Hit count (Distance Overlay): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 14: Line 14:
* When [[Hit count (Distance Overlay)|HIT_COUNT]] is selected, the functionality of this overlay changes to counting for each grid cell how many objects are within the [[Attribute (Distance Overlay)|defined distance]] of those objects. Which objects are considered depends on the configured [[Rasterization (Distance Overlay)|rasterization]] and whether they have a distance defined that is larger than 0.
* When [[Hit count (Distance Overlay)|HIT_COUNT]] is selected, the functionality of this overlay changes to counting for each grid cell how many objects are within the [[Attribute (Distance Overlay)|defined distance]] of those objects. Which objects are considered depends on the configured [[Rasterization (Distance Overlay)|rasterization]] and whether they have a distance defined that is larger than 0.
|seealso=
|seealso=
* [[Attribute (Distance Overlay)]]
* [[Distance Overlay]]
* [[Distance Overlay]]
* [[Attribute (Distance Overlay)]]
}}
}}

Revision as of 14:13, 31 January 2024

Distance overlay of windmills with a configured distance of 500 meters and hitcount selected.

Notes

  • When HIT_COUNT is selected, the functionality of this overlay changes to counting for each grid cell how many objects are within the defined distance of those objects. Which objects are considered depends on the configured rasterization and whether they have a distance defined that is larger than 0.

See also