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	<id>https://support.tygron.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maxim</id>
	<title>Tygron Support wiki - User contributions [en]</title>
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	<updated>2026-05-20T13:59:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://support.tygron.com/w/index.php?title=Requirements&amp;diff=4966</id>
		<title>Requirements</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Requirements&amp;diff=4966"/>
		<updated>2015-03-17T10:48:27Z</updated>

		<summary type="html">&lt;p&gt;Maxim: /* Browser */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{learned|the minimum hardware specifications for the Tygron Engine.|the software requirements for the Tygron Engine.}}&lt;br /&gt;
&lt;br /&gt;
==System Specifications==&lt;br /&gt;
Tygron products utilize gaming technology as their driving force, most notably the 3D visualization. This technology does mean a computer must meet certain requirements to be able to run Tygron products. Below the minimum system specifications.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
|Processor &lt;br /&gt;
|Intel Core i3 Processor (2.0GHz or more)&lt;br /&gt;
|-&lt;br /&gt;
|Memory	&lt;br /&gt;
|2 GB RAM memory or more&lt;br /&gt;
|-&lt;br /&gt;
|Graphics card &#039;&#039;*&#039;&#039;&lt;br /&gt;
|Has to support OpenGL 3.2 or higher, with a benchmark score exceeding 400. (This score can be found at [http://www.videocardbenchmark.net videocardbenchmark.net] or determined with the [[Requirements#Tygron_System_Test|Tygron System Test]] software.)&lt;br /&gt;
|-&lt;br /&gt;
|Screen resolution&lt;br /&gt;
|1024 x 768 pixels or higher&lt;br /&gt;
|-&lt;br /&gt;
|Operating system &#039;&#039;**&#039;&#039;&lt;br /&gt;
|Windows 7, 8&lt;br /&gt;
|-&lt;br /&gt;
|Browser &lt;br /&gt;
|Firefox or Internet Explorer 9 and higher versions that support Java Plugin version 8 and provide sufficient start-up rights.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;*&#039;&#039; Note: The application can also run on systems with lower hardware specifications with a minimum of OpenGL 2.0 support for the video card. In the case of such systems, it has to be remembered that the End Users will experience lower visual quality and reduced stability. We can advise NVIDIA Geforce GT740 for desktop computers and NVIDIA Geforce GT740M for laptops (or better!).&lt;br /&gt;
:&#039;&#039;**&#039;&#039; Note to Apple OSX users: we are experimenting with an OSX version, you are free to try it out however it is not officially supported.&lt;br /&gt;
&lt;br /&gt;
===Tygron System Test===&lt;br /&gt;
To verify that a system is able to run the Tygron Engine, we have offer the System Test. This application will analyse the specifications of your computer, and provide you with a score to indicate how well your system will perform. The test requires that the software specification listed below are in order.&lt;br /&gt;
&lt;br /&gt;
[http://www.tygronengine.com?public=true&amp;amp;test=true System Test]&lt;br /&gt;
&lt;br /&gt;
When the System Test returns scores of ‘MEDIUM’ or ‘HIGH’ then you are ready to go. ‘LOW’ will result in a sub optimal visualisation and for all other results we recommend that you checkout the [[Troubleshooting]] page.&lt;br /&gt;
&lt;br /&gt;
==Software Guide==&lt;br /&gt;
&lt;br /&gt;
===Browser===&lt;br /&gt;
&lt;br /&gt;
Computers to be used with the Tygron Engine need to have some software (Browser and Java) installed. Please make sure the following are available on your system. Your browser must the most recent version of Microsoft Internet Explorer or Mozilla Firefox. Your browser must also have Javascript enabled. This is enabled by default for most browsers.&lt;br /&gt;
&lt;br /&gt;
===Video card Drivers===&lt;br /&gt;
Please make sure you have the latest drivers installed for your video card from the original manufacturer. Below a list of video card driver download locations:&lt;br /&gt;
* [http://www.nvidia.com/content/drivers/ NVIDIA Drivers]&lt;br /&gt;
* [http://support.amd.com/en-us/download AMD ATI Drivers]&lt;br /&gt;
* [https://downloadcenter.intel.com/ Intel Drivers]&lt;br /&gt;
&lt;br /&gt;
===Java===&lt;br /&gt;
[[File:java_download_marked.jpg|framed|right|Find the block with the proper &amp;quot;SE Runtime Environment&amp;quot;. Accept the Oracle License Agreement. Download the version indicated on the Wiki (left). Please note that the image is only a visual reference.]]&lt;br /&gt;
The Tygron Engine requires Java to function correctly. In general, we recommend the most recent version of Java. The latest supported version of Java is &#039;&#039;&#039;{{java version|nodetails=true|download=true}}&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
: Please select &amp;quot;&#039;&#039;Windows x86 Offline&#039;&#039; for Windows, or &amp;quot;&#039;&#039;Mac OS X x64&#039;&#039; for Macs&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{java version|details=true}}&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Requirements&amp;diff=4965</id>
		<title>Requirements</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Requirements&amp;diff=4965"/>
		<updated>2015-03-17T10:48:02Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{learned|the minimum hardware specifications for the Tygron Engine.|the software requirements for the Tygron Engine.}}&lt;br /&gt;
&lt;br /&gt;
==System Specifications==&lt;br /&gt;
Tygron products utilize gaming technology as their driving force, most notably the 3D visualization. This technology does mean a computer must meet certain requirements to be able to run Tygron products. Below the minimum system specifications.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
|Processor &lt;br /&gt;
|Intel Core i3 Processor (2.0GHz or more)&lt;br /&gt;
|-&lt;br /&gt;
|Memory	&lt;br /&gt;
|2 GB RAM memory or more&lt;br /&gt;
|-&lt;br /&gt;
|Graphics card &#039;&#039;*&#039;&#039;&lt;br /&gt;
|Has to support OpenGL 3.2 or higher, with a benchmark score exceeding 400. (This score can be found at [http://www.videocardbenchmark.net videocardbenchmark.net] or determined with the [[Requirements#Tygron_System_Test|Tygron System Test]] software.)&lt;br /&gt;
|-&lt;br /&gt;
|Screen resolution&lt;br /&gt;
|1024 x 768 pixels or higher&lt;br /&gt;
|-&lt;br /&gt;
|Operating system &#039;&#039;**&#039;&#039;&lt;br /&gt;
|Windows 7, 8&lt;br /&gt;
|-&lt;br /&gt;
|Browser &lt;br /&gt;
|Firefox or Internet Explorer 9 and higher versions that support Java Plugin version 8 and provide sufficient start-up rights.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;*&#039;&#039; Note: The application can also run on systems with lower hardware specifications with a minimum of OpenGL 2.0 support for the video card. In the case of such systems, it has to be remembered that the End Users will experience lower visual quality and reduced stability. We can advise NVIDIA Geforce GT740 for desktop computers and NVIDIA Geforce GT740M for laptops (or better!).&lt;br /&gt;
:&#039;&#039;**&#039;&#039; Note to Apple OSX users: we are experimenting with an OSX version, you are free to try it out however it is not officially supported.&lt;br /&gt;
&lt;br /&gt;
===Tygron System Test===&lt;br /&gt;
To verify that a system is able to run the Tygron Engine, we have offer the System Test. This application will analyse the specifications of your computer, and provide you with a score to indicate how well your system will perform. The test requires that the software specification listed below are in order.&lt;br /&gt;
&lt;br /&gt;
[http://www.tygronengine.com?public=true&amp;amp;test=true System Test]&lt;br /&gt;
&lt;br /&gt;
When the System Test returns scores of ‘MEDIUM’ or ‘HIGH’ then you are ready to go. ‘LOW’ will result in a sub optimal visualisation and for all other results we recommend that you checkout the [[Troubleshooting]] page.&lt;br /&gt;
&lt;br /&gt;
==Software Guide==&lt;br /&gt;
&lt;br /&gt;
===Browser===&lt;br /&gt;
&lt;br /&gt;
Computers to be used with the Tygron Engine need to have some software (Browser and Java) installed. Please make sure the following are available on your system. Your browser must the most recent version of Microsoft Internet Explorer, Mozilla Firefox or Google Chrome. Your browser must also have Javascript enabled. This is enabled by default for most browsers.&lt;br /&gt;
&lt;br /&gt;
===Video card Drivers===&lt;br /&gt;
Please make sure you have the latest drivers installed for your video card from the original manufacturer. Below a list of video card driver download locations:&lt;br /&gt;
* [http://www.nvidia.com/content/drivers/ NVIDIA Drivers]&lt;br /&gt;
* [http://support.amd.com/en-us/download AMD ATI Drivers]&lt;br /&gt;
* [https://downloadcenter.intel.com/ Intel Drivers]&lt;br /&gt;
&lt;br /&gt;
===Java===&lt;br /&gt;
[[File:java_download_marked.jpg|framed|right|Find the block with the proper &amp;quot;SE Runtime Environment&amp;quot;. Accept the Oracle License Agreement. Download the version indicated on the Wiki (left). Please note that the image is only a visual reference.]]&lt;br /&gt;
The Tygron Engine requires Java to function correctly. In general, we recommend the most recent version of Java. The latest supported version of Java is &#039;&#039;&#039;{{java version|nodetails=true|download=true}}&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
: Please select &amp;quot;&#039;&#039;Windows x86 Offline&#039;&#039; for Windows, or &amp;quot;&#039;&#039;Mac OS X x64&#039;&#039; for Macs&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{java version|details=true}}&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Roadmap&amp;diff=4650</id>
		<title>Roadmap</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Roadmap&amp;diff=4650"/>
		<updated>2015-01-20T19:47:13Z</updated>

		<summary type="html">&lt;p&gt;Maxim: /* Roadmap */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The R&amp;amp;D department of Tygron develops new technology for the Tygron Engine. The long term planning which shows the introduction of new features and versions is called the Roadmap. Currently we are working on following long term projects, next to minor updates, bug fixes etc. &lt;br /&gt;
&lt;br /&gt;
===[[VectorMap]]=== &lt;br /&gt;
The 3D representation of constructions and the environment will be made more realistical and reckognizable using [[VectorMap]] Technology. This representation will replace the old grid based map.&lt;br /&gt;
&lt;br /&gt;
===Minor Updates===&lt;br /&gt;
For a list of all (minor) updates check:&lt;br /&gt;
* [[Upcoming changes and features]].&lt;br /&gt;
&lt;br /&gt;
==Roadmap==&lt;br /&gt;
At the start of 2015, the first beta of the vectormap was launched. It is accessable through at [https://beta.tygron.com/ beta.tygron.com].&lt;br /&gt;
&lt;br /&gt;
We will officialy launch the new vectormap to April 1st, 2015. This official launch will include a heightmap, spatial indicators and a larger world coverage for automatic city generation.&lt;br /&gt;
&lt;br /&gt;
Below the roadmap for 2015 is presented. Please note that it is subject to change!&lt;br /&gt;
&lt;br /&gt;
[[File:RD_Roadmap_2015.png]]&lt;br /&gt;
&lt;br /&gt;
==What to expect==&lt;br /&gt;
April 2015:&lt;br /&gt;
* Heightmap. To make our generated 3D worlds more in touch with reality, we need to include a heightmap. We are designing it to allow both a detailed heightmap as a lower detailed surrounding heightmap;&lt;br /&gt;
* Spatial Indicators. We want our users to be able to create indicators that are spatially dependend. Properties of constructions can have an effect on surroundings, and the combined effect can be measured spatially. The way the spread works should be customizable and new construction properties can be defined. The effects can also be visualized by an [[Overlay|overlay]]. &lt;br /&gt;
* Improved world coverage. For the first version, only the Netherlands were covered for vector style City Map generation. We will further extend this for the rest of the world, starting with a simple version, due to limitations and variations on available GIS data.&lt;br /&gt;
* 2,5 by 2,5 km, see [[City_Map#City_Map_Size|City Map size]].&lt;br /&gt;
July 2015:&lt;br /&gt;
* Improved editor interface; A large improvement over the old Tygron Game Editor. It will receive a new look and feel, improved usability and will be conform with the new JAVA FX format. Primary goal is to make it more user friendly!&lt;br /&gt;
* Improved user management. We will improve and expand the set of management actions applicable on Tygron user groups, individual users and projects.&lt;br /&gt;
October 2015:&lt;br /&gt;
* Upload your own visual 3D models; We often receive request for uploading self made 3D models. We will therefore first create a simple version of a model importer for the Tygron Engine. This first version will support a limited amount of model formats, which will be specified at a later stage;&lt;br /&gt;
* 5 x 5 km maps extreme edition. This means that 5 x 5 km maps will only work on powerful computers acknowledged by Tygron. For more information on city map sizes, see also [[City_Map#City_Map_Size|City Map size]].&lt;br /&gt;
Januari 2015:&lt;br /&gt;
* Improved ESRI User Integration.  ESRI users can have private domains within Arcgis, and we would like to integrate our domains with theirs. &lt;br /&gt;
* Video Uploading. Users should be able to upload their own videos, which they can show during the game as an introduction, provide background stories and to improve immersion into the game.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4381</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4381"/>
		<updated>2014-11-07T12:02:58Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Main content--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin: 0 -1em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Menu--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Wrapper--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1030px;&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mainpagenavigation&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; colspan=&amp;quot;2&amp;quot; | Welcome&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Links&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | News &amp;amp; Updates&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&amp;lt;!--Images--&amp;gt;&lt;br /&gt;
====Welcome to the Wiki====&lt;br /&gt;
[[File:tygron_input_2.png|right|183px]]&lt;br /&gt;
:&#039;&#039;This Wiki is written for &amp;amp; by the [[Tygron Community]]!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The Wiki features tutorials, videos and a complete reference to anything related to Tygron Games and the TyTech Engine. There are tutorials for beginning and advanced users, in-depth articles, [[Roadmap|future plans]] and news items. New to Tygron and ready to go? Read [[Where to Start]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;If you notice anything is missing or outdated then please feel free to edit pages yourself. You can make use of the discussion pages, the [//forum.tygron.com forum] and there is a special page explaining [[how you can help]]. For support and general information please follow the links on the right.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Enjoy!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tygron ====&lt;br /&gt;
:[//www.tygron.com Tygron Website]&amp;lt;br&amp;gt;&lt;br /&gt;
:[//www.tygron.com/about/contact/ Tygron Contact &amp;amp; Support]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Release_Notes|Release notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Upcoming changes and features]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====More Community====&lt;br /&gt;
:[//forum.tygron.com Tygron Forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wiki help====&lt;br /&gt;
:[[Where to Start]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[how you can help|How you can help]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Glossary]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Troubleshooting]] &amp;lt;br&amp;gt;&lt;br /&gt;
:[//forum.tygron.com/viewforum.php?f=13 Report a bug] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; id=&amp;quot;newsblock&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--News: content--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 7th, 2014&#039;&#039;&#039;&lt;br /&gt;
* [[Version 2.0.0 BETA|Version 2.0]] will go beta in January 2015!&lt;br /&gt;
&#039;&#039;&#039;November 6th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to [[Version 1.4.2]].&lt;br /&gt;
&#039;&#039;&#039;October 24th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to [[Version 1.4.1]].&lt;br /&gt;
&#039;&#039;&#039;October 9th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine runs on the new [[Oculus Rift]] DK2.&lt;br /&gt;
&#039;&#039;&#039;October 1st, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to a new version: [[Release Notes 01-10-2014]].&lt;br /&gt;
&lt;br /&gt;
[[Upcoming changes and features]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-  class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Design&lt;br /&gt;
! Develop&lt;br /&gt;
! Deploy&lt;br /&gt;
! Distribute&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD BEGINNER DESIGN--&amp;gt;&lt;br /&gt;
Basics 1: [[Basic_Tutorial_Introduction|Introduction]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 2: [[Using a template]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD BEGINNER DEVELOP--&amp;gt;&lt;br /&gt;
Basics 3: [[Adjusting the indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 4: [[Adjusting the stakeholders|Setting stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 5: [[Create static actions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD DEPLOY--&amp;gt;&lt;br /&gt;
Basics 6: [[Adding descriptions and credits|Texts and Credits]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 7: [[Organizing a mulitplayer session|Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD DISTRIBUTE--&amp;gt;&lt;br /&gt;
[[Creating Public Games|Share your game]]&amp;lt;br&amp;gt;&lt;br /&gt;
[//forum.tygron.com/viewforum.php?f=11 Showcased games on forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD ADVANCED DESIGN--&amp;gt;&lt;br /&gt;
Adv. 1: [[Advanced_Tutorial_Introduction|Introduction]] &amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 2: [[Game design document]] &amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 3: [[Use custom shapefiles]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD ADVANCED CREATE--&amp;gt;&lt;br /&gt;
Adv. 4: [[Using Qualitative Indicators|Qualitative indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 5: [[Adjusting terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 6: [[Using Custom Function Values|Input game data]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 7: [[Playtesting|Playtest your game]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD ADVANCED CREATE--&amp;gt;&lt;br /&gt;
Adv. 8: [[Checking hardware and software requirements|Check requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 9: [[Handeling account Management|Users and licenses]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Design Articles&lt;br /&gt;
! Develop Articles&lt;br /&gt;
! Deploy Articles&lt;br /&gt;
! Experts&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: DESIGN--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Design|Design phase]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Game Design]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Design documents]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Template|Game Templates]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[GIS Source data]]&amp;lt;br&amp;gt;&lt;br /&gt;
::  [[Custom Shapefiles]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: CREATE--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Develop|Develop phase]]&#039;&#039;&lt;br /&gt;
