Roadmap: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 5: Line 5:
The 3D representation of constructions and the environment will be made more realistical and reckognizable using [[VectorMap]] Technology. This representation will replace the old grid based map.
The 3D representation of constructions and the environment will be made more realistical and reckognizable using [[VectorMap]] Technology. This representation will replace the old grid based map.


==Minor Updates==
===Minor Updates===
For a list of all (minor) updates check:
For a list of all (minor) updates check:
* [[Upcoming changes and features]].
* [[Upcoming changes and features]].

Revision as of 14:58, 26 September 2014

The R&D department of Tygron develops new technology for the Tygron engine. Currently we are working on following long term projects, next to minor updates, bug fixes etc.

VectorMap

The 3D representation of constructions and the environment will be made more realistical and reckognizable using VectorMap Technology. This representation will replace the old grid based map.

Minor Updates

For a list of all (minor) updates check:

Roadmap

The roadmap of the projects we are currently working on is provided below.

File:Combined Roadmap.png

The in-detail roadmap for the vectormap project is:

File:Vectormap-Project Phase 1.png


The projects are deployed on seperate servers. The TygronEngine is deployed on the general location: engine.tygron.com The Vectormap project will initially be deployed on a seperate location. Since the vectormap project is currently under full production, it is not yet made accessible. Partners will be informed of this location when the exclusive sneak-peak will take place. Vissualy, the servers and their lifelines will be like this:

File:Vectormap Server.png