Testbed tutorial
Prerequisites
The following prerequisites should be met before starting this tutorial:
- This tutorial relies on base knowledge about the editor interface. If you have not yet followed the tutorials related to those subjects please do so first.
- This tutorial can be followed in an empty project area.
Preparations
Take the following steps as preparation for following this tutorial:
- Create a new, empty project, sized to 500m by 500m. Ensure the unit system is set to "International". Also ensure it's an empty project area, not based on a real world location.
Introduction to testbeds
A testbed is a controlled setup, in which there are as few variables as possible which could influence a given situation.
In the Tygron Platform, whenever you create a project based on real-world data, the project is populated with a wide range of data. Virtually every project area contains numerous constructions, height differentials, and terrain types. If any calculation takes place, especially spatial calculations, all that data can serve as input. That makes it a lot more difficult to see exactly how a specific element factors into a specific result, or where the difference between an expected and actual result comes from.
For this reason, what characterizes a testbed most is the absence of data. Anything that is not requires for a specific case is left out, or at least left in a uniform, invariable state.
Starting point
For each testbed, the starting point is the empty project.
An empty project has a uniform height map, with the height of the terrain set to 1m relative to datum. The surface of the terrain is of the "Open Land" type. The underground terrain is of the "Unknown" type.