlay=Distance |prequel=Input |unit= |description=The Grid Overlay that provides the Distance Overlay with its initial values. |defaultvalue= |icon=averagewizard_icon_input.png }}</onlyinclude>}} When using this prequel for an Distance Overlay, Attribute values from vector data are not rasterized. {{article end |seealso= * Grid model (Distance Overlay) * Distance Overlay }} Category:A...")
- 11:53, 31 January 2024 Observer height m (Sight Distance Overlay) (hist | edit) [663 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Sight Distance |attribute=OBSERVER_HEIGHT_M |unit=m |description=The height to which the line-of-sight is calculated. |icon=sightdistancewizard_icon_observer_height_m.png |defaultvalue=0.75 }}</onlyinclude>}} When a line-of-sight is computed between a source (an Item with a DISTANCE_ZONE_M Attribute) and a target grid cell, the height defined by this...")
- 11:01, 31 January 2024 Maplink (Distance Overlay) (hist | edit) [847 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay property|<onlyinclude> {{Overlay property|type=row|group=Distance Overlay |property=Rasterization |description=The rasterization method of a Distance Overlay |defaultvalue=n/a |icon=distancewizard_icon_rasterization.png }}</onlyinclude>}} Possible values: * ADDRESSES * AREAS * BUILDINGS * NEIGHBORHOODS * NET_LINES * TERRAINS {{article end |seealso= * Attribute model (Distance...") originally created as "Maplink (Rasterization Overlay)"
- 10:53, 31 January 2024 Grid model (Distance Overlay) (hist | edit) [773 bytes] Frank@tygron.nl (talk | contribs) (Created page with "thumb|right|Grid model selected in the wizard of the [[Distance Overlay]] Grid model is an option in the Distance Overlay wizard. Choosing this option configures a Distance Overlay to select and rasterize a prequel Grid Overlay for this Distance Overlay. When selected, the Rasterization property of the Distance Overlay is set to '''GRID'''; {{article end |notes= * If the selected...")
- 10:14, 31 January 2024 Rasterization (Distance Overlay) (hist | edit) [817 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay property|<onlyinclude> {{Overlay property|type=row|group=Distance Overlay |property=Rasterization |description=The rasterization method of a Distance Overlay |defaultvalue=n/a |icon=distancewizard_icon_rasterization.png }}</onlyinclude>}} Possible values: # FIRST: Attribute: First layer # MIN: Attribute: Min value # MAX: Attribute: Max value # SINGLE LAYER: Attribute: Specific layer # GRID: Grid: Input Overlay {{article end |seealso= * Attribute model (...")
- 10:10, 31 January 2024 Attribute model (Distance Overlay) (hist | edit) [805 bytes] Frank@tygron.nl (talk | contribs) (Created page with "thumb|right|Attribute model selected in the wizard of the [[Distance Overlay]] When selected, the Rasterization property of the Distance Overlay is set to '''FIRST'''; {{article end |seealso * [[Attribute (Distance Overlay) * Rasterization (Distance Overlay) }}")
- 09:52, 31 January 2024 Attribute timeframes (Distance Overlay) (hist | edit) [520 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Distance |attribute=ATTRIBUTE_TIMEFRAMES |unit=integer |range=1 to 1000 |description=Amount of timeframes requested for the selected attribute.. |icon=Timeframes.png |defaultvalue=1 }}</onlyinclude>}}")
- 09:43, 31 January 2024 Attribute (Distance Overlay) (hist | edit) [638 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay keys|<onlyinclude> {{Overlay keys|type=row|group=Distance Overlay |key=KEY |unit= |description=Attribute used to retrieve a value from one or more Layers for a specific grid cell. Grid cell value will be averaged over the selected distance. |defaultvalue=DISTANCE_ZONE_M |icon=distancewizard_icon_distance_zone_m.png }}</onlyinclude>}} {{article end |seealso= * Distance zone m (Function Value) }}")
- 13:04, 29 January 2024 Tutorial Heat Stress Overlay (hist | edit) [10,459 bytes] Rudolf@tygron.nl (talk | contribs) (Created page with "{{stub|todo=* should be rewritten to follow contemporary tutorial style}} {{tutorial prerequisites |tutorial=This tutorial relies on base knowledge about the editor interface and the creation of Overlays. |project=This tutorial can be followed with any project of any arbitrary location in the Netherlands. |additional= |Start your project. This can be a pre-existing project, or a newly created project. }} ==Introduction to the Heat Stress Overlay== The Heat Overlay allo...")
- 11:08, 27 January 2024 Version 2024.5.9 (hist | edit) [694 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2024.5.9 is released on preview.tygron.com on February 9th 2024. '''Updates''' * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 13:35, 25 January 2024 Demo Inlet Flooding Project (hist | edit) [1,456 bytes] Maxim@tygron.com (talk | contribs) (Created page with "The demo project show a Flooding Overlay based on river flooding over-topping a levee. The river level increases and decreases over time, it is modeled using several Inlets placed in front of the levee.")
- 09:26, 25 January 2024 Surface last v result type (Water Overlay) (hist | edit) [542 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Water |name=SURFACE_LAST_V |icon=overlay_icon_water_surface_last_v.png |unit=m/s |mode=Last |description=The last speed of the water in the y-direction (v component of the surface equation). }}</onlyinclude>}} {{article end |notes= |seealso= * Surface model (Water Overlay) * Surface last u result type (Water Overlay) * [...")
