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==What is an Environment== | ==What is an Environment== | ||
The term Environment refers to the surroundings and objects that exist in the [[3D World]]. | |||
The term | |||
==How does the Environment relate to the {{Software}}== | ==How does the Environment relate to the {{Software}}== |
Revision as of 14:11, 27 September 2018
What is an Environment
The term Environment refers to the surroundings and objects that exist in the 3D World.
How does the Environment relate to the Tygron Platform
Template:Editor ribbon The Environment in the Tygron Platform refers to the appearance of the surroundings and objects in the 3D World.
Editing the Environment
Different editing settings and options are available to a user regarding the surroundings and objects in the 3D World.
Many environment settings can be edited in the bottom panel of the Editor. To edit the environment settings the following steps need to be taken:
How to Edit the Environment settings:
- Select Visuals in the ribbon header
- Select Environment in the ribbon bar
- Select Show Environment in the dropdown menu of the ribbon bar
- Notice that the settings have appeared in the bottom panel
The following attributes can be edited:
- Water Type with options: CANAL, SEA, DELTAVIEWER;
- Sky Type with options: DEFAULT, SUNNY, CLOUDED, EVENING;
- Building model style with options: TEXTURED, COLORED, PLAIN, DISCO, WIREFRAME;
- Fixed Sun Angle
- Day Angle
- Position/Year Angle
- Satellite Brightness
Another available option is Test Lightning. With this option the lightning of the create scene can be tested and adjusted.
How to Edit the Environment settings:
- Select Visuals in the ribbon header
- Select Environment in the ribbon bar
- Select TestLightning in the dropdown menu of the ribbon bar
- Notice that a window with settings has appeared on the screen