[[3D World]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Constructions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Zoning]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Behavior]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ownership]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ground Price]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Importance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Objective]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Financial System]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Actions]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Functions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Function Values]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Models]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: DEPLOY--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Deploy|Deploy phase]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Account Management]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Offline Game Materials]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Game Session Checklists]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Web Application]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Bedrijventerrein]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Climategame]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Promotional Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--MASTERY SECTION--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Expert Topics====&lt;br /&gt;
[[Training|Training &amp;amp; Certification]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor Advanced Mode]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[REST API]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====R&amp;amp;D====&lt;br /&gt;
[[Roadmap]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Developers Blog]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Vector_Map|Vector Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[GISConversion|GIS Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorVisualisation|Visualisation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorCalculation|Calculation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorConversion|Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Alliander:Main_Page|Alliander Edition - Wiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More: [[Oculus Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]]&amp;amp;nbsp;[[Special:Allpages|articles]]!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4380</id>
		<title>Version 2.0.0 BETA</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4380"/>
		<updated>2014-11-07T11:47:48Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Large engine update first version 2.0 with lots of improvements. &lt;br /&gt;
Due to this large change it is releases in BETA (not supported) first &lt;br /&gt;
and will run parallel to the current engine.&lt;br /&gt;
&lt;br /&gt;
[[file:Vectormap.jpg| 400px]]&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* [[VectorMap]] instead of the old tile system.&lt;br /&gt;
* [[GIS Conversion]] via ESRI services.&lt;br /&gt;
* Improved accuracy and simplification of values. All engine values are now 64-bit (from 32-bit). This means e.g. no more filling in financial values in K&#039;s.&lt;br /&gt;
* The old RMI network connection is replaced by [[REST API]] calls. Improving security, reducing firewall issues and possibility to connect to Tygron Engine via other apps.&lt;br /&gt;
* [[New Model System]], all functions, even specific buildings can now have a unique colors for walls/roofs. Allowing you to model the 3D world to your own liking.&lt;br /&gt;
&lt;br /&gt;
===To be added later===&lt;br /&gt;
Some old functionality is however still in development and will be added later in 2015 to the beta.&lt;br /&gt;
* Grid indicators (quality of Life, heat) are not included. These will be added later in a new [[Flexibele Indicator System]].&lt;br /&gt;
* Heightmap functionality is limited to 3 levels ( water, dikes or flat land ) no curving hills for now.&lt;br /&gt;
* The GIS connection is limited to the Netherlands, other parts will be added later.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4379</id>
		<title>Version 2.0.0 BETA</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4379"/>
		<updated>2014-11-07T11:46:17Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:Vectormap.jpg| 400px]]&lt;br /&gt;
&lt;br /&gt;
Large engine update first version 2.0 with lots of improvements. Due to this large change it is releases in BETA (not supported) first and will run parallel to the current engine.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* [[VectorMap]] instead of the old tile system.&lt;br /&gt;
* [[GIS Conversion]] via ESRI services.&lt;br /&gt;
* Improved accuracy and simplification of values. All engine values are now 64-bit (from 32-bit). This means e.g. no more filling in financial values in K&#039;s.&lt;br /&gt;
* The old RMI network connection is replaced by [[REST API]] calls. Improving security, reducing firewall issues and possibility to connect to Tygron Engine via other apps.&lt;br /&gt;
* [[New Model System]], all functions, even specific buildings can now have a unique colors for walls/roofs. Allowing you to model the 3D world to your own liking.&lt;br /&gt;
&lt;br /&gt;
===To be added later===&lt;br /&gt;
Some old functionality is however still in development and will be added later in 2015 to the beta.&lt;br /&gt;
* Grid indicators (quality of Life, heat) are not included. These will be added later in a new [[Flexibele Indicator System]].&lt;br /&gt;
* Heightmap functionality is limited to 3 levels ( water, dikes or flat land ) no curving hills for now.&lt;br /&gt;
* The GIS connection is limited to the Netherlands, other parts will be added later.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4378</id>
		<title>Version 2.0.0 BETA</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4378"/>
		<updated>2014-11-07T11:46:01Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:Vectormap.jpg]]&lt;br /&gt;
&lt;br /&gt;
Large engine update first version 2.0 with lots of improvements. Due to this large change it is releases in BETA (not supported) first and will run parallel to the current engine.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* [[VectorMap]] instead of the old tile system.&lt;br /&gt;
* [[GIS Conversion]] via ESRI services.&lt;br /&gt;
* Improved accuracy and simplification of values. All engine values are now 64-bit (from 32-bit). This means e.g. no more filling in financial values in K&#039;s.&lt;br /&gt;
* The old RMI network connection is replaced by [[REST API]] calls. Improving security, reducing firewall issues and possibility to connect to Tygron Engine via other apps.&lt;br /&gt;
* [[New Model System]], all functions, even specific buildings can now have a unique colors for walls/roofs. Allowing you to model the 3D world to your own liking.&lt;br /&gt;
&lt;br /&gt;
===To be added later===&lt;br /&gt;
Some old functionality is however still in development and will be added later in 2015 to the beta.&lt;br /&gt;
* Grid indicators (quality of Life, heat) are not included. These will be added later in a new [[Flexibele Indicator System]].&lt;br /&gt;
* Heightmap functionality is limited to 3 levels ( water, dikes or flat land ) no curving hills for now.&lt;br /&gt;
* The GIS connection is limited to the Netherlands, other parts will be added later.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4377</id>
		<title>Version 2.0.0 BETA</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4377"/>
		<updated>2014-11-07T11:45:45Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Vectormap.jpg]]&lt;br /&gt;
&lt;br /&gt;
Large engine update first version 2.0 with lots of improvements. Due to this large change it is releases in BETA (not supported) first and will run parallel to the current engine.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* [[VectorMap]] instead of the old tile system.&lt;br /&gt;
* [[GIS Conversion]] via ESRI services.&lt;br /&gt;
* Improved accuracy and simplification of values. All engine values are now 64-bit (from 32-bit). This means e.g. no more filling in financial values in K&#039;s.&lt;br /&gt;
* The old RMI network connection is replaced by [[REST API]] calls. Improving security, reducing firewall issues and possibility to connect to Tygron Engine via other apps.&lt;br /&gt;
* [[New Model System]], all functions, even specific buildings can now have a unique colors for walls/roofs. Allowing you to model the 3D world to your own liking.&lt;br /&gt;
&lt;br /&gt;
===To be added later===&lt;br /&gt;
Some old functionality is however still in development and will be added later in 2015 to the beta.&lt;br /&gt;
* Grid indicators (quality of Life, heat) are not included. These will be added later in a new [[Flexibele Indicator System]].&lt;br /&gt;
* Heightmap functionality is limited to 3 levels ( water, dikes or flat land ) no curving hills for now.&lt;br /&gt;
* The GIS connection is limited to the Netherlands, other parts will be added later.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=File:Vectormap.jpg&amp;diff=4376</id>
		<title>File:Vectormap.jpg</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=File:Vectormap.jpg&amp;diff=4376"/>
		<updated>2014-11-07T11:45:01Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4374</id>
		<title>Version 2.0.0 BETA</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4374"/>
		<updated>2014-11-07T11:05:56Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==January 2015 (Version 2.0.0 in BETA)==&lt;br /&gt;
* Large engine update first version 2.0 with lots of improvements. Due to this large change it is releases in beta first and will run parallel to the current engine.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* [[VectorMap]] instead of the old tile system.&lt;br /&gt;
* [[GIS Conversion]] via ESRI services.&lt;br /&gt;
* Improved accuracy and simplification of values. All engine values are now 64-bit (from 32-bit). This means e.g. no more filling in financial values in K&#039;s.&lt;br /&gt;
* The old RMI network connection is replaced by [[REST API]] calls. Improving security, reducing firewall issues and possibility to connect to Tygron Engine via other apps.&lt;br /&gt;
* [[New Model System]], all functions, even specific buildings can now have a unique colors for walls/roofs. Allowing you to model the 3D world to your own liking.&lt;br /&gt;
&lt;br /&gt;
===To be added later===&lt;br /&gt;
Some old functionality is however still in development and will be added later in 2015 to the beta.&lt;br /&gt;
* Grid indicators (quality of Life, heat) are not included. These will be added later in a new [[Flexibele Indicator System]].&lt;br /&gt;
* Heightmap functionality is limited to 3 levels ( water, dikes or flat land ) no curving hills for now.&lt;br /&gt;
* The GIS connection is limited to the Netherlands, other parts will be added later.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4373</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4373"/>
		<updated>2014-11-07T11:05:31Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Main content--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin: 0 -1em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Menu--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Wrapper--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1030px;&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mainpagenavigation&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; colspan=&amp;quot;2&amp;quot; | Welcome&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Links&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | News &amp;amp; Updates&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&amp;lt;!--Images--&amp;gt;&lt;br /&gt;
====Welcome to the Wiki====&lt;br /&gt;
[[File:tygron_input_2.png|right|183px]]&lt;br /&gt;
:&#039;&#039;This Wiki is written for &amp;amp; by the [[Tygron Community]]!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The Wiki features tutorials, videos and a complete reference to anything related to Tygron Games and the TyTech Engine. There are tutorials for beginning and advanced users, in-depth articles, [[Roadmap|future plans]] and news items. New to Tygron and ready to go? Read [[Where to Start]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;If you notice anything is missing or outdated then please feel free to edit pages yourself. You can make use of the discussion pages, the [//forum.tygron.com forum] and there is a special page explaining [[how you can help]]. For support and general information please follow the links on the right.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Enjoy!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tygron ====&lt;br /&gt;
:[//www.tygron.com Tygron Website]&amp;lt;br&amp;gt;&lt;br /&gt;
:[//www.tygron.com/about/contact/ Tygron Contact &amp;amp; Support]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Release_Notes|Release notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Upcoming changes and features]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====More Community====&lt;br /&gt;
:[//forum.tygron.com Tygron Forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wiki help====&lt;br /&gt;
:[[Where to Start]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[how you can help|How you can help]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Glossary]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Troubleshooting]] &amp;lt;br&amp;gt;&lt;br /&gt;
:[//forum.tygron.com/viewforum.php?f=13 Report a bug] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; id=&amp;quot;newsblock&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--News: content--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 7th, 2014&#039;&#039;&#039;&lt;br /&gt;
* [[Version 2.0.0 BETA|Version 2.0]] will go in beta in January 2015!.&lt;br /&gt;
&#039;&#039;&#039;November 6th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to [[Version 1.4.2]].&lt;br /&gt;
&#039;&#039;&#039;October 24th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to [[Version 1.4.1]].&lt;br /&gt;
&#039;&#039;&#039;October 9th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine runs on the new [[Oculus Rift]] DK2.&lt;br /&gt;
&#039;&#039;&#039;October 1st, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to a new version: [[Release Notes 01-10-2014]].&lt;br /&gt;
&lt;br /&gt;
[[Upcoming changes and features]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-  class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Design&lt;br /&gt;
! Develop&lt;br /&gt;
! Deploy&lt;br /&gt;
! Distribute&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD BEGINNER DESIGN--&amp;gt;&lt;br /&gt;
Basics 1: [[Basic_Tutorial_Introduction|Introduction]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 2: [[Using a template]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD BEGINNER DEVELOP--&amp;gt;&lt;br /&gt;
Basics 3: [[Adjusting the indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 4: [[Adjusting the stakeholders|Setting stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 5: [[Create static actions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD DEPLOY--&amp;gt;&lt;br /&gt;
Basics 6: [[Adding descriptions and credits|Texts and Credits]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 7: [[Organizing a mulitplayer session|Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
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| rowspan=&amp;quot;2&amp;quot; class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD DISTRIBUTE--&amp;gt;&lt;br /&gt;
[[Creating Public Games|Share your game]]&amp;lt;br&amp;gt;&lt;br /&gt;
[//forum.tygron.com/viewforum.php?f=11 Showcased games on forum]&amp;lt;br&amp;gt;&lt;br /&gt;
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===== =====&amp;lt;!--WIZARD ADVANCED DESIGN--&amp;gt;&lt;br /&gt;
Adv. 1: [[Advanced_Tutorial_Introduction|Introduction]] &amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 2: [[Game design document]] &amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 3: [[Use custom shapefiles]] &amp;lt;br&amp;gt;&lt;br /&gt;
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===== =====&amp;lt;!--WIZARD ADVANCED CREATE--&amp;gt;&lt;br /&gt;
Adv. 4: [[Using Qualitative Indicators|Qualitative indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 5: [[Adjusting terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 6: [[Using Custom Function Values|Input game data]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 7: [[Playtesting|Playtest your game]]&amp;lt;br&amp;gt;&lt;br /&gt;
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Adv. 8: [[Checking hardware and software requirements|Check requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 9: [[Handeling account Management|Users and licenses]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Design Articles&lt;br /&gt;
! Develop Articles&lt;br /&gt;
! Deploy Articles&lt;br /&gt;
! Experts&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: DESIGN--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Design|Design phase]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Game Design]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Design documents]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Template|Game Templates]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[GIS Source data]]&amp;lt;br&amp;gt;&lt;br /&gt;
::  [[Custom Shapefiles]]&amp;lt;br&amp;gt;&lt;br /&gt;
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===== =====&amp;lt;!--LIBRARY SECTION: CREATE--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Develop|Develop phase]]&#039;&#039;&lt;br /&gt;
[[3D World]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Constructions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Zoning]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Behavior]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ownership]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ground Price]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Importance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Objective]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Financial System]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Actions]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Functions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Function Values]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Models]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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===== =====&amp;lt;!--LIBRARY SECTION: DEPLOY--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Deploy|Deploy phase]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Account Management]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Offline Game Materials]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Game Session Checklists]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Web Application]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Bedrijventerrein]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Climategame]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Promotional Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
===== =====&amp;lt;!--MASTERY SECTION--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Expert Topics====&lt;br /&gt;
[[Training|Training &amp;amp; Certification]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor Advanced Mode]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[REST API]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====R&amp;amp;D====&lt;br /&gt;
[[Roadmap]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Developers Blog]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Vector_Map|Vector Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[GISConversion|GIS Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorVisualisation|Visualisation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorCalculation|Calculation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorConversion|Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Alliander:Main_Page|Alliander Edition - Wiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More: [[Oculus Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]]&amp;amp;nbsp;[[Special:Allpages|articles]]!&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4372</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4372"/>
		<updated>2014-11-07T11:04:57Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
