Hit count (Distance Overlay): Difference between revisions
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* Hit count is selected when the [[Hit count (Distance Overlay)|HIT_COUNT]] has a configured value larger than 0. | * Hit count is selected when the [[Hit count (Distance Overlay)|HIT_COUNT]] has a configured value larger than 0. | ||
* When [[Hit count (Distance Overlay)|HIT_COUNT]] is selected, the functionality of this overlay changes to counting for each grid cell how many objects are within the [[ | * When [[Hit count (Distance Overlay)|HIT_COUNT]] is selected, the functionality of this overlay changes to counting for each grid cell how many objects are within the [[Key (Distance Overlay)|defined distance]] of those objects. Which objects are considered depends on the configured [[Rasterization (Distance Overlay)|rasterization]] and whether they have a distance defined that is larger than 0. | ||
|seealso= | |seealso= | ||
* [[Key (Distance Overlay)]] | * [[Key (Distance Overlay)]] | ||
Revision as of 14:20, 11 November 2026

| Icon | Attribute | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| |
HIT_COUNT | boolean | 0 to 1 | Instead of the closest distance, the Distance Overlay calculates hit counts. | 1 |
Notes
- Hit count is selected when the HIT_COUNT has a configured value larger than 0.
- When HIT_COUNT is selected, the functionality of this overlay changes to counting for each grid cell how many objects are within the defined distance of those objects. Which objects are considered depends on the configured rasterization and whether they have a distance defined that is larger than 0.
See also
API Endpoints