Oculus Rift: Difference between revisions

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Today, October 9th 2014, Tygron received its first [http://en.wikipedia.org/wiki/Oculus_Rift Oculus Rift] Development Kit 2. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walked around in our new [[Vector Map]] cities.
Tygron received its first [http://en.wikipedia.org/wiki/Oculus_Rift Oculus Rift] Development Kit 2. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walked around in our new [[Vector Map]] cities.


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Revision as of 14:54, 9 October 2014

Tygron received its first Oculus Rift Development Kit 2. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walked around in our new Vector Map cities.

The oculus experience is amazing and gives users a very immersive feeling providing new ways to explore their created virtual environments. You can simply look around and walk by your just newly build Constructions. We will continue to experiment with this new way of interacting with the 3D environment and will make the technology to connect an Oculus Rift set to the Tygron Engine available in the large Vector Map update in Q1 2015.