Main Page: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
After reading this page
* You learned about the Tygron Objective
* You learned about Tygron Concept
** Stakeholders
** Indicators
** 3D World
* Online Application
* You learned about the Tygron approach
==Welcome==
==Welcome==


Line 4: Line 15:
[[File:Involveme.jpg|thumb|caption]]
[[File:Involveme.jpg|thumb|caption]]
[[File:Inzetten.jpg|thumb|caption]]
[[File:Inzetten.jpg|thumb|caption]]
Welcome to the Tygron Editor Wiki.


===Introduction and Objective===
===Introduction and Objective===
Line 16: Line 24:
===Concept===
===Concept===


The concept explores...
Generic blabla.
 
Tygron Technology facilitates stakeholders to collaborate in an online multiplayer environment exploring and discussing topics involved in urban spatial planning. We use an online 3D environment, facilitated by Gaming Technology.  
We give the different stakeholders involved insight in their own objectives and the common objective. The Tygron Technology enables them explore their personal objectives and also the common objective.


====3D World====
====3D World====

Revision as of 15:06, 11 August 2014

After reading this page

  • You learned about the Tygron Objective
  • You learned about Tygron Concept
    • Stakeholders
    • Indicators
    • 3D World
  • Online Application
  • You learned about the Tygron approach


Welcome

Introduction and Objective

  • Tygron is an online 3D multiplayer gaming platform for urban communities.
  • Communities can generate and maintain their realistic multiplayer games to experiment, plan and negotiate better solutions for city designs and development projects.
  • Our tool streamlines the planning process, reduces litigation and sharply increases the return on investment for urban projects.

Concept

Generic blabla.

Tygron Technology facilitates stakeholders to collaborate in an online multiplayer environment exploring and discussing topics involved in urban spatial planning. We use an online 3D environment, facilitated by Gaming Technology. We give the different stakeholders involved insight in their own objectives and the common objective. The Tygron Technology enables them explore their personal objectives and also the common objective.

3D World

Stakeholders

Objectives

Importance

Actions

Indicators

Online Application

The Online Application....

Tygron Approach

The Tygron Approach consists of 3 different phases.

Design

Deploy

Distribute

Learn about Wiki formatting here. Formatting