How to start the editor with an Empty Project: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
: ''In some situations it might be desired to generate a 3D world that is not based on real data. For instance when a project needs to be created around a fictional area, or when a project only needs to be created to quickly place and view a construction. In such a case it is possible to select in the wizard the option to generate a project not based on real data. The result will be a 3D world without any constructions and with a default grassland terrain. These will need to be added manually, in the editor.''
: ''In some situations it might be desired to generate a 3D world that is not based on real data. For instance when a project needs to be created around a fictional area, or when a project only needs to be created to quickly place and view a construction. In such a case it is possible to select in the wizard the option to generate a project not based on real data. The result will be a 3D world without any constructions and with a default grassland terrain. These will need to be added manually, in the editor.''
<br>
<br>
{{Editor steps|title=generate a project not based on real data|Log in to the online {{software}}|Select "New Project"|Name the project as desired|Select localization settings and continue|'''Select the option "No" when asked to use real data and continue'''|Set the size of the area to be generated and continue|Add more stakeholders if desired from the drop down menu and continue|Add at least one indicator and continue|Couple indicator(s) and stakeholder(s)|Confirm all selections and continue|Notice an empty 3D world is generated}}
{{Editor steps|title=generate a project not based on real data|Log in to the online {{software}}|Select "New Project"|Name the project as desired|Select localization settings and continue|'''Select the option "No" when asked to use real data and continue'''|Set the size of the area to be generated and continue|Select Generate Map|Notice an empty 3D world is generated}}
<br>
<br>
<gallery mode="packed-overlay">
<gallery mode="packed-overlay">
Line 12: Line 12:
File:WizardRealDataNoFull.jpg|5. Select to use NO real data
File:WizardRealDataNoFull.jpg|5. Select to use NO real data
File:WizardNoDataSize.jpg|6. Select 3D world area size
File:WizardNoDataSize.jpg|6. Select 3D world area size
File:WizardAddStakeholder.jpg|7. Add at least one playable stakeholder
File:WizardConfirmSelections.jpg|7. Select Generate Map
File:WizardAddIndicator.jpg|8. Add at least one indicator
File:WizardGenerated3DWorldNoData.jpg|8. Generated empty 3D world, not based on real data
File:WizardCoupleIndicators.jpg|9. Couple indicator(s) with stakeholder(s)
File:WizardConfirmSelections.jpg|10. Confirm selections
File:WizardGenerated3DWorldNoData.jpg|11. Generated empty 3D world, not based on real data
</gallery><br clear=all>
</gallery><br clear=all>

Revision as of 14:01, 14 August 2019

This article may contain references or images in the style of the old Tygron Platform.
Main menu → Editor → New Project
In some situations it might be desired to generate a 3D world that is not based on real data. For instance when a project needs to be created around a fictional area, or when a project only needs to be created to quickly place and view a construction. In such a case it is possible to select in the wizard the option to generate a project not based on real data. The result will be a 3D world without any constructions and with a default grassland terrain. These will need to be added manually, in the editor.


How to generate a project not based on real data:
  1. Log in to the online Tygron Platform
  2. Select "New Project"
  3. Name the project as desired
  4. Select localization settings and continue
  5. Select the option "No" when asked to use real data and continue
  6. Set the size of the area to be generated and continue
  7. Select Generate Map
  8. Notice an empty 3D world is generated