Route cars (Travel Distance Overlay): Difference between revisions
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Set this attribute to 1 to include roads with car and van traffic in the travel distance model, or 0 to ignore them. | Set this attribute to 1 to include roads with car and van traffic in the travel distance model, or 0 to ignore them. | ||
[[Building]]s with any number of cars traveling on them are considered roads with car traffic. This is defined with the [[Cars per hour (Function Value)|Cars per hour Function Value]]. | [[Building]]s with any number of cars or vans traveling on them are considered roads with car and van traffic. This is defined with the [[Cars per hour (Function Value)|Cars per hour]] and [[Vans per hour (Function Value)|Vans per hour]] Function Values. | ||
The following [[Function]]s are (by default) considered valid for car and van routes: | The following [[Function]]s are (by default) considered valid for car and van routes: | ||
Latest revision as of 15:07, 10 November 2026
| Icon | Attribute | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| |
ROUTE_CARS | boolean | Whether roads with car and van traffic should be included in the calculation or not. | 1 |
Set this attribute to 1 to include roads with car and van traffic in the travel distance model, or 0 to ignore them.
Buildings with any number of cars or vans traveling on them are considered roads with car and van traffic. This is defined with the Cars per hour and Vans per hour Function Values.
The following Functions are (by default) considered valid for car and van routes:
- Cobblestone
- Dirt Road
- Dirt Road Crossing
- Highway
- Highway Bridge
- Highway Intersection
- Intersection
- Main Road
- Main Road Bridge
- Main Road Intersection
- Road
- Road Bridge
- Street
- Street (Permeable Paving)
- Street (Raised Curbs)
- Street (Trees)
- Street (U-Gutters)
- Street Bridge
- Street Intersection
See also
API Endpoints