Hit count (Distance Overlay): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 12: Line 12:
{{article end
{{article end
|notes=
|notes=
* Hit count is selected when the [[Hit count (Distance Overlay)|HIT_COUNT]] has a value larger than 0.
* When [[Hit count (Distance Overlay)|HIT_COUNT]] is selected, the functionality of this overlay changes to counting for each grid cell how many objects are within the [[Attribute (Distance Overlay)|defined distance]] of those objects. Which objects are considered depends on the configured [[Rasterization (Distance Overlay)|rasterization]] and whether they have a distance defined that is larger than 0.
* When [[Hit count (Distance Overlay)|HIT_COUNT]] is selected, the functionality of this overlay changes to counting for each grid cell how many objects are within the [[Attribute (Distance Overlay)|defined distance]] of those objects. Which objects are considered depends on the configured [[Rasterization (Distance Overlay)|rasterization]] and whether they have a distance defined that is larger than 0.
|seealso=
|seealso=

Revision as of 14:22, 31 January 2024

Distance overlay of windmills with a configured distance of 500 meters and hitcount selected.

Notes

  • Hit count is selected when the HIT_COUNT has a value larger than 0.
  • When HIT_COUNT is selected, the functionality of this overlay changes to counting for each grid cell how many objects are within the defined distance of those objects. Which objects are considered depends on the configured rasterization and whether they have a distance defined that is larger than 0.

See also