Roadmap: Difference between revisions

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==What to expect and when==
==What to expect and when==
This section shows new features that will be available in one of the next releases of the Engine.
This section shows new features that will be available in one of the next releases of the Engine.
===Beginning of November 2017:  Preview version update 2018.0===
In the beginning of November 2017 several new features were released, such as:
*Extension of the new project wizard, for example choosing which data sets should be used to create the model. The user is able to save these setting in a template.
*Possibility to add different data formats such as shapefiles and geotiff in the Engine. Also possible to load in web services, such as WFS.
*Loading in data in different reference systems is be supported.
*Possibility to apply filters on features when importing data.
*New subwizards for several key functionalities in the editor.
*New TQL for object distances, making new calculations possible
===Beginning of December 2017  Preview version update 2018.0.1===
*Fixes to the new functionality of the previous release.
===December 2017  LTS version update 2018.0.1===
Transfer of Preview server to the LTS. All features on the Preview will become available on the LTS. A few of the most notable features:
* Geo data wizard; this gives users the ability to easily add data to their own project, including the Digital Elevation Model (DEM)
[[File:Plaatje_DEM_inladen.png |thumb|400px|left|Example of Digital Elevation Model in the Tygron Engine]]
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* With The Rainfall Overlay (inundation) users can gain detailed insight in their local water issues.
[[File:Plaatje_inundatie.png|thumb|400px|left|A rainfall overlay in the Tygron Engine]]
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* 2D web viewer; project can be styled and shared in 2D using a URL
[[File:Plaatje_2D_viewer.png|thumb|400px|left|The Tygron 2D viewer option]]
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* Improved GPU calculation power


==Further developments for 2018==
==Further developments for 2018==

Revision as of 16:21, 24 January 2018

Template:Learned

What is a Roadmap?

A technology roadmap is a plan that matches short-term and long-term goals with specific technology solutions to help meet those goals. It is a plan that applies to a new product or process, or to an emerging technology.
from: https://en.wikipedia.org/wiki/Technology_roadmap


How does the Roadmap relate to the Tygron Engine?

The R&D department of Tygron develops new technology for the Tygron Engine. The long term planning which shows the introduction of new features and versions is what we call the Roadmap. Your user feedback is crucial for us to determine the roadmap. Currently we are working on new features according to this Roadmap, minor updates, bug fixes, etc.

Servers

The online availability of the Tygron Engine is split up between three different server environments, each with their own dedicated purpose.

engine.tygron.com (Long Term Support)

Updated once per year, the Long Term Support server (LTS) at engine.tygron.com is the most stable version of the Tygron Engine, and is specifically for long term projects that need a stable environment.


preview.tygron.com (Preview)

The preview server (preview.tygron.com) is updated more often, 4 times per year, and will contain more recent new features. Because these new features are not fully tested and optimized yet, and are prone to change based on end user feedback, the preview server is not well suited for long term projects. The release cycle on this preview server consists of 2 months of roadmap development and 1 month of user feedback fixes and additional bug fixes.

All registered users have access to both the LTS and the preview servers. The main menu offers an option to switch to the other server by downloading the appropriate client.


test.tygron.com (Test)

The third server is our dedicated development and test environment. New features are first published in this environment, and tested internally for functionality, compatibility and stability. End users do not automatically have access to this development and test environment.


Server release cycle

The Tygron Engine development process is defined by developing, testing and releasing quarterly preview versions, resulting in a yearly cumulative final release on the LTS (Long Term Support) server. Sometimes circumstances lead to extra updates or hot fixes outside the Roadmap, often due to hardware, driver or Operating System updates.


What to expect and when

This section shows new features that will be available in one of the next releases of the Engine.

Further developments for 2018

We are continuously working on improving the Tygron Engine, largely based on user feedback. The following developments are still in the planning stage:

  • Remodeling of the current level system to a system in where multiple scenarios can be evaluated. This increases the possibility to do more analysis on the model.
  • More R&D into GPU accelerated calculations.
  • New selection and overlay system. We are moving to a GPU accelerated system, which gives more opportunities for further development
  • Start menu overhaul and new domain management and project selection info.
  • Generic Grid Overlays in where users can make custom overlays based on their own formulas.
  • Improving the User Interface based on user feedback.

We are always open for your feedback on our roadmap.

Version numbers

The version numbers consist of 4 digits: For example: 2017.1.4.2

  • 2017: The main number represents the year of LTS release.
  • 1: This represents the preview release, in this case the first quarter of the year.
  • 4: Represents a small update for a feature/bug where the API has been changed.
  • 2: Represents an even smaller update or hotfix where the API explicitly does NOT change