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:[[Where to Start]]&amp;lt;br&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;!--News: content--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 7th, 2014&#039;&#039;&#039;&lt;br /&gt;
* [[Version 2.0.0 BETA]] will go in beta in January 2015!.&lt;br /&gt;
&#039;&#039;&#039;November 6th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to [[Version 1.4.2]].&lt;br /&gt;
&#039;&#039;&#039;October 24th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to [[Version 1.4.1]].&lt;br /&gt;
&#039;&#039;&#039;October 9th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine runs on the new [[Oculus Rift]] DK2.&lt;br /&gt;
&#039;&#039;&#039;October 1st, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to a new version: [[Release Notes 01-10-2014]].&lt;br /&gt;
&lt;br /&gt;
[[Upcoming changes and features]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-  class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Design&lt;br /&gt;
! Develop&lt;br /&gt;
! Deploy&lt;br /&gt;
! Distribute&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD BEGINNER DESIGN--&amp;gt;&lt;br /&gt;
Basics 1: [[Basic_Tutorial_Introduction|Introduction]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 2: [[Using a template]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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===== =====&amp;lt;!--WIZARD BEGINNER DEVELOP--&amp;gt;&lt;br /&gt;
Basics 3: [[Adjusting the indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 4: [[Adjusting the stakeholders|Setting stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 5: [[Create static actions]]&lt;br /&gt;
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===== =====&amp;lt;!--WIZARD DEPLOY--&amp;gt;&lt;br /&gt;
Basics 6: [[Adding descriptions and credits|Texts and Credits]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 7: [[Organizing a mulitplayer session|Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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| rowspan=&amp;quot;2&amp;quot; class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD DISTRIBUTE--&amp;gt;&lt;br /&gt;
[[Creating Public Games|Share your game]]&amp;lt;br&amp;gt;&lt;br /&gt;
[//forum.tygron.com/viewforum.php?f=11 Showcased games on forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD ADVANCED DESIGN--&amp;gt;&lt;br /&gt;
Adv. 1: [[Advanced_Tutorial_Introduction|Introduction]] &amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 2: [[Game design document]] &amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 3: [[Use custom shapefiles]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
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===== =====&amp;lt;!--WIZARD ADVANCED CREATE--&amp;gt;&lt;br /&gt;
Adv. 4: [[Using Qualitative Indicators|Qualitative indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 5: [[Adjusting terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 6: [[Using Custom Function Values|Input game data]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 7: [[Playtesting|Playtest your game]]&amp;lt;br&amp;gt;&lt;br /&gt;
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===== =====&amp;lt;!--WIZARD ADVANCED CREATE--&amp;gt;&lt;br /&gt;
Adv. 8: [[Checking hardware and software requirements|Check requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 9: [[Handeling account Management|Users and licenses]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Design Articles&lt;br /&gt;
! Develop Articles&lt;br /&gt;
! Deploy Articles&lt;br /&gt;
! Experts&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: DESIGN--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Design|Design phase]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Game Design]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Design documents]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Template|Game Templates]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[GIS Source data]]&amp;lt;br&amp;gt;&lt;br /&gt;
::  [[Custom Shapefiles]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: CREATE--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Develop|Develop phase]]&#039;&#039;&lt;br /&gt;
[[3D World]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Constructions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Zoning]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Behavior]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ownership]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ground Price]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Importance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Objective]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Financial System]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Actions]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Functions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Function Values]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Models]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: DEPLOY--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Deploy|Deploy phase]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Account Management]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Offline Game Materials]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Game Session Checklists]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Web Application]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Bedrijventerrein]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Climategame]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Promotional Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--MASTERY SECTION--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Expert Topics====&lt;br /&gt;
[[Training|Training &amp;amp; Certification]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor Advanced Mode]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[REST API]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====R&amp;amp;D====&lt;br /&gt;
[[Roadmap]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Developers Blog]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Vector_Map|Vector Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[GISConversion|GIS Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorVisualisation|Visualisation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorCalculation|Calculation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorConversion|Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Alliander:Main_Page|Alliander Edition - Wiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More: [[Oculus Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]]&amp;amp;nbsp;[[Special:Allpages|articles]]!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4371</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4371"/>
		<updated>2014-11-07T11:03:01Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Main content--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin: 0 -1em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Menu--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Wrapper--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1030px;&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mainpagenavigation&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; colspan=&amp;quot;2&amp;quot; | Welcome&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Links&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | News &amp;amp; Updates&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&amp;lt;!--Images--&amp;gt;&lt;br /&gt;
====Welcome to the Wiki====&lt;br /&gt;
[[File:tygron_input_2.png|right|183px]]&lt;br /&gt;
:&#039;&#039;This Wiki is written for &amp;amp; by the [[Tygron Community]]!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The Wiki features tutorials, videos and a complete reference to anything related to Tygron Games and the TyTech Engine. There are tutorials for beginning and advanced users, in-depth articles, [[Roadmap|future plans]] and news items. New to Tygron and ready to go? Read [[Where to Start]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;If you notice anything is missing or outdated then please feel free to edit pages yourself. You can make use of the discussion pages, the [//forum.tygron.com forum] and there is a special page explaining [[how you can help]]. For support and general information please follow the links on the right.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Enjoy!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tygron ====&lt;br /&gt;
:[//www.tygron.com Tygron Website]&amp;lt;br&amp;gt;&lt;br /&gt;
:[//www.tygron.com/about/contact/ Tygron Contact &amp;amp; Support]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Release_Notes|Release notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Upcoming changes and features]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====More Community====&lt;br /&gt;
:[//forum.tygron.com Tygron Forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wiki help====&lt;br /&gt;
:[[Where to Start]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[how you can help|How you can help]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Glossary]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Troubleshooting]] &amp;lt;br&amp;gt;&lt;br /&gt;
:[//forum.tygron.com/viewforum.php?f=13 Report a bug] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; id=&amp;quot;newsblock&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--News: content--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 6th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to [[Version 1.4.2]].&lt;br /&gt;
&#039;&#039;&#039;October 24th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to [[Version 1.4.1]].&lt;br /&gt;
&#039;&#039;&#039;October 9th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine runs on the new [[Oculus Rift]] DK2.&lt;br /&gt;
&#039;&#039;&#039;October 1st, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to a new version: [[Release Notes 01-10-2014]].&lt;br /&gt;
&lt;br /&gt;
[[Upcoming changes and features]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-  class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Design&lt;br /&gt;
! Develop&lt;br /&gt;
! Deploy&lt;br /&gt;
! Distribute&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD BEGINNER DESIGN--&amp;gt;&lt;br /&gt;
Basics 1: [[Basic_Tutorial_Introduction|Introduction]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 2: [[Using a template]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD BEGINNER DEVELOP--&amp;gt;&lt;br /&gt;
Basics 3: [[Adjusting the indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 4: [[Adjusting the stakeholders|Setting stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 5: [[Create static actions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD DEPLOY--&amp;gt;&lt;br /&gt;
Basics 6: [[Adding descriptions and credits|Texts and Credits]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 7: [[Organizing a mulitplayer session|Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD DISTRIBUTE--&amp;gt;&lt;br /&gt;
[[Creating Public Games|Share your game]]&amp;lt;br&amp;gt;&lt;br /&gt;
[//forum.tygron.com/viewforum.php?f=11 Showcased games on forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD ADVANCED DESIGN--&amp;gt;&lt;br /&gt;
Adv. 1: [[Advanced_Tutorial_Introduction|Introduction]] &amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 2: [[Game design document]] &amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 3: [[Use custom shapefiles]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD ADVANCED CREATE--&amp;gt;&lt;br /&gt;
Adv. 4: [[Using Qualitative Indicators|Qualitative indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 5: [[Adjusting terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 6: [[Using Custom Function Values|Input game data]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 7: [[Playtesting|Playtest your game]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
===== =====&amp;lt;!--WIZARD ADVANCED CREATE--&amp;gt;&lt;br /&gt;
Adv. 8: [[Checking hardware and software requirements|Check requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 9: [[Handeling account Management|Users and licenses]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Design Articles&lt;br /&gt;
! Develop Articles&lt;br /&gt;
! Deploy Articles&lt;br /&gt;
! Experts&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: DESIGN--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Design|Design phase]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Game Design]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Design documents]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Template|Game Templates]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[GIS Source data]]&amp;lt;br&amp;gt;&lt;br /&gt;
::  [[Custom Shapefiles]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: CREATE--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Develop|Develop phase]]&#039;&#039;&lt;br /&gt;
[[3D World]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Constructions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Zoning]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Behavior]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ownership]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ground Price]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Importance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Objective]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Financial System]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Actions]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Functions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Function Values]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Models]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: DEPLOY--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Deploy|Deploy phase]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Account Management]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Offline Game Materials]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Game Session Checklists]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Web Application]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Bedrijventerrein]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Climategame]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Promotional Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--MASTERY SECTION--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Expert Topics====&lt;br /&gt;
[[Training|Training &amp;amp; Certification]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor Advanced Mode]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[REST API]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====R&amp;amp;D====&lt;br /&gt;
[[Roadmap]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Developers Blog]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Vector_Map|Vector Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[GISConversion|GIS Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorVisualisation|Visualisation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorCalculation|Calculation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorConversion|Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Alliander:Main_Page|Alliander Edition - Wiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More: [[Oculus Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]]&amp;amp;nbsp;[[Special:Allpages|articles]]!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4370</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4370"/>
		<updated>2014-11-07T11:02:44Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Main content--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin: 0 -1em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Menu--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Wrapper--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1030px;&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mainpagenavigation&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; colspan=&amp;quot;2&amp;quot; | Welcome&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Links&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | News &amp;amp; Updates&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&amp;lt;!--Images--&amp;gt;&lt;br /&gt;
====Welcome to the Wiki====&lt;br /&gt;
[[File:tygron_input_2.png|right|183px]]&lt;br /&gt;
:&#039;&#039;This Wiki is written for &amp;amp; by the [[Tygron Community]]!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The Wiki features tutorials, videos and a complete reference to anything related to Tygron Games and the TyTech Engine. There are tutorials for beginning and advanced users, in-depth articles, [[Roadmap|future plans]] and news items. New to Tygron and ready to go? Read [[Where to Start]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;If you notice anything is missing or outdated then please feel free to edit pages yourself. You can make use of the discussion pages, the [//forum.tygron.com forum] and there is a special page explaining [[how you can help]]. For support and general information please follow the links on the right.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Enjoy!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tygron ====&lt;br /&gt;
:[//www.tygron.com Tygron Website]&amp;lt;br&amp;gt;&lt;br /&gt;
:[//www.tygron.com/about/contact/ Tygron Contact &amp;amp; Support]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Release_Notes|Release notes]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Upcoming changes and features]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====More Community====&lt;br /&gt;
:[//forum.tygron.com Tygron Forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wiki help====&lt;br /&gt;
:[[Where to Start]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[how you can help|How you can help]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Glossary]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Troubleshooting]] &amp;lt;br&amp;gt;&lt;br /&gt;
:[//forum.tygron.com/viewforum.php?f=13 Report a bug] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; id=&amp;quot;newsblock&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--News: content--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 6th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to [[Version 1.4.2]].&lt;br /&gt;
&#039;&#039;&#039;October 24th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to [[Version 1.4.1]].&lt;br /&gt;
&#039;&#039;&#039;October 9th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine runs on the new [[Oculus Rift]] DK2.&lt;br /&gt;
&#039;&#039;&#039;October 1st, 2014&#039;&#039;&#039;&lt;br /&gt;
* The engine is updated to a new version: [[Release Notes 01-10-2014]].&lt;br /&gt;
&#039;&#039;&#039;August 8th, 2014&#039;&#039;&#039;&lt;br /&gt;
* The wiki has been used by a third party for the first time to set up a game session!&lt;br /&gt;
&lt;br /&gt;
[[Upcoming changes and features]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-  class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Design&lt;br /&gt;
! Develop&lt;br /&gt;
! Deploy&lt;br /&gt;
! Distribute&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD BEGINNER DESIGN--&amp;gt;&lt;br /&gt;
Basics 1: [[Basic_Tutorial_Introduction|Introduction]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 2: [[Using a template]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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===== =====&amp;lt;!--WIZARD BEGINNER DEVELOP--&amp;gt;&lt;br /&gt;
Basics 3: [[Adjusting the indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 4: [[Adjusting the stakeholders|Setting stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 5: [[Create static actions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD DEPLOY--&amp;gt;&lt;br /&gt;
Basics 6: [[Adding descriptions and credits|Texts and Credits]]&amp;lt;br&amp;gt;&lt;br /&gt;
Basics 7: [[Organizing a mulitplayer session|Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--WIZARD DISTRIBUTE--&amp;gt;&lt;br /&gt;
[[Creating Public Games|Share your game]]&amp;lt;br&amp;gt;&lt;br /&gt;
[//forum.tygron.com/viewforum.php?f=11 Showcased games on forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
