Network: Difference between revisions
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{{learned|what networks are|how networks relate to the Tygron Engine|how networks are structured|how to create networks}} | {{learned|what networks are|how networks relate to the Tygron Engine|how networks are structured|how to create networks}} | ||
{{stub}} | {{stub}} | ||
==What is a network== | |||
A network is broadly defined as an interconnected system of things. More specifically, networks used here are transport and distribution networks. These are systems composed of interconnected points of supply and demand for specific resources, and the routes connecting them. | |||
==How networks relate to the Tygron Engine== | |||
In the Tygron Engine, it is possible to add network information to a project. | |||
Network functionality is currently an advanced feature, and not available to new projects by default. Please contact Tygron Support if you wish to make use of networks in your projects. |
Revision as of 09:59, 25 October 2017
This article is a stub.
What is a network
A network is broadly defined as an interconnected system of things. More specifically, networks used here are transport and distribution networks. These are systems composed of interconnected points of supply and demand for specific resources, and the routes connecting them.
How networks relate to the Tygron Engine
In the Tygron Engine, it is possible to add network information to a project.
Network functionality is currently an advanced feature, and not available to new projects by default. Please contact Tygron Support if you wish to make use of networks in your projects.