I3S: Difference between revisions
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==How to create a SLPK?== | ==How to create a SLPK?== | ||
In this documentation we will look on how to export a SLPK with ArcGIS Pro. To learn more about ArcGIS Pro visit ESRI's [https://pro.arcgis.com/en/pro-app/help/main/welcome-to-the-arcgis-pro-app-help.htm ArcGis Pro Documentation] | In this documentation we will look on how to export a SLPK with ArcGIS Pro. To learn more about ArcGIS Pro visit ESRI's [https://pro.arcgis.com/en/pro-app/help/main/welcome-to-the-arcgis-pro-app-help.htm ArcGis Pro Documentation]. | ||
In order to export a 3d model as a SLPK it first must be imported into ArcGIS Pro and Georeferenced if it has no world coördinates. ArcGIS Pro allows for the following file formats to be imported: | In order to export a 3d model as a SLPK it first must be imported into ArcGIS Pro and Georeferenced if it has no world coördinates. ArcGIS Pro allows for the following file formats to be imported: | ||
Revision as of 12:15, 17 September 2019
What is SLPK?
A Scene Layer Package (SLPK) file is an openly published file format for 3D geospatial data, designed as a package for storage or exchange that captures all resources for a "scene layer" structured according to the Indexed 3D Scene Layer (I3S) specification. The I3S/SLPK specification originates from Esri. A scene layer displays one of four data types: points, point cloud, 3D objects, or an integrated mesh.
How to create a SLPK?
In this documentation we will look on how to export a SLPK with ArcGIS Pro. To learn more about ArcGIS Pro visit ESRI's ArcGis Pro Documentation. In order to export a 3d model as a SLPK it first must be imported into ArcGIS Pro and Georeferenced if it has no world coördinates. ArcGIS Pro allows for the following file formats to be imported:
- DWG (Drawing) Used in CAD packages.
- OBJ (Wavefront object) Used in most 3d animation packages like Autodesk 3dsmax and Maya.
- DAE (Collada) Used in most 3d animation packages like Autodesk 3dsmax and Maya.
- 3DS (3d studio) Used as an exported file from Autodesk 3dsmax.
- FLT (OpenFlight) Used in MultiGen Creator.
- WRL (Virtual Reality Modeling Language File)A VRML file format for representing 3D vector graphics.