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|- &lt;br /&gt;
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&lt;br /&gt;
===== =====&amp;lt;!--WIZARD ADVANCED DESIGN--&amp;gt;&lt;br /&gt;
Adv. 1: [[Advanced_Tutorial_Introduction|Introduction]] &amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 2: [[Game design document]] &amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 3: [[Use custom shapefiles]] &amp;lt;br&amp;gt;&lt;br /&gt;
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===== =====&amp;lt;!--WIZARD ADVANCED CREATE--&amp;gt;&lt;br /&gt;
Adv. 4: [[Using Qualitative Indicators|Qualitative indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 5: [[Adjusting terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 6: [[Using Custom Function Values|Input game data]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 7: [[Playtesting|Playtest your game]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
===== =====&amp;lt;!--WIZARD ADVANCED CREATE--&amp;gt;&lt;br /&gt;
Adv. 8: [[Checking hardware and software requirements|Check requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adv. 9: [[Handeling account Management|Users and licenses]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Design Articles&lt;br /&gt;
! Develop Articles&lt;br /&gt;
! Deploy Articles&lt;br /&gt;
! Experts&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: DESIGN--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Design|Design phase]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Game Design]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Design documents]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Template|Game Templates]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[GIS Source data]]&amp;lt;br&amp;gt;&lt;br /&gt;
::  [[Custom Shapefiles]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: CREATE--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Develop|Develop phase]]&#039;&#039;&lt;br /&gt;
[[3D World]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Constructions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Zoning]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Behavior]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ownership]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ground Price]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Importance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Objective]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Financial System]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Actions]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Functions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Function Values]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Models]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--LIBRARY SECTION: DEPLOY--&amp;gt;&lt;br /&gt;
: &#039;&#039; Main article: [[Deploy|Deploy phase]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Account Management]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Offline Game Materials]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Game Session Checklists]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Web Application]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Bedrijventerrein]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Climategame]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Promotional Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--MASTERY SECTION--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Expert Topics====&lt;br /&gt;
[[Training|Training &amp;amp; Certification]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor Advanced Mode]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[REST API]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====R&amp;amp;D====&lt;br /&gt;
[[Roadmap]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Developers Blog]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Vector_Map|Vector Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[GISConversion|GIS Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorVisualisation|Visualisation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorCalculation|Calculation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorConversion|Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Alliander:Main_Page|Alliander Edition - Wiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More: [[Oculus Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]]&amp;amp;nbsp;[[Special:Allpages|articles]]!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4368</id>
		<title>Version 2.0.0 BETA</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4368"/>
		<updated>2014-11-07T11:01:00Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==January 2015 (Version 2.0.0 in BETA)==&lt;br /&gt;
* Large engine update first version 2.0 with lots of improvements. Due to this large change it is releases in beta first and will run parallel to the current engine.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* [[VectorMap]] instead of the old tile system.&lt;br /&gt;
* [[GIS Conversion]] via ESRI services.&lt;br /&gt;
* Improved accuracy and simplification of values. All engine values are now 64-bit (from 32-bit). This means e.g. no more filling in financial values in K&#039;s.&lt;br /&gt;
* The old RMI network connection is replaced by [[REST API]] calls. Improving security, reducing firewall issues and possibility to connect to Tygron Engine via other apps.&lt;br /&gt;
* [[New Model System]], all functions, even specific buildings can now have a unique colors for walls/roofs. Allowing you to model the 3D world to your own liking even more.&lt;br /&gt;
&lt;br /&gt;
===To be added later===&lt;br /&gt;
Some old functionality is however still in development and will be added later in 2015 to the beta.&lt;br /&gt;
* Grid indicators (quality of Life, heat) are not included. These will be added later in a new [[Flexibele Indicator System]].&lt;br /&gt;
* Heightmap functionality is limited to 3 levels ( water, dikes or flat land ) no curving hills for now.&lt;br /&gt;
* The GIS connection is limited to the Netherlands, other parts will be added later.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4367</id>
		<title>Version 2.0.0 BETA</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Version_2.0.0_BETA&amp;diff=4367"/>
		<updated>2014-11-07T11:00:38Z</updated>

		<summary type="html">&lt;p&gt;Maxim: Created page with &amp;quot;Large engine update first version 2.0 with lots of improvements. Due to this large change it is releases in beta first and will run parallel to the current engine. New feature...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Large engine update first version 2.0 with lots of improvements. Due to this large change it is releases in beta first and will run parallel to the current engine.&lt;br /&gt;
New features[edit]&lt;br /&gt;
VectorMap instead of the old tile system.&lt;br /&gt;
GIS Conversion via ESRI services.&lt;br /&gt;
Improved accuracy and simplification of values. All engine values are now 64-bit (from 32-bit). This means e.g. no more filling in financial values in K&#039;s.&lt;br /&gt;
The old RMI network connection is replaced by REST API calls. Improving security, reducing firewall issues and possibility to connect to Tygron Engine via other apps.&lt;br /&gt;
New Model System, all functions, even specific buildings can now have a unique colors for walls/roofs. Allowing you to model the 3D world to your own liking even more.&lt;br /&gt;
To be added later[edit]&lt;br /&gt;
Some old functionality is however still in development and will be added later in 2015 to the beta.&lt;br /&gt;
&lt;br /&gt;
Grid indicators (quality of Life, heat) are not included. These will be added later in a new Flexibele Indicator System.&lt;br /&gt;
Heightmap functionality is limited to 3 levels ( water, dikes or flat land ) no curving hills for now.&lt;br /&gt;
The GIS connection is limited to the Netherlands, other parts will be added later.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4139</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4139"/>
		<updated>2014-10-24T16:01:52Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Main content--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin: 0 -1em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Menu--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Wrapper--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1030px;&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mainpagenavigation&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; colspan=&amp;quot;3&amp;quot; | Living World&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | News &amp;amp; updates&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;75%&amp;quot; |&lt;br /&gt;
&amp;lt;!--Images--&amp;gt;&lt;br /&gt;
[[File:filosofie.jpg|right|420px]]&lt;br /&gt;
===Introduction and Objective===&lt;br /&gt;
* Tygron is an online 3D multiplayer gaming platform for urban communities.&amp;lt;br&amp;gt;&lt;br /&gt;
* Communities can generate and maintain their realistic multiplayer games to experiment, plan and negotiate better solutions for city designs and development projects.&lt;br /&gt;
* Our tool streamlines the planning process, reduces litigation and sharply increases the return on investment for urban projects.&amp;lt;br&amp;gt;&lt;br /&gt;
===Concept===&lt;br /&gt;
: &#039;&#039; Main article: [[Concept]].&#039;&#039;&lt;br /&gt;
Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online [[3D World]], facilitated by Gaming Technology.&lt;br /&gt;
Tygron technology: &lt;br /&gt;
* Enables stakeholders to get shared insight, by exploring objectives of other stakeholders involved,&lt;br /&gt;
* Enables stakeholders to get a global perspective on the shared objective,&lt;br /&gt;
* Enables stakeholders to get insight in their own objectives,&lt;br /&gt;
* Enables exploring solutions in an experimental fashion.&lt;br /&gt;
| class=&amp;quot;content&amp;quot; id=&amp;quot;newsblock&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--News: content--&amp;gt;&lt;br /&gt;
* 24-10-2014: The engine is updated to [[Version 1.4.1]].&lt;br /&gt;
* 09-10-2014: The engine runs on the new [[Oculus Rift]] DK2.&lt;br /&gt;
* 01-10-2014: The engine is updated to a new version: [[Release Notes 01-10-2014]].&lt;br /&gt;
* 28-08-2014: The wiki has been used by a third party for the first time to set up a game session.&lt;br /&gt;
&lt;br /&gt;
[[Upcoming changes and features]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-  class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Concept&lt;br /&gt;
! Games&lt;br /&gt;
! Deploy&lt;br /&gt;
! Distribute&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Concept]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Web Application]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tygron Approach]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Where to Start]]&amp;lt;br&amp;gt;&lt;br /&gt;
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===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Bedrijventerrein]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Climategame]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Deploy|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Account Management]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Distribute|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Public Game]]s&amp;lt;br&amp;gt;&lt;br /&gt;
[[Promotional Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Showcases]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Training]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! Components&lt;br /&gt;
! Design&lt;br /&gt;
! R&amp;amp;D&lt;br /&gt;
! Community&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[3D World]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Constructions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Zoning]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Behavior]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ownership]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ground Price]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Importance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Objective]]&lt;br /&gt;
[[Actions]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Functions]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Design|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Models]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Roadmap]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vector_Map|Vector Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[GISConversion|GIS Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorVisualisation|Visualisation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorCalculation|Calculation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorConversion|Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Developers Blog]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Alliander:Main_Page|Alliander Edition - Wiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oculus Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[REST API]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
====Tygron ====&lt;br /&gt;
:[//forum.tygron.com Tygron Forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Help====&lt;br /&gt;
:[[Glossary]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Troubleshooting]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Upcoming_changes_and_features|Release notes]]&lt;br /&gt;
&lt;br /&gt;
====Wiki Help====&lt;br /&gt;
:[[Support:Layout Convention]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]]&amp;amp;nbsp;[[Special:Allpages|articles]]!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Release_Notes_01-10-2014&amp;diff=4135</id>
		<title>Release Notes 01-10-2014</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Release_Notes_01-10-2014&amp;diff=4135"/>
		<updated>2014-10-22T15:48:44Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Minor maintenance update version 1.4.0 with several improvements.&lt;br /&gt;
&lt;br /&gt;
* Better user feedback when the connection to the server is lost (show &amp;quot;disconnect panel&amp;quot; as long as connection is lost and it is automaticaly removed when connection is active again).&lt;br /&gt;
* Integration of Editor with the Wiki and forum via help menu, intro page and new ? button on each panel.&lt;br /&gt;
* Improved stability when &amp;quot;Live&amp;quot; switching internet networks/connections.&lt;br /&gt;
* Client shows when assets are being downloaded (Tygron logo turns yellow and during load the downloaded assets are shown in lower left corner).&lt;br /&gt;
* Improved tools for admins (new license manager, monitor tool, status page, better sorting for projects and user management).&lt;br /&gt;
* Indicator panel: split add indicator into add predefined indicator and custom indicator.&lt;br /&gt;
* Improved applet startup, shows more feedback text and smoother transition. Also updated the intro background image.&lt;br /&gt;
* Reset applet closes after a reset.&lt;br /&gt;
* Changed naming in [[Editor]]:&lt;br /&gt;
** Function Values panel -&amp;gt; rename &amp;quot;add&amp;quot; to &amp;quot;add function&amp;quot;, rename &amp;quot;Duplicate&amp;quot; to &amp;quot;Duplicate function&amp;quot;, rename &amp;quot;name&amp;quot; to &amp;quot;function name&amp;quot;&lt;br /&gt;
** [[Actions]] panels -&amp;gt; rename &amp;quot;categories&amp;quot; to &amp;quot;menus&amp;quot;, rename &amp;quot;option&amp;quot; to &amp;quot;action&amp;quot;, rename &amp;quot;extra option&amp;quot; to &amp;quot;special action&amp;quot;&lt;br /&gt;
** [[Zoning]] panel -&amp;gt; rename &amp;quot;function types&amp;quot; to &amp;quot;function categories&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Checkout the next release: [[Upcoming changes and features]]&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4131</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4131"/>
		<updated>2014-10-22T15:45:22Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which [[Account_management|Users]] are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
Only the owner can change these permissions via the editor menu File-&amp;gt;Permissions.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
===Owner===&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
===Domain===&lt;br /&gt;
The domain setting allows other user in the same [[Account_management#Domain|Domain]] to interact with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
===Public===&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled.  This is the DEFAULT setting for new Projects.&lt;br /&gt;
* READ: Public acces is available, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
===Read Only===&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Account_management#Domain|Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4130</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4130"/>
		<updated>2014-10-22T15:45:15Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which [[Account_management|Users]] are allowed to see or edit the project.&lt;br /&gt;
Only the owner can change these permissions via the editor menu File-&amp;gt;Permissions.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
===Owner===&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
===Domain===&lt;br /&gt;
The domain setting allows other user in the same [[Account_management#Domain|Domain]] to interact with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
===Public===&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled.  This is the DEFAULT setting for new Projects.&lt;br /&gt;
* READ: Public acces is available, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
===Read Only===&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Account_management#Domain|Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4129</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4129"/>
		<updated>2014-10-22T15:43:22Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which [[Account_management|Users]] are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
===Owner===&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
===Domain===&lt;br /&gt;
The domain setting allows other user in the same [[Account_management#Domain|Domain]] to interact with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
===Public===&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled.  This is the DEFAULT setting for new Projects.&lt;br /&gt;
* READ: Public acces is available, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
===Read Only===&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Account_management#Domain|Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4128</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4128"/>
		<updated>2014-10-22T15:43:14Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which [[Account_management|Users]]are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
===Owner===&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
===Domain===&lt;br /&gt;
The domain setting allows other user in the same [[Account_management#Domain|Domain]] to interact with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
===Public===&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled.  This is the DEFAULT setting for new Projects.&lt;br /&gt;
* READ: Public acces is available, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
===Read Only===&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Account_management#Domain|Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Account_management&amp;diff=4127</id>
		<title>Account management</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Account_management&amp;diff=4127"/>
		<updated>2014-10-22T15:42:39Z</updated>

		<summary type="html">&lt;p&gt;Maxim: /* User accounts are grouped under a domain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;&#039;After reading this page:&#039;&#039;&#039;&lt;br /&gt;
* you&#039;ve learned about user account management&lt;br /&gt;
* you&#039;ve learned about the different account types in the Tygron Engine&lt;br /&gt;
* you&#039;ve learned how accounts relate to their domain&lt;br /&gt;
* you&#039;ve learned about the different license types&lt;br /&gt;
