Demo San Francisco Project FAQ & More: Difference between revisions

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===FAQ===
===FAQ===
*'''How can I change the texture, color or shape of a 3D model?
'''How can I change the texture, color or shape of a 3D model?
:''You can change the look of most 3D models manually in the editor, only Landmarks are fixed in their appearances. You can select the model you would like to change in the 3D world or from the list of present buildings, and change color and texture on the right side of the editor window. You can also change the shape of most models by using the brush functionality.<br> See also: [[Constructions#Draw area|How to draw constructions]] and [[Constructions#Draw area|Changing constructions]]
:You can change the look of most 3D models manually in the editor. You can select the model you would like to change in the 3D world or from the list of present buildings, and change color and texture on the right side of the editor window. You can also change the shape of most models by using the brush functionality.<br> See also: [[Constructions#Draw area|How to draw constructions]] and [[Constructions#Draw area|Changing constructions]]. When you have used I3S data, such as shown in the Demo San Francisco project, you have to change the [[SLPK]] data file and import the data again in to hte {{software}}. 
*'''How do I import new 3D models?
'''How do I import new 3D models?
:''You can upload most Geo file formats in the Tygron Platform with the [[Geo Data Wizard]]. This way you can let the Tygron Platform generate 3D models based on your imported data vallues. This can be done starting with generic 3D placeholder buildings up to foto-realistically wrapped constructions (SLPK/ i3s). It is advised to first read the following articles:
:You can upload Geo data to the Tygron Platform with the [[Geo Data Wizard]]. This way you can let the Tygron Platform generate 3D models based on your imported data. This can be done by choosing one of our 3D models for the different building type functions we have created or by uploading your own realistic model with textures. See the following page for more information [[Import_Geo_data|Import Geo data]].
:''-[[Geo Data]]
'''How do I delete a 3D model?
:''-[[Data preparation|How to prepare Geo Data]]
:You can select the model to be deleted in the 3D world or from the list of buildings. You can then select to remove the building.<br> See also: [[Constructions#Removing constructions|Removing constructions]]
:''-[[3D Models]]
'''Why do the 3D models float in the 3D world?
:''-[[SLPK]]
:If imported buildings float, usually the floor/ ground level attribute is not correctly configured in the Geo data file used for the import. When the building is already generated by the Tygron Platform, the most common cause is that the building is close to an edge or other difference in terrain elevation and due to rounding off of grid cells or height sectors the building (partially) floats.
:''If you already have a speciffic 3D model you would like to use, the model needs to adhere to the following: [http://support.tygron.com/w/downloads/models/Pipelinemanual%200.2.1.pdf Tygron Platform 3D model guidelines (PDF)]
*'''How do I delete 3D models?
:''You can select the model to be deleted in the 3D world or from the list of buildings. You can then select to remove the building.<br> See also: [[Constructions#Removing constructions|Removing constructions]]
*'''Why do the 3D models float in the 3D world?
:''If imported buildings float, usually the floor/ ground level attribute is not correctly configured in the Geo data file used for the import. When the building is already generated by the Tygron Platform, the most common cause is that the building is close to an edge or other difference in terrain elevation and due to rounding off of grid cells or height sectors the building (partially) floats.


===See also===
===See also===

Revision as of 13:45, 12 February 2020

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FAQ

How can I change the texture, color or shape of a 3D model?

You can change the look of most 3D models manually in the editor. You can select the model you would like to change in the 3D world or from the list of present buildings, and change color and texture on the right side of the editor window. You can also change the shape of most models by using the brush functionality.
See also: How to draw constructions and Changing constructions. When you have used I3S data, such as shown in the Demo San Francisco project, you have to change the SLPK data file and import the data again in to hte Tygron Platform.

How do I import new 3D models?

You can upload Geo data to the Tygron Platform with the Geo Data Wizard. This way you can let the Tygron Platform generate 3D models based on your imported data. This can be done by choosing one of our 3D models for the different building type functions we have created or by uploading your own realistic model with textures. See the following page for more information Import Geo data.

How do I delete a 3D model?

You can select the model to be deleted in the 3D world or from the list of buildings. You can then select to remove the building.
See also: Removing constructions

Why do the 3D models float in the 3D world?

If imported buildings float, usually the floor/ ground level attribute is not correctly configured in the Geo data file used for the import. When the building is already generated by the Tygron Platform, the most common cause is that the building is close to an edge or other difference in terrain elevation and due to rounding off of grid cells or height sectors the building (partially) floats.

See also

  1. How to create a new project
  2. How to use I3S data for creating a new project
  3. Video tutorial on creating a new project
  4. How to highlight data


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