Main Page: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
Line 12: Line 12:
==Welcome==
==Welcome==


<gallery>
 
File:Game.jpg|thumb|caption
File:Involveme.jpg|thumb|caption
</gallery>


===Introduction and Objective===
===Introduction and Objective===
Line 25: Line 22:
===Concept (Global)===
===Concept (Global)===


[[File:Inzetten.jpg|thumb|Overview of a typical gaming session]]
<gallery>
[[File:Inzetten.jpg|thumb|A typical gaming session in action]]
File:Game.jpg|Design the Game
File:Inzetten.jpg|Deploy the Game, experimenting with all the stakeholders
File:Distribute.jpg|Distribute the results to the outside world
</gallery>


Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online 3D World, facilitated by Gaming Technology.
Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online 3D World, facilitated by Gaming Technology.
Line 57: Line 57:


====Design====
====Design====
During the Design phase you
The first phase is to Design the Game in collaboration with your customer. The Tygron Technology allows for easy editing the most important parameters. You can easily create a 3D World, Add and Remove Stakeholders, Add and Remove Key Performance Indicators and...


====Deploy====
====Deploy====
[[File:Inzetten.jpg|thumb|Overview of a typical gaming session]]
[[File:Inzetten.jpg|thumb|A typical gaming session in action]]
The Deploy phase is centered around deploying the game, putting it to use with stakeholders involved in the project.


====Distribute====
====Distribute====


The Distribute phase is centered around distributing the results, involving stakeholders from outside the project and creating involvement from them as well.


Learn about Wiki formatting here.
Learn about Wiki formatting here.
[[Formatting]]
[[Formatting]]

Revision as of 08:03, 12 August 2014

After reading this page

  • You learned about the Tygron Objective
  • You learned about Tygron Concept
    • Stakeholders
    • Indicators
    • 3D World
  • Online Application
  • You learned about the Tygron approach


Welcome

Introduction and Objective

  • Tygron is an online 3D multiplayer gaming platform for urban communities.
  • Communities can generate and maintain their realistic multiplayer games to experiment, plan and negotiate better solutions for city designs and development projects.
  • Our tool streamlines the planning process, reduces litigation and sharply increases the return on investment for urban projects.

Concept (Global)

Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online 3D World, facilitated by Gaming Technology.

Using Tygron technology:

  • Enables stakeholders to get shared insight, by exploring objectives of other stakeholders involved,
  • Enables stakeholders to get a global perspective on the shared objective,
  • Enables stakeholders to get insight in their own objectives,
  • Enables exploring solutions in an experimental fashion.

3D World (Gobal)

3D World

Stakeholders

Objectives

Importance

Actions

Indicators

Online Application (Global)

The Online Application....

Tygron Approach (Global)

The Tygron Approach consists of 3 different phases. Each phase consists of different steps used to create involvement from your stakeholders from the beginning.

Design

The first phase is to Design the Game in collaboration with your customer. The Tygron Technology allows for easy editing the most important parameters. You can easily create a 3D World, Add and Remove Stakeholders, Add and Remove Key Performance Indicators and...

Deploy

File:Inzetten.jpg
Overview of a typical gaming session
File:Inzetten.jpg
A typical gaming session in action

The Deploy phase is centered around deploying the game, putting it to use with stakeholders involved in the project.

Distribute

The Distribute phase is centered around distributing the results, involving stakeholders from outside the project and creating involvement from them as well.

Learn about Wiki formatting here. Formatting