Glossary: Difference between revisions

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==M==
==M==
; ''''Multiplayer''''
; '''Multiplayer'''
: Multiplayer is a mode of play for computer games and video games where two or more gamers can play in the same game at the same time, co-operatively as a team or head-to-head competitively. Multiplayer mode may be a split screen where the gamers play at the same time on one system, or where gamers play on separate systems connected to a LAN or Internet game server.
: Multiplayer is a mode of play for computer games and video games where two or more gamers can play in the same game at the same time, co-operatively as a team or head-to-head competitively. Multiplayer mode may be a split screen where the gamers play at the same time on one system, or where gamers play on separate systems connected to a LAN or Internet game server.



Revision as of 13:22, 2 September 2014

This is a general overview of the terms used when working with and referring to the Tygron Engine.

0-9

3D World
The central visualization of the area of a game.

A

Actions
An activity a Stakeholder can perform to achieve his objective.

I

Importance
The degree to which a stakeholder is concerned about a given theme.
Indicators
A theme or subject with a target which stakeholders can work towards.

L

Land Transactions
Name of a group of extra options from actions, consisting of "Buy Land" and "Sell Land".

M

Multiplayer
Multiplayer is a mode of play for computer games and video games where two or more gamers can play in the same game at the same time, co-operatively as a team or head-to-head competitively. Multiplayer mode may be a split screen where the gamers play at the same time on one system, or where gamers play on separate systems connected to a LAN or Internet game server.

S

Stakeholders
A party with concerns or stakes in a given area or project.