Version 2019.4.0: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 20: | Line 20: | ||
* Peak hours allow up to 1 hour calculation, you can automatically schedule an update to off-hours for longer calculations. | * Peak hours allow up to 1 hour calculation, you can automatically schedule an update to off-hours for longer calculations. | ||
* Large Projects are saved faster to disk, preventing long freezing projects. | * Large Projects are saved faster to disk, preventing long freezing projects. | ||
'''API''' | |||
* Implemented a new naming convention for Editor Events. This improves consistency and readability. | |||
* Most e.g. REMOVE events now support both single value and multi value (e.g. delete an entire array of buildings). |
Revision as of 16:38, 25 January 2019
Version 2019.4.0 is released on preview.tygron.com (Preview) on Thursday Jan 31th 2019
Water
- Breach Growth: This is a new feature that replaces the old breaches. It can also grow the breach in size over time.
- Weir: Dynamic switching to submerged weir flow when needed.
- Weir: Option to change the weir's height over time. E.g. a winter and summer level.
- Several small bug fixes related to extreme values and small round-offs in e.g. inlets and groundwater.
Overlays
- Traffic Noise overlay is 5x faster and new option to set the background noise.
- Traffic Noise distance limit (how far sound can travel) is upgraded from 500m to 2000m.
- Both Sight Distance and NO2 Overlay are also 5 times faster.
Attributes
- Attributes for Items (Buildings, Areas, Indicators, Neighborhoods, etc) can now have both single an multiple values.
- Option in menu to set the amount of max decimals an attribute can take.
- Color attributes now accept both single value notation and 3/4 values RGB(A).
Performance & Stability
- Peak hours allow up to 1 hour calculation, you can automatically schedule an update to off-hours for longer calculations.
- Large Projects are saved faster to disk, preventing long freezing projects.
API
- Implemented a new naming convention for Editor Events. This improves consistency and readability.
- Most e.g. REMOVE events now support both single value and multi value (e.g. delete an entire array of buildings).