- 09:24, 25 January 2024 Surface last u result type (Water Overlay) (hist | edit) [453 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Water |name=SURFACE_LAST_U |icon=overlay_icon_water_surface_last_u.png |unit=m/s; |mode=Last |description=The last speed of the water in the x-direction (u component of the surface equation). }}</onlyinclude>}} {{Grid Overlay unit display information}} {{article end |notes= |seealso= * Surface model (Water Overlay) }} {{Wate...")
- 16:56, 24 January 2024 Ground conductivity prequel (Water Overlay) (hist | edit) [897 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=GROUND_CONDUCTIVITY |name=Ground conductivity |description=Used for initializing the ground conductivity, with or without thickness. |range=0 10000 |defaultvalue= |unit=m }}</onlyinclude>}} {{article end |notes=* Whether or not this prequel should be interpretated as ground conductivity with or without thickness, is configured using the model attribute [...")
- 16:48, 24 January 2024 Bottom distance prequel (Water Overlay) (hist | edit) [609 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=BOTTOM_DISTANCE |name=Bottom distance |description=Used for initializing the bottom distances. |range=0 10000 |defaultvalue= |unit=m }}</onlyinclude>}} {{article end |notes=* This prequel allows you to set more realistic bottom distances compared to the single [[|global bottom distance]] setting. }} {{WaterOverlay simulation data nav}}")
- 16:07, 24 January 2024 Microrelief prequel (Water Overlay) (hist | edit) [933 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=MICRORELIEF |name=Microrelief |unit=m |description=Initialized the microrelief at a grid cell. |min=0 |max=1000000 }}</onlyinclude>}} {{article end |notes= }} {{WaterOverlay simulation data nav}}")
- 10:57, 24 January 2024 Surface v prequel (Water Overlay) (hist | edit) [567 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=SURFACE_V |name=Surface v |description=Used for initializing the initial speed of the surface water in the y-direction. |min=-10 |max=10 |unit=m/s }}</onlyinclude>}} {{article end |notes= * The values in this prequel grid are clamped between -10 m/s and 10 m/s. * No data values are not allowed. }} {{WaterOverlay simulation data nav}}")
- 10:56, 24 January 2024 Surface u prequel (Water Overlay) (hist | edit) [567 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Water| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=SURFACE_U |name=Surface u |description=Used for initializing the initial speed of the surface water in the x-direction. |min=-10 |max=10 |unit=m/s }}</onlyinclude>}} {{article end |notes=* The value can be set either as a relative height or datum height with attribute PREQUEL_SURFACE_LEVEL_RELATIVE. * The values in this pre...")
- 10:09, 24 January 2024 Terrain water microrelief m (Water Overlay) (hist | edit) [665 bytes] Frank@tygron.nl (talk | contribs) (Created page with "150px|right|thumb|none|alt=Alt text|The default value for the WATER_MANNING attribute of surface type "Open land". The user can change this value. {{terrain attributes | <onlyinclude> {{terrain attributes|type=row|overlay=Water |attribute=WATER_MICRORELIEF_M |unit=m |layer=Surface |description=The Gauckler–Manning coefficient of the terrain |icon=waterwizard_icon_microrelief.png }} </onlyinclude> }} {{article end |notes= |seealso= * Micror...") originally created as "Terrain water microrelief (Water Overlay)"
- 09:51, 24 January 2024 Microrelief storage fraction (Water Overlay) (hist | edit) [1,033 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=MICRORELIEF_STORAGE_FRACTION |unit=fraction (m/m) |description=Storage Fraction defines how much space is between Microrelief hills that can be used to store water. Setting this value to zero disables the Microrelief functionality all together. |icon=Sewer_overflow_height.png |defaultvalue=1.0 }}</onlyinclude>}} {{article end |notes= |howtos= * How to add and remove an Attribut...")
- 16:46, 23 January 2024 Surface last flow result type (Water Overlay) (hist | edit) [421 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Water |name=SURFACE_LAST_FLOW |icon=overlay_icon_water_surface__last_flow.png |unit=m³/m² |mode=Total |description=The last amount of water which has flowed through a given location. }}</onlyinclude>}} {{article end |notes= |seealso= * Surface model (Water Overlay) }}{{WaterOverlay result nav}}")
- 15:00, 23 January 2024 Max shadow distance (Heat Overlay) (hist | edit) [519 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay attributes| <onlyinclude>{{Overlay attributes|type=row|overlay=Heat |attribute=MAX_SHADOW_DISTANCE |unit=m |description=The maximum length of a shadow. |icon= }}</onlyinclude>}} {{article end |notes= *This setting is used to limit the search range for shadows, which reduces the calculation time for the Shade result type. |seealso= |howtos= * Shade calculation model (Heat Overlay). * Temperature formulas (Heat Overlay)...")
- 14:51, 23 January 2024 Terrain elevation prequel (Heat Overlay) (hist | edit) [643 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Heat|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Heat |prequel=TERRAIN_ELEVATION |name=Terrain elevation |unit=m (datum) |description=Used for initializing the digital terrain model used for this Heat Overlay. |min=-10000 |max=10000 }}</onlyinclude> }} {{article end |notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An Average Overlay...")
- 14:45, 23 January 2024 Building elevation prequel (Heat Overlay) (hist | edit) [646 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{Overlay prequels|overlay=Heat|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Heat |prequel=BUILDING_ELEVATION |name=Building elevation |unit=m |description=Used for initializing the digital surface model used for this Heat Overlay. |min=-10000 |max=10000 }}</onlyinclude> }} {{article end |notes=* The values in this prequel grid are clamped between 0 and the maximum float value. No data values are not allowed, although negative no dat...")