* you&#039;ve learned how to change user account details&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AccountManagementLogo1.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==User Account management==&lt;br /&gt;
: User management is the process that focuses on the administration of users of IT and information systems. This process manages the registration of users and the authorisation of their roles within a system. Authorised access is secured with a user specific login name and password.&lt;br /&gt;
&lt;br /&gt;
: User Management can control, for example:&lt;br /&gt;
::* The projects a user can access&lt;br /&gt;
::* Whether access to that project is read-only&lt;br /&gt;
::* If a user can update his credentials (login, password)&lt;br /&gt;
::* If a user can update relevant project data&lt;br /&gt;
::* If a user can host or join a session with other users&lt;br /&gt;
&lt;br /&gt;
==Different account types in the Tygron Web Application==&lt;br /&gt;
: The Tygron Web Application uses account management to enable user access to their proper projects, and with the required rights to perform the actions desired. To ensure that users have access to their assigned projects, and their assigned projects only, users are grouped in so called user domain groups (=&amp;quot;domain&amp;quot;). Within a domain, users can have different roles, or account types, assigned. These types or roles determine the actions a user can perform within his domain. These different account types are described below:&amp;lt;br&amp;gt;&lt;br /&gt;
===Invite Only===&lt;br /&gt;
: The Invite Only account type is the account type with the lowest access level. When using this type, the user can only be invited to a session. Within the domain at least one Multiplayer account type must be available, to be able to host sessions where Invite Only accounts can be joined to. The user can only perform a minimum of actions, such as:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
&lt;br /&gt;
===Single Player===&lt;br /&gt;
: With this account type it is allowed to start available games in Single Player or Demo mode besides the options available for the Join Only account type. Thois account is used when there are both single player and multiplayer games available in the domain, however, it is desired to restrict access to only the single player project(s) for one or more users within the domain.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
: The Multiplayer account is used for hosting and joining game sessions for multiple players. With this account type a user can select, besides the same options as the Single Player account, to host a new or previously saved multiplayer game session, or to join an already active multiplayer game session. This is the most common account for the general purpose of playing multiplayer games.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
&lt;br /&gt;
===Editor===&lt;br /&gt;
: This account type has the same options available as the Multiplayer account type. This account type can also create new games, edit existing games, or join others within the same domain, in an editing session.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
:* Create a new or edit an already saved game project&lt;br /&gt;
:* Join an already active editor session with another user within the same domain&lt;br /&gt;
&lt;br /&gt;
===Domain Admin===&lt;br /&gt;
: The Domain Admin account has the highest access level available to end users of the Tygron Engine. This account has all the perks of the Multiplayer account plus the options to manage all the users in the domain, manage the available projects within the domain, manage the active sessions within the domain and the license for the domain. If no domain admin account is available within a domain, this role is being taken care of by Tygron Customer Support.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
:* Create a new or edit an already saved game project&lt;br /&gt;
:* Join an already active editor session with another user within the same domain&lt;br /&gt;
:* Create or change users within the domain&lt;br /&gt;
:* Manage the projects within a domain&lt;br /&gt;
:* Manage active sessions within a domain&lt;br /&gt;
:* Change the license of the domain&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#ffffcc;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Account Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Available options&amp;lt;br&amp;gt;in main menu&lt;br /&gt;
|-&lt;br /&gt;
|INVITE_ONLY&lt;br /&gt;
|This account can only be invited to a multi player session&lt;br /&gt;
|[[File:WebApplicationInviteOnly.jpg|100px|Invite only]]&lt;br /&gt;
|-&lt;br /&gt;
|SINGLEPLAYER&lt;br /&gt;
|This account can only access Demo and Single Player games&lt;br /&gt;
|[[File:WebApplicationSingleplayer.jpg|100px|Singleplayer]]&lt;br /&gt;
|-&lt;br /&gt;
|MULTIPLAYER&lt;br /&gt;
|This account can start and join multiplayer sessions, including the inviting of INVITE_ONLY accounts&lt;br /&gt;
|[[File:WebApplicationMultiplayer.jpg|100px|Multiplayer]]&lt;br /&gt;
|-&lt;br /&gt;
|EDITOR&lt;br /&gt;
|This account type can, besides hosting and playing multiplayer games, create and edit its own games&lt;br /&gt;
|[[File:WebApplicationEditorAndGroupAdmin.jpg|100px|Editor]]&lt;br /&gt;
|-&lt;br /&gt;
|DOMAIN_ADMIN&lt;br /&gt;
|This account is the highest access level available to users. With this account you can also manage other accounts from your user domain.&lt;br /&gt;
|[[File:WebApplicationEditorAndGroupAdmin.jpg|100px|Group Admin]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Domain=&lt;br /&gt;
==User accounts are grouped under a domain==&lt;br /&gt;
[[File:AccountManagementLogo2.jpg|right|frame|User Domain Groups]]&lt;br /&gt;
: User accounts are grouped under a &amp;quot;domain&amp;quot; (=user group). This is a convenient manner to ensure that users from a certain group can only access the games assigned to their domain. This to avoid competitors to be able to sea each others games for example, or to avoid caustic behaviour such as editing or deleting games from other user domains. Using [[Permissions]] you can decide which user is allowed to play or edit a project.&lt;br /&gt;
&lt;br /&gt;
: Please note that the licensing is also linked to the domain; a domain receives a license, not the users individually!&lt;br /&gt;
&lt;br /&gt;
==Domain license types==&lt;br /&gt;
: A domain is licensed for using the Tygron Engine. This means that there is a limit on projects per domain, not a limit on the amount of users or projects per user. Licenses divided over different classes and types of licensing. A domain receives, for starters, an Educational or Non-Educational class license. The Educational class is dedicated to educational users, such as educational institutions and students. Within this licensing group also a free trial license can be requested. Non-Educational class licenses are for commercial parties, without educational purposes.&lt;br /&gt;
&lt;br /&gt;
: For both classes different types of licenses are available:&lt;br /&gt;
&lt;br /&gt;
===Use only, no editing===&lt;br /&gt;
: &#039;&#039;This license is commonly used for playing already existing games, such as the Climategame or the Krimpgame. The user has only access to the already available games in their domain, which are usually created in another domain and then shared with this &amp;quot;Use Only&amp;quot; domain. No new games can be created or edited, so there is no use for an editor account within this license.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===1 Project===&lt;br /&gt;
: &#039;&#039;With this license only one project can be created and edited on the Tygron Server. Support is also only available for this project.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===5 Projects===&lt;br /&gt;
: &#039;&#039;With this license five projects can be created and edited on the Tygron Server. Support is available for all five projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===10 Projects===&lt;br /&gt;
: &#039;&#039;With this license ten projects can be created and edited on the Tygron Server. Support is available for all ten projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Unlimited===&lt;br /&gt;
: &#039;&#039;With this license an unlimited amount of projects can be created and edited on the Tygron Server. Support is available for all projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Changing user account and user domain details==&lt;br /&gt;
[[{{TALKPAGENAME}}|&amp;gt;&amp;gt;&amp;gt;See Discussion]]&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Account_management&amp;diff=4126</id>
		<title>Account management</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Account_management&amp;diff=4126"/>
		<updated>2014-10-22T15:41:22Z</updated>

		<summary type="html">&lt;p&gt;Maxim: /* User accounts are grouped under a domain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;&#039;After reading this page:&#039;&#039;&#039;&lt;br /&gt;
* you&#039;ve learned about user account management&lt;br /&gt;
* you&#039;ve learned about the different account types in the Tygron Engine&lt;br /&gt;
* you&#039;ve learned how accounts relate to their domain&lt;br /&gt;
* you&#039;ve learned about the different license types&lt;br /&gt;
* you&#039;ve learned how to change user account details&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AccountManagementLogo1.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==User Account management==&lt;br /&gt;
: User management is the process that focuses on the administration of users of IT and information systems. This process manages the registration of users and the authorisation of their roles within a system. Authorised access is secured with a user specific login name and password.&lt;br /&gt;
&lt;br /&gt;
: User Management can control, for example:&lt;br /&gt;
::* The projects a user can access&lt;br /&gt;
::* Whether access to that project is read-only&lt;br /&gt;
::* If a user can update his credentials (login, password)&lt;br /&gt;
::* If a user can update relevant project data&lt;br /&gt;
::* If a user can host or join a session with other users&lt;br /&gt;
&lt;br /&gt;
==Different account types in the Tygron Web Application==&lt;br /&gt;
: The Tygron Web Application uses account management to enable user access to their proper projects, and with the required rights to perform the actions desired. To ensure that users have access to their assigned projects, and their assigned projects only, users are grouped in so called user domain groups (=&amp;quot;domain&amp;quot;). Within a domain, users can have different roles, or account types, assigned. These types or roles determine the actions a user can perform within his domain. These different account types are described below:&amp;lt;br&amp;gt;&lt;br /&gt;
===Invite Only===&lt;br /&gt;
: The Invite Only account type is the account type with the lowest access level. When using this type, the user can only be invited to a session. Within the domain at least one Multiplayer account type must be available, to be able to host sessions where Invite Only accounts can be joined to. The user can only perform a minimum of actions, such as:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
&lt;br /&gt;
===Single Player===&lt;br /&gt;
: With this account type it is allowed to start available games in Single Player or Demo mode besides the options available for the Join Only account type. Thois account is used when there are both single player and multiplayer games available in the domain, however, it is desired to restrict access to only the single player project(s) for one or more users within the domain.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
: The Multiplayer account is used for hosting and joining game sessions for multiple players. With this account type a user can select, besides the same options as the Single Player account, to host a new or previously saved multiplayer game session, or to join an already active multiplayer game session. This is the most common account for the general purpose of playing multiplayer games.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
&lt;br /&gt;
===Editor===&lt;br /&gt;
: This account type has the same options available as the Multiplayer account type. This account type can also create new games, edit existing games, or join others within the same domain, in an editing session.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
:* Create a new or edit an already saved game project&lt;br /&gt;
:* Join an already active editor session with another user within the same domain&lt;br /&gt;
&lt;br /&gt;
===Domain Admin===&lt;br /&gt;
: The Domain Admin account has the highest access level available to end users of the Tygron Engine. This account has all the perks of the Multiplayer account plus the options to manage all the users in the domain, manage the available projects within the domain, manage the active sessions within the domain and the license for the domain. If no domain admin account is available within a domain, this role is being taken care of by Tygron Customer Support.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
:* Create a new or edit an already saved game project&lt;br /&gt;
:* Join an already active editor session with another user within the same domain&lt;br /&gt;
:* Create or change users within the domain&lt;br /&gt;
:* Manage the projects within a domain&lt;br /&gt;
:* Manage active sessions within a domain&lt;br /&gt;
:* Change the license of the domain&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#ffffcc;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Account Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Available options&amp;lt;br&amp;gt;in main menu&lt;br /&gt;
|-&lt;br /&gt;
|INVITE_ONLY&lt;br /&gt;
|This account can only be invited to a multi player session&lt;br /&gt;
|[[File:WebApplicationInviteOnly.jpg|100px|Invite only]]&lt;br /&gt;
|-&lt;br /&gt;
|SINGLEPLAYER&lt;br /&gt;
|This account can only access Demo and Single Player games&lt;br /&gt;
|[[File:WebApplicationSingleplayer.jpg|100px|Singleplayer]]&lt;br /&gt;
|-&lt;br /&gt;
|MULTIPLAYER&lt;br /&gt;
|This account can start and join multiplayer sessions, including the inviting of INVITE_ONLY accounts&lt;br /&gt;
|[[File:WebApplicationMultiplayer.jpg|100px|Multiplayer]]&lt;br /&gt;
|-&lt;br /&gt;
|EDITOR&lt;br /&gt;
|This account type can, besides hosting and playing multiplayer games, create and edit its own games&lt;br /&gt;
|[[File:WebApplicationEditorAndGroupAdmin.jpg|100px|Editor]]&lt;br /&gt;
|-&lt;br /&gt;
|DOMAIN_ADMIN&lt;br /&gt;
|This account is the highest access level available to users. With this account you can also manage other accounts from your user domain.&lt;br /&gt;
|[[File:WebApplicationEditorAndGroupAdmin.jpg|100px|Group Admin]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Domain=&lt;br /&gt;
==User accounts are grouped under a domain==&lt;br /&gt;
[[File:AccountManagementLogo2.jpg|right|frame|User Domain Groups]]&lt;br /&gt;
: User accounts are grouped under a &amp;quot;domain&amp;quot; (=user group). This is a convenient manner to ensure that users from a certain group can only access the games assigned to their domain. This to avoid competitors to be able to sea each others games for example, or to avoid caustic behaviour such as editing or deleting games from other user domains. &lt;br /&gt;
&lt;br /&gt;
: Please note that the licensing is also linked to the domain; a domain receives a license, not the users individually!&lt;br /&gt;
&lt;br /&gt;
==Domain license types==&lt;br /&gt;
: A domain is licensed for using the Tygron Engine. This means that there is a limit on projects per domain, not a limit on the amount of users or projects per user. Licenses divided over different classes and types of licensing. A domain receives, for starters, an Educational or Non-Educational class license. The Educational class is dedicated to educational users, such as educational institutions and students. Within this licensing group also a free trial license can be requested. Non-Educational class licenses are for commercial parties, without educational purposes.&lt;br /&gt;
&lt;br /&gt;
: For both classes different types of licenses are available:&lt;br /&gt;
&lt;br /&gt;
===Use only, no editing===&lt;br /&gt;
: &#039;&#039;This license is commonly used for playing already existing games, such as the Climategame or the Krimpgame. The user has only access to the already available games in their domain, which are usually created in another domain and then shared with this &amp;quot;Use Only&amp;quot; domain. No new games can be created or edited, so there is no use for an editor account within this license.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===1 Project===&lt;br /&gt;
: &#039;&#039;With this license only one project can be created and edited on the Tygron Server. Support is also only available for this project.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===5 Projects===&lt;br /&gt;
: &#039;&#039;With this license five projects can be created and edited on the Tygron Server. Support is available for all five projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===10 Projects===&lt;br /&gt;
: &#039;&#039;With this license ten projects can be created and edited on the Tygron Server. Support is available for all ten projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Unlimited===&lt;br /&gt;
: &#039;&#039;With this license an unlimited amount of projects can be created and edited on the Tygron Server. Support is available for all projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Changing user account and user domain details==&lt;br /&gt;
[[{{TALKPAGENAME}}|&amp;gt;&amp;gt;&amp;gt;See Discussion]]&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Account_management&amp;diff=4125</id>
		<title>Account management</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Account_management&amp;diff=4125"/>
		<updated>2014-10-22T15:40:16Z</updated>

		<summary type="html">&lt;p&gt;Maxim: /* Domain Admin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;&#039;After reading this page:&#039;&#039;&#039;&lt;br /&gt;
* you&#039;ve learned about user account management&lt;br /&gt;
* you&#039;ve learned about the different account types in the Tygron Engine&lt;br /&gt;
* you&#039;ve learned how accounts relate to their domain&lt;br /&gt;
* you&#039;ve learned about the different license types&lt;br /&gt;
* you&#039;ve learned how to change user account details&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AccountManagementLogo1.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==User Account management==&lt;br /&gt;
: User management is the process that focuses on the administration of users of IT and information systems. This process manages the registration of users and the authorisation of their roles within a system. Authorised access is secured with a user specific login name and password.&lt;br /&gt;
&lt;br /&gt;
: User Management can control, for example:&lt;br /&gt;
::* The projects a user can access&lt;br /&gt;
::* Whether access to that project is read-only&lt;br /&gt;
::* If a user can update his credentials (login, password)&lt;br /&gt;
::* If a user can update relevant project data&lt;br /&gt;
::* If a user can host or join a session with other users&lt;br /&gt;
&lt;br /&gt;
==Different account types in the Tygron Web Application==&lt;br /&gt;
: The Tygron Web Application uses account management to enable user access to their proper projects, and with the required rights to perform the actions desired. To ensure that users have access to their assigned projects, and their assigned projects only, users are grouped in so called user domain groups (=&amp;quot;domain&amp;quot;). Within a domain, users can have different roles, or account types, assigned. These types or roles determine the actions a user can perform within his domain. These different account types are described below:&amp;lt;br&amp;gt;&lt;br /&gt;
===Invite Only===&lt;br /&gt;
: The Invite Only account type is the account type with the lowest access level. When using this type, the user can only be invited to a session. Within the domain at least one Multiplayer account type must be available, to be able to host sessions where Invite Only accounts can be joined to. The user can only perform a minimum of actions, such as:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
&lt;br /&gt;
===Single Player===&lt;br /&gt;
: With this account type it is allowed to start available games in Single Player or Demo mode besides the options available for the Join Only account type. Thois account is used when there are both single player and multiplayer games available in the domain, however, it is desired to restrict access to only the single player project(s) for one or more users within the domain.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
: The Multiplayer account is used for hosting and joining game sessions for multiple players. With this account type a user can select, besides the same options as the Single Player account, to host a new or previously saved multiplayer game session, or to join an already active multiplayer game session. This is the most common account for the general purpose of playing multiplayer games.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
&lt;br /&gt;
===Editor===&lt;br /&gt;
: This account type has the same options available as the Multiplayer account type. This account type can also create new games, edit existing games, or join others within the same domain, in an editing session.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
:* Create a new or edit an already saved game project&lt;br /&gt;
:* Join an already active editor session with another user within the same domain&lt;br /&gt;
&lt;br /&gt;
===Domain Admin===&lt;br /&gt;
: The Domain Admin account has the highest access level available to end users of the Tygron Engine. This account has all the perks of the Multiplayer account plus the options to manage all the users in the domain, manage the available projects within the domain, manage the active sessions within the domain and the license for the domain. If no domain admin account is available within a domain, this role is being taken care of by Tygron Customer Support.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
:* Create a new or edit an already saved game project&lt;br /&gt;
:* Join an already active editor session with another user within the same domain&lt;br /&gt;
:* Create or change users within the domain&lt;br /&gt;
:* Manage the projects within a domain&lt;br /&gt;
:* Manage active sessions within a domain&lt;br /&gt;
:* Change the license of the domain&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#ffffcc;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Account Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Available options&amp;lt;br&amp;gt;in main menu&lt;br /&gt;
|-&lt;br /&gt;
|INVITE_ONLY&lt;br /&gt;
|This account can only be invited to a multi player session&lt;br /&gt;
|[[File:WebApplicationInviteOnly.jpg|100px|Invite only]]&lt;br /&gt;
|-&lt;br /&gt;
|SINGLEPLAYER&lt;br /&gt;
|This account can only access Demo and Single Player games&lt;br /&gt;
|[[File:WebApplicationSingleplayer.jpg|100px|Singleplayer]]&lt;br /&gt;
|-&lt;br /&gt;
|MULTIPLAYER&lt;br /&gt;
|This account can start and join multiplayer sessions, including the inviting of INVITE_ONLY accounts&lt;br /&gt;
|[[File:WebApplicationMultiplayer.jpg|100px|Multiplayer]]&lt;br /&gt;
|-&lt;br /&gt;
|EDITOR&lt;br /&gt;
|This account type can, besides hosting and playing multiplayer games, create and edit its own games&lt;br /&gt;
|[[File:WebApplicationEditorAndGroupAdmin.jpg|100px|Editor]]&lt;br /&gt;
|-&lt;br /&gt;
|DOMAIN_ADMIN&lt;br /&gt;
|This account is the highest access level available to users. With this account you can also manage other accounts from your user domain.&lt;br /&gt;
|[[File:WebApplicationEditorAndGroupAdmin.jpg|100px|Group Admin]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Domain=&lt;br /&gt;
==User accounts are grouped under a domain==&lt;br /&gt;
[[File:AccountManagementLogo2.jpg|right|frame|User Domain Groups]]&lt;br /&gt;
: User accounts are grouped under a &amp;quot;domain&amp;quot; (=user group). This is a convenient manner to ensure that users from a certain group can only access the games assigned to their domain. This to avoid competitors to be able to sea each others games for example, or to avoid caustic behaviour such as editing or deleting games from other user groups. It is possible to share games between groups, but only for playing the game, editing can only be done by users from the same domain as where the game project originates from.&lt;br /&gt;
&lt;br /&gt;
: Please note that the licensing is also linked to the domain; a domain receives a license, not the users individually!&lt;br /&gt;
&lt;br /&gt;
==Domain license types==&lt;br /&gt;
: A domain is licensed for using the Tygron Engine. This means that there is a limit on projects per domain, not a limit on the amount of users or projects per user. Licenses divided over different classes and types of licensing. A domain receives, for starters, an Educational or Non-Educational class license. The Educational class is dedicated to educational users, such as educational institutions and students. Within this licensing group also a free trial license can be requested. Non-Educational class licenses are for commercial parties, without educational purposes.&lt;br /&gt;
&lt;br /&gt;
: For both classes different types of licenses are available:&lt;br /&gt;
&lt;br /&gt;
===Use only, no editing===&lt;br /&gt;
: &#039;&#039;This license is commonly used for playing already existing games, such as the Climategame or the Krimpgame. The user has only access to the already available games in their domain, which are usually created in another domain and then shared with this &amp;quot;Use Only&amp;quot; domain. No new games can be created or edited, so there is no use for an editor account within this license.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===1 Project===&lt;br /&gt;
: &#039;&#039;With this license only one project can be created and edited on the Tygron Server. Support is also only available for this project.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===5 Projects===&lt;br /&gt;
: &#039;&#039;With this license five projects can be created and edited on the Tygron Server. Support is available for all five projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===10 Projects===&lt;br /&gt;
: &#039;&#039;With this license ten projects can be created and edited on the Tygron Server. Support is available for all ten projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Unlimited===&lt;br /&gt;
: &#039;&#039;With this license an unlimited amount of projects can be created and edited on the Tygron Server. Support is available for all projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Changing user account and user domain details==&lt;br /&gt;
[[{{TALKPAGENAME}}|&amp;gt;&amp;gt;&amp;gt;See Discussion]]&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Account_management&amp;diff=4124</id>
		<title>Account management</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Account_management&amp;diff=4124"/>
		<updated>2014-10-22T15:39:56Z</updated>

		<summary type="html">&lt;p&gt;Maxim: /* Group Admin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;&#039;After reading this page:&#039;&#039;&#039;&lt;br /&gt;
* you&#039;ve learned about user account management&lt;br /&gt;
* you&#039;ve learned about the different account types in the Tygron Engine&lt;br /&gt;
* you&#039;ve learned how accounts relate to their domain&lt;br /&gt;
* you&#039;ve learned about the different license types&lt;br /&gt;
* you&#039;ve learned how to change user account details&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AccountManagementLogo1.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==User Account management==&lt;br /&gt;
: User management is the process that focuses on the administration of users of IT and information systems. This process manages the registration of users and the authorisation of their roles within a system. Authorised access is secured with a user specific login name and password.&lt;br /&gt;
&lt;br /&gt;
: User Management can control, for example:&lt;br /&gt;
::* The projects a user can access&lt;br /&gt;
::* Whether access to that project is read-only&lt;br /&gt;
::* If a user can update his credentials (login, password)&lt;br /&gt;
::* If a user can update relevant project data&lt;br /&gt;
::* If a user can host or join a session with other users&lt;br /&gt;
&lt;br /&gt;
==Different account types in the Tygron Web Application==&lt;br /&gt;
: The Tygron Web Application uses account management to enable user access to their proper projects, and with the required rights to perform the actions desired. To ensure that users have access to their assigned projects, and their assigned projects only, users are grouped in so called user domain groups (=&amp;quot;domain&amp;quot;). Within a domain, users can have different roles, or account types, assigned. These types or roles determine the actions a user can perform within his domain. These different account types are described below:&amp;lt;br&amp;gt;&lt;br /&gt;
===Invite Only===&lt;br /&gt;
: The Invite Only account type is the account type with the lowest access level. When using this type, the user can only be invited to a session. Within the domain at least one Multiplayer account type must be available, to be able to host sessions where Invite Only accounts can be joined to. The user can only perform a minimum of actions, such as:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
&lt;br /&gt;
===Single Player===&lt;br /&gt;
: With this account type it is allowed to start available games in Single Player or Demo mode besides the options available for the Join Only account type. Thois account is used when there are both single player and multiplayer games available in the domain, however, it is desired to restrict access to only the single player project(s) for one or more users within the domain.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
: The Multiplayer account is used for hosting and joining game sessions for multiple players. With this account type a user can select, besides the same options as the Single Player account, to host a new or previously saved multiplayer game session, or to join an already active multiplayer game session. This is the most common account for the general purpose of playing multiplayer games.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
&lt;br /&gt;
===Editor===&lt;br /&gt;
: This account type has the same options available as the Multiplayer account type. This account type can also create new games, edit existing games, or join others within the same domain, in an editing session.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
:* Create a new or edit an already saved game project&lt;br /&gt;
:* Join an already active editor session with another user within the same domain&lt;br /&gt;
&lt;br /&gt;
===Domain Admin===&lt;br /&gt;
: The Domain Admin account has the highest access level available to end users of the Tygron Engine. This account has all the perks of the Multiplayer account plus the options to manage all the users in the domain, manage the available projects within the domain, manage the active sessions within the domain and the license for the domain. If no domain admin account is available within a domain, this role is being taken care of by Tygron Customer Support.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
:* Create a new or edit an already saved game project&lt;br /&gt;
:* Join an already active editor session with another user within the same domain&lt;br /&gt;
:* Create or change users within the domain&lt;br /&gt;
:* Manage the projects within a domain&lt;br /&gt;
:* Manage active sessions within a domain&lt;br /&gt;
:* Change the license of the domain&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#ffffcc;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Account Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Available options&amp;lt;br&amp;gt;in main menu&lt;br /&gt;
|-&lt;br /&gt;
|INVITE_ONLY&lt;br /&gt;
|This account can only be invited to a multi player session&lt;br /&gt;
|[[File:WebApplicationInviteOnly.jpg|100px|Invite only]]&lt;br /&gt;
|-&lt;br /&gt;
|SINGLEPLAYER&lt;br /&gt;
|This account can only access Demo and Single Player games&lt;br /&gt;
|[[File:WebApplicationSingleplayer.jpg|100px|Singleplayer]]&lt;br /&gt;
|-&lt;br /&gt;
|MULTIPLAYER&lt;br /&gt;
|This account can start and join multiplayer sessions, including the inviting of INVITE_ONLY accounts&lt;br /&gt;
|[[File:WebApplicationMultiplayer.jpg|100px|Multiplayer]]&lt;br /&gt;
|-&lt;br /&gt;
|EDITOR&lt;br /&gt;
|This account type can, besides hosting and playing multiplayer games, create and edit its own games&lt;br /&gt;
|[[File:WebApplicationEditorAndGroupAdmin.jpg|100px|Editor]]&lt;br /&gt;
|-&lt;br /&gt;
|GROUP_ADMIN&lt;br /&gt;
|This account is the highest access level available to users. With this account you can also manage other accounts from your user group.&lt;br /&gt;
|[[File:WebApplicationEditorAndGroupAdmin.jpg|100px|Group Admin]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Domain=&lt;br /&gt;
==User accounts are grouped under a domain==&lt;br /&gt;
[[File:AccountManagementLogo2.jpg|right|frame|User Domain Groups]]&lt;br /&gt;
: User accounts are grouped under a &amp;quot;domain&amp;quot; (=user group). This is a convenient manner to ensure that users from a certain group can only access the games assigned to their domain. This to avoid competitors to be able to sea each others games for example, or to avoid caustic behaviour such as editing or deleting games from other user groups. It is possible to share games between groups, but only for playing the game, editing can only be done by users from the same domain as where the game project originates from.&lt;br /&gt;
&lt;br /&gt;
: Please note that the licensing is also linked to the domain; a domain receives a license, not the users individually!&lt;br /&gt;
&lt;br /&gt;
==Domain license types==&lt;br /&gt;
: A domain is licensed for using the Tygron Engine. This means that there is a limit on projects per domain, not a limit on the amount of users or projects per user. Licenses divided over different classes and types of licensing. A domain receives, for starters, an Educational or Non-Educational class license. The Educational class is dedicated to educational users, such as educational institutions and students. Within this licensing group also a free trial license can be requested. Non-Educational class licenses are for commercial parties, without educational purposes.&lt;br /&gt;
&lt;br /&gt;
: For both classes different types of licenses are available:&lt;br /&gt;
&lt;br /&gt;
===Use only, no editing===&lt;br /&gt;
: &#039;&#039;This license is commonly used for playing already existing games, such as the Climategame or the Krimpgame. The user has only access to the already available games in their domain, which are usually created in another domain and then shared with this &amp;quot;Use Only&amp;quot; domain. No new games can be created or edited, so there is no use for an editor account within this license.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===1 Project===&lt;br /&gt;
: &#039;&#039;With this license only one project can be created and edited on the Tygron Server. Support is also only available for this project.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===5 Projects===&lt;br /&gt;
: &#039;&#039;With this license five projects can be created and edited on the Tygron Server. Support is available for all five projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===10 Projects===&lt;br /&gt;
: &#039;&#039;With this license ten projects can be created and edited on the Tygron Server. Support is available for all ten projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Unlimited===&lt;br /&gt;
: &#039;&#039;With this license an unlimited amount of projects can be created and edited on the Tygron Server. Support is available for all projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Changing user account and user domain details==&lt;br /&gt;
[[{{TALKPAGENAME}}|&amp;gt;&amp;gt;&amp;gt;See Discussion]]&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4123</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4123"/>
		<updated>2014-10-22T15:39:20Z</updated>

		<summary type="html">&lt;p&gt;Maxim: /* Public */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which user are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
===Owner===&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
===Domain===&lt;br /&gt;
The domain setting allows other user in the same [[Account_management#Domain|Domain]] to interact with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
===Public===&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled.  This is the DEFAULT setting for new Projects.&lt;br /&gt;
* READ: Public acces is available, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
===Read Only===&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Account_management#Domain|Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4122</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4122"/>
		<updated>2014-10-22T15:38:54Z</updated>

		<summary type="html">&lt;p&gt;Maxim: /* Special settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which user are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
===Owner===&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
===Domain===&lt;br /&gt;
The domain setting allows other user in the same [[Account_management#Domain|Domain]] to interact with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
===Public===&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled&lt;br /&gt;
* READ: Public acces is avaialble, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
===Read Only===&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Account_management#Domain|Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4121</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4121"/>
		<updated>2014-10-22T15:38:42Z</updated>

		<summary type="html">&lt;p&gt;Maxim: /* Domain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which user are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
===Owner===&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
===Domain===&lt;br /&gt;
The domain setting allows other user in the same [[Account_management#Domain|Domain]] to interact with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
===Public===&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled&lt;br /&gt;
* READ: Public acces is avaialble, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
===Read Only===&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4120</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4120"/>
		<updated>2014-10-22T15:38:32Z</updated>

		<summary type="html">&lt;p&gt;Maxim: /* Domain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which user are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
===Owner===&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
===Domain===&lt;br /&gt;
The domain setting allows other user in the same [[Account_management#Domain|Domain]] to inteacrt with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
===Public===&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled&lt;br /&gt;
* READ: Public acces is avaialble, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
===Read Only===&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4119</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4119"/>
		<updated>2014-10-22T15:38:01Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which user are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
===Owner===&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
===Domain===&lt;br /&gt;
The domain setting allows other user in the same [[Account_management#Domain]] to inteacrt with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
===Public===&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled&lt;br /&gt;
* READ: Public acces is avaialble, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
===Read Only===&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Account_management&amp;diff=4118</id>
		<title>Account management</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Account_management&amp;diff=4118"/>
		<updated>2014-10-22T15:37:34Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;&#039;After reading this page:&#039;&#039;&#039;&lt;br /&gt;
* you&#039;ve learned about user account management&lt;br /&gt;
* you&#039;ve learned about the different account types in the Tygron Engine&lt;br /&gt;
* you&#039;ve learned how accounts relate to their domain&lt;br /&gt;
* you&#039;ve learned about the different license types&lt;br /&gt;
* you&#039;ve learned how to change user account details&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AccountManagementLogo1.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==User Account management==&lt;br /&gt;
: User management is the process that focuses on the administration of users of IT and information systems. This process manages the registration of users and the authorisation of their roles within a system. Authorised access is secured with a user specific login name and password.&lt;br /&gt;
&lt;br /&gt;
: User Management can control, for example:&lt;br /&gt;
::* The projects a user can access&lt;br /&gt;
::* Whether access to that project is read-only&lt;br /&gt;
::* If a user can update his credentials (login, password)&lt;br /&gt;
::* If a user can update relevant project data&lt;br /&gt;
::* If a user can host or join a session with other users&lt;br /&gt;
&lt;br /&gt;
==Different account types in the Tygron Web Application==&lt;br /&gt;
: The Tygron Web Application uses account management to enable user access to their proper projects, and with the required rights to perform the actions desired. To ensure that users have access to their assigned projects, and their assigned projects only, users are grouped in so called user domain groups (=&amp;quot;domain&amp;quot;). Within a domain, users can have different roles, or account types, assigned. These types or roles determine the actions a user can perform within his domain. These different account types are described below:&amp;lt;br&amp;gt;&lt;br /&gt;
===Invite Only===&lt;br /&gt;
: The Invite Only account type is the account type with the lowest access level. When using this type, the user can only be invited to a session. Within the domain at least one Multiplayer account type must be available, to be able to host sessions where Invite Only accounts can be joined to. The user can only perform a minimum of actions, such as:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
&lt;br /&gt;
===Single Player===&lt;br /&gt;
: With this account type it is allowed to start available games in Single Player or Demo mode besides the options available for the Join Only account type. Thois account is used when there are both single player and multiplayer games available in the domain, however, it is desired to restrict access to only the single player project(s) for one or more users within the domain.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
: The Multiplayer account is used for hosting and joining game sessions for multiple players. With this account type a user can select, besides the same options as the Single Player account, to host a new or previously saved multiplayer game session, or to join an already active multiplayer game session. This is the most common account for the general purpose of playing multiplayer games.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
&lt;br /&gt;
===Editor===&lt;br /&gt;
: This account type has the same options available as the Multiplayer account type. This account type can also create new games, edit existing games, or join others within the same domain, in an editing session.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
:* Create a new or edit an already saved game project&lt;br /&gt;
:* Join an already active editor session with another user within the same domain&lt;br /&gt;
&lt;br /&gt;
===Group Admin===&lt;br /&gt;
: The Group Admin account has the highest access level available to end users of the Tygron Engine. This account has all the perks of the Multiplayer account plus the options to manage all the users in the domain, manage the available projects within the domain, manage the active sessions within the domain and the license for the domain. If no group admin account is available within a domain, this role is being taken care of by Tygron Customer Support.&lt;br /&gt;
: With this account type users can:&lt;br /&gt;
:* Run the hardware benchmark test&lt;br /&gt;
:* Call up online support resources, such as the Wiki and Forum&lt;br /&gt;
:* Read the Legal Notices&lt;br /&gt;
:* Change user account details (name, family name &amp;amp; password)&lt;br /&gt;
:* Log out of the Tygron Web Application&lt;br /&gt;
:* Start a game session in Single Player or Demo mode&lt;br /&gt;
:* Host a new or already saved multiplayer game session&lt;br /&gt;
:* Join an already active multiplayer game session (hosted by someone else)&lt;br /&gt;
:* Create a new or edit an already saved game project&lt;br /&gt;
:* Join an already active editor session with another user within the same domain&lt;br /&gt;
:* Create or change users within the domain&lt;br /&gt;
:* Manage the projects within a domain&lt;br /&gt;
:* Manage active sessions within a domain&lt;br /&gt;
:* Change the license of the domain&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#ffffcc;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Account Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Available options&amp;lt;br&amp;gt;in main menu&lt;br /&gt;
|-&lt;br /&gt;
|INVITE_ONLY&lt;br /&gt;
|This account can only be invited to a multi player session&lt;br /&gt;
|[[File:WebApplicationInviteOnly.jpg|100px|Invite only]]&lt;br /&gt;
|-&lt;br /&gt;
|SINGLEPLAYER&lt;br /&gt;
|This account can only access Demo and Single Player games&lt;br /&gt;
|[[File:WebApplicationSingleplayer.jpg|100px|Singleplayer]]&lt;br /&gt;
|-&lt;br /&gt;
|MULTIPLAYER&lt;br /&gt;
|This account can start and join multiplayer sessions, including the inviting of INVITE_ONLY accounts&lt;br /&gt;
|[[File:WebApplicationMultiplayer.jpg|100px|Multiplayer]]&lt;br /&gt;
|-&lt;br /&gt;
|EDITOR&lt;br /&gt;
|This account type can, besides hosting and playing multiplayer games, create and edit its own games&lt;br /&gt;
|[[File:WebApplicationEditorAndGroupAdmin.jpg|100px|Editor]]&lt;br /&gt;
|-&lt;br /&gt;
|GROUP_ADMIN&lt;br /&gt;
|This account is the highest access level available to users. With this account you can also manage other accounts from your user group.&lt;br /&gt;
|[[File:WebApplicationEditorAndGroupAdmin.jpg|100px|Group Admin]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Domain=&lt;br /&gt;
==User accounts are grouped under a domain==&lt;br /&gt;
[[File:AccountManagementLogo2.jpg|right|frame|User Domain Groups]]&lt;br /&gt;
: User accounts are grouped under a &amp;quot;domain&amp;quot; (=user group). This is a convenient manner to ensure that users from a certain group can only access the games assigned to their domain. This to avoid competitors to be able to sea each others games for example, or to avoid caustic behaviour such as editing or deleting games from other user groups. It is possible to share games between groups, but only for playing the game, editing can only be done by users from the same domain as where the game project originates from.&lt;br /&gt;
&lt;br /&gt;
: Please note that the licensing is also linked to the domain; a domain receives a license, not the users individually!&lt;br /&gt;
&lt;br /&gt;
==Domain license types==&lt;br /&gt;
: A domain is licensed for using the Tygron Engine. This means that there is a limit on projects per domain, not a limit on the amount of users or projects per user. Licenses divided over different classes and types of licensing. A domain receives, for starters, an Educational or Non-Educational class license. The Educational class is dedicated to educational users, such as educational institutions and students. Within this licensing group also a free trial license can be requested. Non-Educational class licenses are for commercial parties, without educational purposes.&lt;br /&gt;
&lt;br /&gt;
: For both classes different types of licenses are available:&lt;br /&gt;
&lt;br /&gt;
===Use only, no editing===&lt;br /&gt;
: &#039;&#039;This license is commonly used for playing already existing games, such as the Climategame or the Krimpgame. The user has only access to the already available games in their domain, which are usually created in another domain and then shared with this &amp;quot;Use Only&amp;quot; domain. No new games can be created or edited, so there is no use for an editor account within this license.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===1 Project===&lt;br /&gt;
: &#039;&#039;With this license only one project can be created and edited on the Tygron Server. Support is also only available for this project.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===5 Projects===&lt;br /&gt;
: &#039;&#039;With this license five projects can be created and edited on the Tygron Server. Support is available for all five projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===10 Projects===&lt;br /&gt;
: &#039;&#039;With this license ten projects can be created and edited on the Tygron Server. Support is available for all ten projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Unlimited===&lt;br /&gt;
: &#039;&#039;With this license an unlimited amount of projects can be created and edited on the Tygron Server. Support is available for all projects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Changing user account and user domain details==&lt;br /&gt;
[[{{TALKPAGENAME}}|&amp;gt;&amp;gt;&amp;gt;See Discussion]]&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4117</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4117"/>
		<updated>2014-10-22T15:35:49Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which user are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
===Owner===&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
===Domain===&lt;br /&gt;
The domain setting allows other user in the same [[Domain]] to inteacrt with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
===Public===&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled&lt;br /&gt;
* READ: Public acces is avaialble, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
===Read Only===&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4116</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4116"/>
		<updated>2014-10-22T15:35:23Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which user are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
==Owner==&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
==Domain==&lt;br /&gt;
The domain setting allows other user in the same domain to inteacrt with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
==Public==&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled&lt;br /&gt;
* READ: Public acces is avaialble, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
==Read Only==&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4115</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4115"/>
		<updated>2014-10-22T15:34:55Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which user are allowed to see or edit the project. The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
=Types=&lt;br /&gt;
==Owner==&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
==Domain==&lt;br /&gt;
The domain setting allows other user in the same domain to inteacrt with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
==Public==&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled&lt;br /&gt;
* READ: Public acces is avaialble, though you cannot save (change) the project.&lt;br /&gt;
&lt;br /&gt;
=Special settings=&lt;br /&gt;
&lt;br /&gt;
==Read Only==&lt;br /&gt;
When all of the above settings are set to READ or NONE the project is marked as read only. Now mulitple user can view it in the editor and it can be used as a template project if set so by the [[Domain]] administrator.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4113</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4113"/>
		<updated>2014-10-22T15:31:55Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which user are allowed to see or edit the project.&lt;br /&gt;
&lt;br /&gt;
The permission system has three main types:&lt;br /&gt;
&lt;br /&gt;
==Owner==&lt;br /&gt;
The owner is the user that originally created the project or has been made owner of the project by the administrator.&lt;br /&gt;
&lt;br /&gt;
The owner permission can be set to:&lt;br /&gt;
*READ: The owner can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: The owner can now also save the project in the editor. This is the DEFAULT setting for new Projects.&lt;br /&gt;
&lt;br /&gt;
==Domain==&lt;br /&gt;
The domain setting allows other user in the same domain to inteacrt with the project.&lt;br /&gt;
&lt;br /&gt;
The domain permission can be set to:&lt;br /&gt;
*NONE: Other user in the owners domain are not allowed to play, edit or save the project. This is the DEFAULT setting for new Projects.&lt;br /&gt;
*READ: Other user can play and load the project in the editor, though not save it. (save as can be used instead)&lt;br /&gt;
*WRITE: Other users can also save the project in the editor.&lt;br /&gt;
&lt;br /&gt;
==Public==&lt;br /&gt;
Allows user to access the project directly from an URL without logging in.&lt;br /&gt;
&lt;br /&gt;
The public permission can be set to:&lt;br /&gt;
* NONE: Public acces Disabled&lt;br /&gt;
* READ: Public acces is avaialble, though you cannot save (change) the project.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4112</id>
		<title>Permissions</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Permissions&amp;diff=4112"/>
		<updated>2014-10-22T15:24:43Z</updated>

		<summary type="html">&lt;p&gt;Maxim: Created page with &amp;quot;All projects have permission that determine which user are allowed to see or edit the project.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All projects have permission that determine which user are allowed to see or edit the project.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=REST_API&amp;diff=4061</id>
		<title>REST API</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=REST_API&amp;diff=4061"/>
		<updated>2014-10-14T16:02:45Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Q2 2015 you can connect to the Tygron Engine via a REST API.&lt;br /&gt;
&lt;br /&gt;
More info about rest can be found [http://en.wikipedia.org/wiki/Representational_state_transfer here]&lt;br /&gt;
&lt;br /&gt;
===Specs===&lt;br /&gt;
&lt;br /&gt;
* [http://en.wikipedia.org/wiki/JSON JSON] format.&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Transport_Layer_Security SSL encrypted] with same credentials for normal Engine login.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=REST_API&amp;diff=4060</id>
		<title>REST API</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=REST_API&amp;diff=4060"/>
		<updated>2014-10-14T16:01:06Z</updated>

		<summary type="html">&lt;p&gt;Maxim: Created page with &amp;quot;In Q2 2015 you can connect to the Tygron Engine via a REST API.  ===Specs===  * JSON format. * SSL encrypted with same credentials for normal Engine login.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Q2 2015 you can connect to the Tygron Engine via a REST API.&lt;br /&gt;
&lt;br /&gt;
===Specs===&lt;br /&gt;
&lt;br /&gt;
* JSON format.&lt;br /&gt;
* SSL encrypted with same credentials for normal Engine login.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4059</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4059"/>
		<updated>2014-10-14T15:59:40Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Main content--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin: 0 -1em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Menu--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Wrapper--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1030px;&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mainpagenavigation&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; colspan=&amp;quot;3&amp;quot; | Living World&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | News &amp;amp; updates&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;75%&amp;quot; |&lt;br /&gt;
&amp;lt;!--Images--&amp;gt;&lt;br /&gt;
[[File:filosofie.jpg|right|420px]]&lt;br /&gt;
===Introduction and Objective===&lt;br /&gt;
* Tygron is an online 3D multiplayer gaming platform for urban communities.&amp;lt;br&amp;gt;&lt;br /&gt;
* Communities can generate and maintain their realistic multiplayer games to experiment, plan and negotiate better solutions for city designs and development projects.&lt;br /&gt;
* Our tool streamlines the planning process, reduces litigation and sharply increases the return on investment for urban projects.&amp;lt;br&amp;gt;&lt;br /&gt;
===Concept===&lt;br /&gt;
: &#039;&#039; Main article: [[Concept]].&#039;&#039;&lt;br /&gt;
Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online [[3D World]], facilitated by Gaming Technology.&lt;br /&gt;
Tygron technology: &lt;br /&gt;
* Enables stakeholders to get shared insight, by exploring objectives of other stakeholders involved,&lt;br /&gt;
* Enables stakeholders to get a global perspective on the shared objective,&lt;br /&gt;
* Enables stakeholders to get insight in their own objectives,&lt;br /&gt;
* Enables exploring solutions in an experimental fashion.&lt;br /&gt;
| class=&amp;quot;content&amp;quot; id=&amp;quot;newsblock&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--News: content--&amp;gt;&lt;br /&gt;
* 09-10-2014: The engine runs on the new [[Oculus Rift]] DK2.&lt;br /&gt;
* 01-10-2014: The engine is updated to a new version: [[Release Notes 01-10-2014]].&lt;br /&gt;
* 28-08-2014: The wiki has been used by a third party for the first time to set up a game session.&lt;br /&gt;
&lt;br /&gt;
[[Upcoming changes and features]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-  class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Concept&lt;br /&gt;
! Games&lt;br /&gt;
! Deploy&lt;br /&gt;
! Distribute&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Concept]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Web Application]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tygron Approach]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Where to Start]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Bedrijventerrein]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Climategame]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Deploy|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Distribute|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Public Game]]s&amp;lt;br&amp;gt;&lt;br /&gt;
[[Promotional Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Showcases]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Training]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! Components&lt;br /&gt;
! Design&lt;br /&gt;
! R&amp;amp;D&lt;br /&gt;
! Community&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[3D World]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Constructions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Zoning]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Behavior]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ownership]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ground Price]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Importance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Objective]]&lt;br /&gt;
[[Actions]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Functions]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Design|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Models]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Roadmap]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vector_Map|Vector Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[GISConversion|GIS Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorVisualisation|Visualisation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorCalculation|Calculation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorConversion|Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Developers Blog]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Alliander:Main_Page|Alliander Edition - Wiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oculus Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[REST API]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
====Tygron ====&lt;br /&gt;
:[//forum.tygron.com Tygron Forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Help====&lt;br /&gt;
:[[Glossary]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Troubleshooting]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Upcoming_changes_and_features|Release notes]]&lt;br /&gt;
&lt;br /&gt;
====Wiki Help====&lt;br /&gt;
:[[Support:Layout Convention]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]]&amp;amp;nbsp;[[Special:Allpages|articles]]!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4013</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4013"/>
		<updated>2014-10-09T14:52:05Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Main content--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin: 0 -1em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Menu--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Wrapper--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1030px;&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mainpagenavigation&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; colspan=&amp;quot;3&amp;quot; | Living World&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | News &amp;amp; updates&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;75%&amp;quot; |&lt;br /&gt;
&amp;lt;!--Images--&amp;gt;&lt;br /&gt;
[[File:filosofie.jpg|right|420px]]&lt;br /&gt;
===Introduction and Objective===&lt;br /&gt;
* Tygron is an online 3D multiplayer gaming platform for urban communities.&amp;lt;br&amp;gt;&lt;br /&gt;
* Communities can generate and maintain their realistic multiplayer games to experiment, plan and negotiate better solutions for city designs and development projects.&lt;br /&gt;
* Our tool streamlines the planning process, reduces litigation and sharply increases the return on investment for urban projects.&amp;lt;br&amp;gt;&lt;br /&gt;
===Concept===&lt;br /&gt;
: &#039;&#039; Main article: [[Concept]].&#039;&#039;&lt;br /&gt;
Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online [[3D World]], facilitated by Gaming Technology.&lt;br /&gt;
Tygron technology: &lt;br /&gt;
* Enables stakeholders to get shared insight, by exploring objectives of other stakeholders involved,&lt;br /&gt;
* Enables stakeholders to get a global perspective on the shared objective,&lt;br /&gt;
* Enables stakeholders to get insight in their own objectives,&lt;br /&gt;
* Enables exploring solutions in an experimental fashion.&lt;br /&gt;
| class=&amp;quot;content&amp;quot; id=&amp;quot;newsblock&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--News: content--&amp;gt;&lt;br /&gt;
* 09-10-2014: The engine runs on the new [[Oculus Rift]] DK2.&lt;br /&gt;
* 01-10-2014: The engine is updated to a new version: [[Release Notes 01-10-2014]].&lt;br /&gt;
* 28-08-2014: The wiki has been used by a third party for the first time to set up a game session.&lt;br /&gt;
&lt;br /&gt;
[[Upcoming changes and features]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-  class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Concept&lt;br /&gt;
! Games&lt;br /&gt;
! Deploy&lt;br /&gt;
! Distribute&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Concept]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Web Application]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tygron Approach]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Where to Start]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Bedrijventerrein]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Climategame]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Deploy|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Distribute|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Public Game]]s&amp;lt;br&amp;gt;&lt;br /&gt;
[[Promotional Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Showcases]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Training]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! Components&lt;br /&gt;
! Design&lt;br /&gt;
! R&amp;amp;D&lt;br /&gt;
! Community&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[3D World]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Constructions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Zoning]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Behavior]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ownership]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Terrain height]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ground Price]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Importance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stakeholders]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Objective]]&lt;br /&gt;
[[Actions]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Functions]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Design|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Editor]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Roadmap]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vector_Map|Vector Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[GISConversion|GIS Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorVisualisation|Visualisation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorCalculation|Calculation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorConversion|Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Developers Blog]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Alliander:Main_Page|Alliander Edition - Wiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oculus Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
====Tygron ====&lt;br /&gt;
:[//forum.tygron.com Tygron Forum]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Help====&lt;br /&gt;
:[[Glossary]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Troubleshooting]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Upcoming_changes_and_features|Release notes]]&lt;br /&gt;
&lt;br /&gt;
====Wiki Help====&lt;br /&gt;
:[[Support:Layout Convention]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]]&amp;amp;nbsp;[[Special:Allpages|articles]]!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4012</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Main_Page&amp;diff=4012"/>
		<updated>2014-10-09T14:51:05Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Main content--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin: 0 -1em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Menu--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Wrapper--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1030px;&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mainpagenavigation&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; colspan=&amp;quot;3&amp;quot; | Living World&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | News &amp;amp; updates&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;75%&amp;quot; |&lt;br /&gt;
&amp;lt;!--Images--&amp;gt;&lt;br /&gt;
[[File:filosofie.jpg|right|420px]]&lt;br /&gt;
===Introduction and Objective===&lt;br /&gt;
* Tygron is an online 3D multiplayer gaming platform for urban communities.&amp;lt;br&amp;gt;&lt;br /&gt;
* Communities can generate and maintain their realistic multiplayer games to experiment, plan and negotiate better solutions for city designs and development projects.&lt;br /&gt;
* Our tool streamlines the planning process, reduces litigation and sharply increases the return on investment for urban projects.&amp;lt;br&amp;gt;&lt;br /&gt;
===Concept===&lt;br /&gt;
: &#039;&#039; Main article: [[Concept]].&#039;&#039;&lt;br /&gt;
Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online [[3D World]], facilitated by Gaming Technology.&lt;br /&gt;
Tygron technology: &lt;br /&gt;
* Enables stakeholders to get shared insight, by exploring objectives of other stakeholders involved,&lt;br /&gt;
* Enables stakeholders to get a global perspective on the shared objective,&lt;br /&gt;
* Enables stakeholders to get insight in their own objectives,&lt;br /&gt;
* Enables exploring solutions in an experimental fashion.&lt;br /&gt;
| class=&amp;quot;content&amp;quot; id=&amp;quot;newsblock&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--News: content--&amp;gt;&lt;br /&gt;
* 09-10-2014: The engine supports the new [[Oculus Rift]] DK2.&lt;br /&gt;
* 01-10-2014: The engine is updated to a new version: [[Release Notes 01-10-2014]].&lt;br /&gt;
* 28-08-2014: The wiki has been used by a third party for the first time to set up a game session.&lt;br /&gt;
&lt;br /&gt;
[[Upcoming changes and features]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-  class=&amp;quot;header&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Concept&lt;br /&gt;
! Games&lt;br /&gt;
! Deploy&lt;br /&gt;
! Distribute&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Concept]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Web Application]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tygron Approach]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Where to Start]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Bedrijventerrein]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Climategame]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Deploy|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Requirements]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Game Session]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Distribute|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Public Game]]s&amp;lt;br&amp;gt;&lt;br /&gt;
[[Promotional Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Showcases]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Training]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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|- class=&amp;quot;header&amp;quot;&lt;br /&gt;
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! Components&lt;br /&gt;
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| class=&amp;quot;content separator&amp;quot; |&lt;br /&gt;
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===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[3D World]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Constructions]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Zoning]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Behavior]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Ownership]]&amp;lt;br&amp;gt;&lt;br /&gt;
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: [[Ground Price]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Indicators]]&amp;lt;br&amp;gt;&lt;br /&gt;
: [[Importance]]&amp;lt;br&amp;gt;&lt;br /&gt;
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: [[Objective]]&lt;br /&gt;
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===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Design|Phase Description]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wizard]]&amp;lt;br&amp;gt;&lt;br /&gt;
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===== =====&amp;lt;!--SECTION--&amp;gt;&lt;br /&gt;
[[Roadmap]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vector_Map|Vector Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[GISConversion|GIS Conversion]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorVisualisation|Visualisation]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[VectorCalculation|Calculation]]&amp;lt;br&amp;gt;&lt;br /&gt;
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====Tygron ====&lt;br /&gt;
:[//forum.tygron.com Tygron Forum]&amp;lt;br&amp;gt;&lt;br /&gt;
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====Help====&lt;br /&gt;
:[[Glossary]]&amp;lt;br&amp;gt;&lt;br /&gt;
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We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]]&amp;amp;nbsp;[[Special:Allpages|articles]]!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--DONT EDIT BELOW THIS LINE--&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4008</id>
		<title>Oculus Rift</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4008"/>
		<updated>2014-10-09T14:42:28Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Today, October 9th 2014, Tygron received its first [http://en.wikipedia.org/wiki/Oculus_Rift Oculus Rift] Development Kit 2. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walked around in our new [[Vector Map]] cities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=500px heights=350px mode=nolines&amp;gt;&lt;br /&gt;
File:Ocuclus3.jpg |Trying out the Oculus Rift DK2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The oculus experience is amazing and gives the user a very immersive feeling. You can look around and walk by your just newly build [[Constructions]].&lt;br /&gt;
We continue to experiment with this new way of interacting with the 3D environment and will make the technology to connected an Oculus Rift set available in the large [[Vector Map]] update in Q1 2015.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=350px heights=350px mode=nolines&amp;gt;&lt;br /&gt;
File:Ocuclus.jpg |Oculus screenshot 1&lt;br /&gt;
File:Ocuclus2.jpg |Oculus screenshot 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4007</id>
		<title>Oculus Rift</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4007"/>
		<updated>2014-10-09T14:41:56Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Today, October 9th 2014, Tygron received its first [http://en.wikipedia.org/wiki/Oculus_Rift Oculus Rift] Development Kit 2. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walked around in our new [[Vector Map]] cities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=500px heights=350px mode=nolines&amp;gt;&lt;br /&gt;
File:Ocuclus3.jpg |Trying out the Oculus Rift DK2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The oculus experience is amazing and gives the user a very immersive feeling. You can look around and walk by your just newly build [[Constructions]].&lt;br /&gt;
We continue to experiment with this new way of interacting with the 3D environment and will make the technology to connected an Oculus Rift set available in the large [[Vector Map]] update in Q1 2015.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=350px heights=350px mode=nolines&amp;gt;&lt;br /&gt;
File:Ocuclus.jpg |Oculus screenshot 1&lt;br /&gt;
File:Ocuclus2.jpg |Oculus screenshot 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4006</id>
		<title>Oculus Rift</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4006"/>
		<updated>2014-10-09T14:39:58Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Today, October 9th 2014, Tygron received its first [http://en.wikipedia.org/wiki/Oculus_Rift Oculus Rift] Development Kit 2 set. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walked around in our new [[Vector Map]] cities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=500px heights=350px mode=nolines&amp;gt;&lt;br /&gt;
File:Ocuclus3.jpg |Trying out the Oculus Rift DK2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The oculus experience is amazing and gives the user a very immersive feeling where he/she can look around and walk by the newly build [[Constructions]].&lt;br /&gt;
We continue to experiment with this new way of interacting with the 3D environement and will amke the technology to connected an Oculus Rift set available in the large [[Vector Map]] update in Q1 2015.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=350px heights=350px mode=nolines&amp;gt;&lt;br /&gt;
File:Ocuclus.jpg |Oculus screenshot 1&lt;br /&gt;
File:Ocuclus2.jpg |Oculus screenshot 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4005</id>
		<title>Oculus Rift</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4005"/>
		<updated>2014-10-09T14:38:38Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Today, October 9th 2014, Tygron received its first [http://en.wikipedia.org/wiki/Oculus_Rift Oculus Rift] Development Kit 2 set. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walk around in our new [[Vector Map]] cities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=500px heights=350px mode=nolines&amp;gt;&lt;br /&gt;
File:Ocuclus3.jpg |Trying out the Oculus Rift DK2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The oculus experience is amazing and gives the user a very immersive feeling where he/she can look around and walk by the newly build [[Constructions]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=350px heights=350px mode=nolines&amp;gt;&lt;br /&gt;
File:Ocuclus.jpg |Oculus screenshot&lt;br /&gt;
File:Ocuclus2.jpg |Oculus screenshot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
We continue to experiment with this new way of interacting with the 3D environement and will amke the technology to connected an Oculus Rift set available in the large [[Vector Map]] update in Q1 2015.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4004</id>
		<title>Oculus Rift</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4004"/>
		<updated>2014-10-09T14:37:30Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Today, October 9th 2014, Tygron received its first [http://en.wikipedia.org/wiki/Oculus_Rift Oculus Rift] Development Kit 2 set. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walk around in our new [[Vector Map]] cities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=350px heights=350px mode=nolines&amp;gt;&lt;br /&gt;
File:Ocuclus3.jpg |Trying out the Oculus Rift DK2&lt;br /&gt;
File:Ocuclus.jpg |Oculus screenshot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The oculus experience is amazing and gives the user a very immersive feeling where he/she can look around and walk by the newly build [[Constructions]].&lt;br /&gt;
&lt;br /&gt;
We continue to experiment with this new way of interacting with the 3D environement and will amke the technology to connected an Oculus Rift set available in the large [[Vector Map]] update in Q1 2015.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4003</id>
		<title>Oculus Rift</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4003"/>
		<updated>2014-10-09T14:35:18Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Today, October 9th 2014, Tygron received its first [http://en.wikipedia.org/wiki/Oculus_Rift Oculus Rift] Development Kit 2 set. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walk around in our new [[Vector Map]] cities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=350px heights=350px mode=nolines&amp;gt;&lt;br /&gt;
File:Oculus3.jpg|Trying out the Oculus Rift DK2&lt;br /&gt;
File:Oculus.jpg|Oculus screenshot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The oculus experience is amazing and gives the user a very immersive feeling where he/she can look around and walk by the newly build [[Constructions]].&lt;br /&gt;
&lt;br /&gt;
We continue to experiment with this new way of interacting with the 3D environement and will amke the technology to connected an Oculus Rift set available in the large [[Vector Map]] update in Q1 2015.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4002</id>
		<title>Oculus Rift</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=Oculus_Rift&amp;diff=4002"/>
		<updated>2014-10-09T14:34:01Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Today, October 9th 2014, Tygron received its first [http://en.wikipedia.org/wiki/Oculus_Rift Oculus Rift] Development Kit 2 set. After a few hours of figuring out how the device works we successfully connected it to the Tygron Engine visualisation and walk around in our new [[Vector Map]] cities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The oculus experience is amazing and gives the user a very immersive feeling where he/she can look around and walk by the newly build [[Constructions]].&lt;br /&gt;
&lt;br /&gt;
We continue to experiment with this new way of interacting with the 3D environement and will amke the technology to connected an Oculus Rift set available in the large [[Vector Map]] update in Q1 2015.&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
	<entry>
		<id>https://support.tygron.com/w/index.php?title=File:Ocuclus3.jpg&amp;diff=4001</id>
		<title>File:Ocuclus3.jpg</title>
		<link rel="alternate" type="text/html" href="https://support.tygron.com/w/index.php?title=File:Ocuclus3.jpg&amp;diff=4001"/>
		<updated>2014-10-09T14:28:02Z</updated>

		<summary type="html">&lt;p&gt;Maxim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Maxim</name></author>
	</entry>
</feed>